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Regarding Costume System


Brahms

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Hi guys.. just want to ask for help.. does anyone here know how to do this in costume system??

 

As you can see in the pictures the customize one can put a costume accessories. in the other one which is normal you only can see, Top Headgear, Mid Headgear, Lower Headgear,  Robe & Floor.. Notice the costume skin interface of both images.. What im asking is, does anyone know how can i add Accessories Slot in costume interface. Thank you in advance.. plz englighten me..

post-40858-0-26864200-1475182814_thumb.png

post-40858-0-49899200-1475182816_thumb.png

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The first image should be 2013-08-07 and above and the second must be below 2013 to 2012-04-10, so if you need costume accessory slot you should use 2013-08-07 also thats the default client for rathena as for the info on how to make them costume accessory you can check this...

doc/item_db.txt

Loc: Equipment's placement. Values are:
	2^8      256 = Upper Headgear
	2^9      512 = Middle Headgear
	2^0      001 = Lower Headgear
	2^4      016 = Armor
	2^1      002 = Weapon
	2^5      032 = Shield
	2^2      004 = Garment
	2^6      064 = Footgear
	2^3      008 = Accessory Right
	2^7      128 = Accessory Left
	2^10    1024 = Costume Top Headgear
	2^11    2048 = Costume Mid Headgear
	2^12    4096 = Costume Low Headgear
	2^13    8192 = Costume Garment/Robe
	2^15   32768 = Ammo
	2^16   65536 = Shadow Armor
	2^17  131072 = Shadow Weapon
	2^18  262144 = Shadow Shield
	2^19  524288 = Shadow Shoes
	2^20 1048576 = Shadow Accessory Right (Earring)
	2^21 2097152 = Shadow Accessory Left (Pendant)
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Hi guys.. just want to ask for help.. does anyone here know how to do this in costume system??

 

As you can see in the pictures the customize one can put a costume accessories. in the other one which is normal you only can see, Top Headgear, Mid Headgear, Lower Headgear,  Robe & Floor.. Notice the costume skin interface of both images.. What im asking is, does anyone know how can i add Accessories Slot in costume interface. Thank you in advance.. plz englighten me..

 

Are you using 2013-08-07a client? It is not implemented as far as I remember in 2013 clients, you should use 2015 clients for all costume equipment. (included costume accessory). :)

Edited by Midas
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Thank you for the reply guys..

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i have same problem

 

 n file doc/item_db i see Last Updated : 20130809 ### my Client ver.: 2013-12-23 cRagexe

 

i can see 

 

 

Loc: Equipment's placement. Values are:
    2^8 256 = Upper Headgear
    2^9 512 = Middle Headgear
    2^0 001 = Lower Headgear
    2^4 016 = Armor
    2^1 002 = Weapon
    2^5 032 = Shield
    2^2 004 = Garment
    2^6 064 = Footgear
    2^3 008 = Accessory Right
    2^7 128 = Accessory Left
    2^10 1024 = Costume Top Headgear
    2^11 2048 = Costume Mid Headgear
    2^12 4096 = Costume Low Headgear
    2^13 8192 = Costume Garment/Robe
    2^15 32768 = Ammo
    2^16 65536 =
Shadow Armor
    2^17 131072 =
Shadow Weapon
    2^18 262144 =
Shadow Shield
    2^19 524288 =
Shadow Shoes
    2^20 1048576 =
Shadow Accessory Right (Earring)
    2^21 2097152 =
Shadow Accessory Left (Pendant)

 
i try to make Violet_Sword to costume Item[shadow Weapon]
 
from 

 

1185,Violet_Fear,Violet Fear,5,20,,2200,275,,1,2,0x00004082,18,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000; },{},{}

i change to

 

 

121185,Violet_Fear,Violet Fear,12,20,,2200,275,,1,2,0x00004082,18,2,131072,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000; },{},{}

 

24001,T_DEX1_Weapon_Shadow,T DEX1 Weapon Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}

 

 

but i don't equip it.

 

i try @item 24001 to equip[T_DEX1_Weapon_Shadow] i can equip it

 

why ? i don't equip violet_fear after change itemdb ??

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i have same problem

 

 n file doc/item_db i see Last Updated : 20130809 ### my Client ver.: 2013-12-23 cRagexe

 

i can see 

 

 

Loc: Equipment's placement. Values are:

    2^8 256 = Upper Headgear

    2^9 512 = Middle Headgear

    2^0 001 = Lower Headgear

    2^4 016 = Armor

    2^1 002 = Weapon

    2^5 032 = Shield

    2^2 004 = Garment

    2^6 064 = Footgear

    2^3 008 = Accessory Right

    2^7 128 = Accessory Left

    2^10 1024 = Costume Top Headgear

    2^11 2048 = Costume Mid Headgear

    2^12 4096 = Costume Low Headgear

    2^13 8192 = Costume Garment/Robe

    2^15 32768 = Ammo

    2^16 65536 = Shadow Armor

    2^17 131072 = Shadow Weapon

    2^18 262144 = Shadow Shield

    2^19 524288 = Shadow Shoes

    2^20 1048576 = Shadow Accessory Right (Earring)

    2^21 2097152 = Shadow Accessory Left (Pendant)

 
i try to make Violet_Sword to costume Item[shadow Weapon]
 
from 

 

1185,Violet_Fear,Violet Fear,5,20,,2200,275,,1,2,0x00004082,18,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000; },{},{}

i change to

 

 

121185,Violet_Fear,Violet Fear,12,20,,2200,275,,1,2,0x00004082,18,2,131072,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000; },{},{}

 

24001,T_DEX1_Weapon_Shadow,T DEX1 Weapon Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}

 

 

but i don't equip it.

 

i try @item 24001 to equip[T_DEX1_Weapon_Shadow] i can equip it

 

why ? i don't equip violet_fear after change itemdb ??

dont forget to reloaditemdb

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i have same problem

 

 n file doc/item_db i see Last Updated : 20130809 ### my Client ver.: 2013-12-23 cRagexe

 

i can see 

 

 

Loc: Equipment's placement. Values are:

    2^8 256 = Upper Headgear

    2^9 512 = Middle Headgear

    2^0 001 = Lower Headgear

    2^4 016 = Armor

    2^1 002 = Weapon

    2^5 032 = Shield

    2^2 004 = Garment

    2^6 064 = Footgear

    2^3 008 = Accessory Right

    2^7 128 = Accessory Left

    2^10 1024 = Costume Top Headgear

    2^11 2048 = Costume Mid Headgear

    2^12 4096 = Costume Low Headgear

    2^13 8192 = Costume Garment/Robe

    2^15 32768 = Ammo

    2^16 65536 = Shadow Armor

    2^17 131072 = Shadow Weapon

    2^18 262144 = Shadow Shield

    2^19 524288 = Shadow Shoes

    2^20 1048576 = Shadow Accessory Right (Earring)

    2^21 2097152 = Shadow Accessory Left (Pendant)

 
i try to make Violet_Sword to costume Item[shadow Weapon]
 
from 

 

1185,Violet_Fear,Violet Fear,5,20,,2200,275,,1,2,0x00004082,18,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000; },{},{}

i change to

 

 

121185,Violet_Fear,Violet Fear,12,20,,2200,275,,1,2,0x00004082,18,2,131072,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000; },{},{}

 

24001,T_DEX1_Weapon_Shadow,T DEX1 Weapon Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{}

 

 

but i don't equip it.

 

i try @item 24001 to equip[T_DEX1_Weapon_Shadow] i can equip it

 

why ? i don't equip violet_fear after change itemdb ??

dont forget to reloaditemdb

 

Yes, I did. And then I made runserver too.

 

but it's no change. /sob

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