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R > Poring Invasion


lionellex

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Hey guys, I kinda like this script that @sandbox did for a request.

-	script	TownInvasion	-1,{

OnMinute00:
	if(gettime(3) % 2 == 1 && !agitcheck() && !agitcheck2()) {
		
		for(.@i = 0; .@i < 4; .@i++) { //Spawn on 4 towns

			do {
				.@index = rand(.num_towns);
			} while (.@temp_check[.@index]);

			.@temp_check[.@index] = 1;
				
			announce .Town$[.@index]+" Guard: Help us! Our town is being invaded!",bc_blue|bc_all;

			for(.@ix = 0; .@ix < 5; .@ix++) { //MvP spawner
				monster .Town$[.@index],0,0,"--ja--",.MvP[rand(getarraysize(.MvP))],1,strnpcinfo(1)+"::OnInvadeDeath";
				}

			for(.@iy = 0; .@iy < 100; .@iy++) { //Mob spawner
				monster .Town$[.@index],0,0,"--ja--",-1,1,strnpcinfo(1)+"::OnMobsDeath";
				}
		}
	}
	end;

OnInvadeDeath:
	.@RandMvP = rand(getarraysize(.Prize));
	getitem .Prize[.@RandMvP],.PAmt[.@RandMvP];
	goto CheckWipe;
	end;

OnMobsDeath:
	.@RandMob = rand(getarraysize(.Prize2));
	getitem .Prize2[.@RandMob],.PAmt2[.@RandMob];
	goto CheckWipe;
	end;

CheckWipe:
	if(mobcount(strcharinfo(3),"OnInvadeDeath") < 1 && mobcount(strcharinfo(3),"OnMobsDeath") < 1)
		Saved++;
		if(Saved >= 4) {
			announce "Thank you! All the cities have been saved!",bc_blue|bc_all;
			Saved = 0;
		}
	end;

OnInit:
	//Towns to Invade
	setarray .Town$[0],"prontera","izlude","geffen","payon","alberta","aldebaran","yuno","lighthalzen","einbroch","einbech","comodo","umbala","amatsu","gonryun","ayothaya","louyang","hugel","rachel","veins";
	set .num_towns, getarraysize(.Town$);

	//MvPs to summon
	setarray .MvP[0],1583,1832,1312;


	//Prize to give MVP
	setarray .Prize[0],7227,607,608,501,502,503,504,505,506,507,508,509,510,511,512;
	setarray .PAmt[0],1,1,1,1,1,1,1,1,1,1,1,1,1,1,1;

	//Prize to give Mobs	
	setarray .Prize2[0],7227,607,608,501,502,503,504,505,506,507,508,509,510,511,512;
	setarray .PAmt2[0],1,1,1,1,1,1,1,1,1,1,1,1,1,1,1;
	end;

}

Location - Prontera ONLY

MOB - Porings ONLY

Prize - 7227 4pc

 

Event starts every 4 hours.

Edited by lionellex
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bump

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bump

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sorry, edited 1st post. thanks.

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LOL...configuration settings are all provided ...and you dont know how to edit it ??

 

 

location

	//Towns to Invade
	setarray .Town$[0],"prontera";

poring

	//MvPs to summon
	setarray .MvP[0],1002;

prize

	//Prize to give MVP
	setarray .Prize[0],7227;
	setarray .PAmt[0],4;

every 4 hours

OnMinute00:
	if(gettime(3) % 4 == 0 && !agitcheck() && !agitcheck2()) {
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