lionellex Posted September 11, 2016 Share Posted September 11, 2016 Hi guys, I would like to ask some question about this floating rate script. //===== rAthena Script ======================================= //= Floating Server Rates //===== By: ================================================== //= Lupus //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= It's a simply example of setbattleflag //= This script will change your server rates from 1x to 1.5x every 6 hours //= Note: It doesn't affect Card granted drops, MVP & Treasure Chests drops ^_- //= It also doesn't affect CARD drops, because they are just 0.01% //===== Additional Comments: ================================= //= You can make incredible scripts with 'setbattleflag'! //============================================================ - script FloatingRates -1,{ OnInit: //add any other HOURS OnHour00: OnHour06: OnHour12: OnHour18: //------------------- set [email protected],rand(350,450); set [email protected],rand(350,450); set [email protected],rand(350,380); //Base exp setbattleflag("base_exp_rate",[email protected]); //Job exp setbattleflag("job_exp_rate",[email protected]); //Drops setbattleflag("item_rate_common",[email protected]); setbattleflag("item_rate_heal",[email protected]); setbattleflag("item_rate_use",[email protected]); setbattleflag("item_rate_equip",[email protected]); //we don't change card drops rate, because these values won't change them anyway atcommand "@reloadmobdb"; announce "Current Earthfall rates are: 3."+([email protected])+"x 3."+([email protected])+"x 3."+([email protected])+"x",bc_all,0xFF6060; end; } on the announce area, did I set them correctly? Matching the bonus rates that I'm trying to give? Quote Link to comment Share on other sites More sharing options...
0 Rynbef Posted September 12, 2016 Share Posted September 12, 2016 No. You Will need to remove these "3.". Like: announce "Current Earthfall rates are: "+([email protected])+"x "+([email protected])+"x "+([email protected])+"x",bc_all,0xFF6060; Rynbef~ Quote Link to comment Share on other sites More sharing options...
0 Rynbef Posted September 11, 2016 Share Posted September 11, 2016 I dont know what you want. Please explain it much more. Rynbef~ Quote Link to comment Share on other sites More sharing options...
0 lionellex Posted September 11, 2016 Author Share Posted September 11, 2016 I dont know what you want. Please explain it much more. Rynbef~ Sorry sir, This section "announce "Current Earthfall rates are: 3."+([email protected])+"x 3."+([email protected])+"x 3."+([email protected])+"x",bc_all,0xFF6060;end;" Does it match the floating rates i set? Because its gonna announce the rates once active right? I don't want the players to get misinformation. Quote Link to comment Share on other sites More sharing options...
0 lionellex Posted September 12, 2016 Author Share Posted September 12, 2016 No. You Will need to remove these "3.". Like: announce "Current Earthfall rates are: "+([email protected])+"x "+([email protected])+"x "+([email protected])+"x",bc_all,0xFF6060; Rynbef~ Thank you sir. Quote Link to comment Share on other sites More sharing options...
Hi guys, I would like to ask some question about this floating rate script.
on the announce area, did I set them correctly? Matching the bonus rates that I'm trying to give?
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