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@warp @go delay when attacking a player


mauiboy

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I'm currently using source codes from JayPee and revision of FatalError here,

 

https://rathena.org/board/topic/56318-modify-warp-go-delay/

 

Working :

 

1. Delay when received damage from a player and monster.

2. Delay when used aoe skills/spells to monster or player(but delay also trigger even if you didnt hit any player or monster)

 

I need help to modify the codes and add the following :

 

1. Delay when attacking a player.

2. Remove the delay when you attack and received damage from monsters.

3. Remove the delay when casting skills like AOE spells/skills(Storm Gust and Magnum Break) without hitting any player or monster(currently the delay triggers even you didnt hit any player/monster).

 

I hope you can help me with this guys, advance thanks :)

Edited by mauiboy
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