cumbe11 Posted August 22, 2016 Share Posted August 22, 2016 (edited) someone would have the version for eAthena? Index: db/const.txt =================================================================== --- db/const.txt (revision 14530) +++ db/const.txt (working copy) @@ -1258,6 +1258,7 @@ SC__CHAOS 577 SC__FEINTBOMB_MASTER 578 SC_FALLENEMPIRE 579 +SC_BOT 581 e_gasp 0 e_what 1 Index: db/sc_config.txt =================================================================== --- db/sc_config.txt (revision 14530) +++ db/sc_config.txt (working copy) @@ -14,6 +14,7 @@ //Example: //SC_ENDURE, 21 //SC_ENDURE: cannot be removed by death and dispell and cosidered as buff. (16 + 4 + 1 = 21) +SC_BOT, 6 SC_PROVOKE, 32 SC_ENDURE, 21 SC_CLOAKING, 2 Index: npc/bot.txt =================================================================== --- npc/bot.txt (revision 0) +++ npc/bot.txt (working copy) @@ -0,0 +1,51 @@ +// +// +// Author Goddameit +// Version 2015/12/20 +// Web http://goo.gl/0vY9GV +// +// +- script bot_at -1,{ + function __onoff ; +OnInit: + bindatcmd "boton",strnpcinfo(3)+"::OnDo"; + bindatcmd "botoff",strnpcinfo(3)+"::OnDo2"; + bindatcmd "botend",strnpcinfo(3)+"::OnDo2"; + end; +OnDo: + sc_end SC_BOT; + [email protected]_BOT_NA = 1; + while(1) + { + [email protected] = select("[Finish]","[Cancel]","Normal Attack "+__onoff([email protected]_BOT_NA))k; + if( [email protected] == 1 ) + break; + else if( [email protected] == 2 ) + close; + else + switch([email protected]) + { + case 3: + [email protected]_BOT_NA = [email protected]_BOT_NA; + break; + } + } + message strcharinfo(0),"RUN"; + if( [email protected] == 1 || [email protected] > 2 ) + { + mes "OK"; + close2; + } + sc_start4 SC_BOT,600000,[email protected]_BOT_NA,0,0,0; + end; +OnDo2: + sc_end SC_BOT; + message strcharinfo(0),"END"; + end; + function __onoff { + if(getarg(0) == 0) + return "^BEBEBE[OFF]^000000"; + else + return "^000088[ON]^000000"; + } +} \ No newline at end of file Index: src/map/status.c =================================================================== --- src/map/status.c (revision 14530) +++ src/map/status.c (working copy) @@ -8982,6 +8982,10 @@ if(val2 == MH_MD_FIGHTING) val2 = MH_MD_GRAPPLING; else val2 = MH_MD_FIGHTING; break; + case SC_BOT: + tick_time = 100; + val4 = tick / tick_time; + break; case SC_FULL_THROTTLE: status_percent_heal(bl,100,0); val2 = 7 - val1; @@ -9701,6 +9705,15 @@ } } } + + if (type == SC_BOT) + { + if (sc->data[type]->val4 > 0) + { + //Record how many time you left + pc->setreg(sd, script->add_str("@SP_BOT_LTICK"), sc->data[type]->val4 * 100); + } + } (sc->count)--; @@ -10464,6 +10477,145 @@ } while(0) switch(type) { + case SC_BOT: + if (--(sce->val4) > 0) { + { + int i_ = 0; + struct mmo_charstatus *sta = &sd->status; + unsigned short inf_ = 0; + int64 last_tick = (int64)time(NULL); + unsigned short idle_ = cap_value(DIFF_TICK32(last_tick, sd->idletime), 0, USHRT_MAX); + unsigned short tele_ = cap_value(DIFF_TICK32(last_tick, pc->readreg(sd, script->add_str("@SP_BOT_TELE"))), 0, USHRT_MAX); + unsigned int starget_id_ = bot_check_target_alive(bl, pc->readreg(sd, script->add_str("@SP_BOT_TGID"))); + {//Heal + unsigned short item_id_ = sta->hotkeys[9].id; + if ((sd->battle_status.hp * 100 / 80) < sd->battle_status.max_hp && item_id_ > 0) + { + i_ = pc->search_inventory(sd, item_id_); + if (i_ >= 0) + pc->useitem(sd, i_); + } + item_id_ = sta->hotkeys[10].id; + if ((sd->battle_status.sp * 100 / 80) < sd->battle_status.max_sp && item_id_ > 0) + { + i_ = pc->search_inventory(sd, item_id_); + if (i_ >= 0) + pc->useitem(sd, i_); + } + } + {//Buff + for (i_ = 2; i_ <= 6; i_++) + { + if ((inf_ = bot_chec_khotkeys_is_skill(sd, i_)) > 0) + { + unsigned short id_ = sta->hotkeys[i_].id; + if (inf_ == 4 || inf_ == 16) + { + if (!sc->data[status->skill2sc(id_)]) + unit->skilluse_id(bl, bl->id, id_, sta->hotkeys[i_].lv); + } + } + } + } + if (idle_ % 7 != 0)//Attack + { + { + unsigned short inf_ = 0; + starget_id_ = bot_check_target_alive(bl, pc->readreg(sd, script->add_str("@SP_BOT_TGID"))); + if (starget_id_ > 0) { + if (sce->val1 > 0) + { + switch (rand() % 10) + { + case 0: + case 1: + case 2: + inf_ = bot_chec_khotkeys_is_skill(sd, 7); + if (inf_ == 1) + { + unit->stop_attack(bl); + unit->skilluse_id(bl, starget_id_, sta->hotkeys[7].id, sta->hotkeys[7].lv); + } + break; + case 5: + case 6: + inf_ = bot_chec_khotkeys_is_skill(sd, 8); + if (inf_ == 1) + { + unit->stop_attack(bl); + unit->skilluse_id(bl, starget_id_, sta->hotkeys[8].id, sta->hotkeys[8].lv); + } + break; + default: + unit->attack(bl, starget_id_, 1); + break; + } + } + else + { + switch (rand() % 7) + { + case 0: + case 1: + case 2: + case 3: + case 4: + inf_ = bot_chec_khotkeys_is_skill(sd, 7); + if (inf_ == 1) + { + unit->skilluse_id(bl, starget_id_, sta->hotkeys[7].id, sta->hotkeys[7].lv); + } + break; + case 5: + case 6: + inf_ = bot_chec_khotkeys_is_skill(sd, 8); + if (inf_ == 1) + { + unit->skilluse_id(bl, starget_id_, sta->hotkeys[8].id, sta->hotkeys[8].lv); + } + break; + } + } + } + } + } + else + {//Move + bool flywing_ = false; + if (bot_check_target(bl, starget_id_) == false) + { + if (tele_ > 7) + { + if (sta->hotkeys[0].type == 0 && sta->hotkeys[0].id == 601 && sta->hotkeys[0].lv == 0) + { + i_ = pc->search_inventory(sd, 601); + if (i_ >= 0) + { + pc->useitem(sd, i_); + flywing_ = true; + } + } + if ((st->sp > 20) && (flywing_ == false) && (sta->hotkeys[1].type == 1 && sta->hotkeys[1].id == AL_TELEPORT && sta->hotkeys[1].lv > 0)) + { + if (pc->checkskill(sd, AL_TELEPORT) > 0) + { + pc->randomwarp(sd, CLR_TELEPORT); + status->heal(&sd->bl, 0, -(skill->get_sp(AL_TELEPORT, 1)), 1); + flywing_ = true; + } + } + if (flywing_ == true) + pc->setreg(sd, script->add_str("@SP_BOT_TELE"), last_tick); + } + } + if ((idle_ % 9 == 0 && idle_ > 0) || starget_id_ == 0) + unit->walktoxy(&sd->bl, sd->bl.x + (rand() % 2 == 0 ? -1 : 1)*(rand() % 10), sd->bl.y + (rand() % 2 == 0 ? -1 : 1)*(rand() % 10), 0); + } + } + sc_timer_next(100 + tick, status->change_timer, bl->id, data); + return 0; + } + break; case SC_MAXIMIZEPOWER: case SC_CLOAKING: if(!status->charge(bl, 0, 1)) @@ -12237,3 +12389,73 @@ status->readdb_refine = status_readdb_refine; status->readdb_scconfig = status_readdb_scconfig; } + +bool bot_check_target(struct block_list *src, unsigned int id) +{ + struct block_list *bl = map->id2bl(id); + if (bl) + { + if (path->search(NULL, src->m, src->x, src->y, bl->x, bl->y, 1, CELL_CHKNOREACH) && distance_xy(src->x, src->y, bl->x, bl->y) < 11) + { + TBL_MOB *md = BL_CAST(BL_MOB, bl); + if (md) + { + if (md->status.hp > 0) + { + return true; + } + } + } + } + return false; +} + +int buildin_autoattack_sub(struct block_list *bl, va_list ap) +{ + int *target_id = va_arg(ap, int *); + int src_id = va_arg(ap, int); + struct block_list *src = map->id2bl(src_id); + if (!src || !bl) + return 1; + if (bot_check_target(src, bl->id) == true) + *target_id = bl->id; + else + *target_id = 0; + return 1; +} + +short bot_chec_khotkeys_is_skill(struct map_session_data *sd, unsigned short idx) +{ + if (sd) + { + struct mmo_charstatus *sta = &sd->status; + if (sta) + { + if (sta->hotkeys[idx].type == 1 && pc->checkskill(sd, sta->hotkeys[idx].id) > 0 && sta->hotkeys[idx].lv > 0) + return skill->get_inf(sta->hotkeys[idx].id); + } + } + return -1; +} + +unsigned int bot_check_target_alive(struct block_list *src, unsigned int id) +{ + if (bot_check_target(src, id) == true) + return id; + { + int i_, target_id_; + for (i_ = 0; i_ < 15; i_++) + { + target_id_ = 0; + map->foreachinarea(buildin_autoattack_sub, src->m, src->x - i_, src->y - i_, src->x + i_, src->y + i_, BL_MOB, &target_id_, src->id); + if (target_id_) + { + pc->setreg(map->id2sd(src->id), script->add_str("@SP_BOT_TGID"), target_id_); + break; + } + } + if (target_id_) + return target_id_; + } + return 0; +} \ No newline at end of file Index: src/map/status.h =================================================================== --- src/map/status.h (revision 14530) +++ src/map/status.h (working copy) @@ -715,6 +715,7 @@ SC_FALLENEMPIRE, SC_FLASHCOMBO, + SC_BOT, SC_MAX, //Automatically updated max, used in for's to check we are within bounds. } sc_type; @@ -2089,4 +2090,8 @@ void status_defaults(void); +bool bot_check_target(struct block_list *src, unsigned int id); +int buildin_autoattack_sub(struct block_list *bl, va_list ap); +short bot_chec_khotkeys_is_skill(struct map_session_data *sd, unsigned short idx); +unsigned int bot_check_target_alive(struct block_list *src, unsigned int id); #endif /* MAP_STATUS_H */ Edited August 22, 2016 by cumbe11 Quote Link to comment Share on other sites More sharing options...
0 Rook1es Posted December 7, 2020 Share Posted December 7, 2020 On 8/22/2016 at 11:36 PM, cumbe11 said: someone would have the version for eAthena? Index: db/const.txt =================================================================== --- db/const.txt (revision 14530) +++ db/const.txt (working copy) @@ -1258,6 +1258,7 @@ SC__CHAOS 577 SC__FEINTBOMB_MASTER 578 SC_FALLENEMPIRE 579 +SC_BOT 581 e_gasp 0 e_what 1 Index: db/sc_config.txt =================================================================== --- db/sc_config.txt (revision 14530) +++ db/sc_config.txt (working copy) @@ -14,6 +14,7 @@ //Example: //SC_ENDURE, 21 //SC_ENDURE: cannot be removed by death and dispell and cosidered as buff. (16 + 4 + 1 = 21) +SC_BOT, 6 SC_PROVOKE, 32 SC_ENDURE, 21 SC_CLOAKING, 2 Index: npc/bot.txt =================================================================== --- npc/bot.txt (revision 0) +++ npc/bot.txt (working copy) @@ -0,0 +1,51 @@ +// +// +// Author Goddameit +// Version 2015/12/20 +// Web http://goo.gl/0vY9GV +// +// +- script bot_at -1,{ + function __onoff ; +OnInit: + bindatcmd "boton",strnpcinfo(3)+"::OnDo"; + bindatcmd "botoff",strnpcinfo(3)+"::OnDo2"; + bindatcmd "botend",strnpcinfo(3)+"::OnDo2"; + end; +OnDo: + sc_end SC_BOT; + .@SP_BOT_NA = 1; + while(1) + { + .@C = select("[Finish]","[Cancel]","Normal Attack "+__onoff(.@SP_BOT_NA))k; + if( .@C == 1 ) + break; + else if( .@C == 2 ) + close; + else + switch(.@C) + { + case 3: + .@SP_BOT_NA = !.@SP_BOT_NA; + break; + } + } + message strcharinfo(0),"RUN"; + if( .@C == 1 || .@C > 2 ) + { + mes "OK"; + close2; + } + sc_start4 SC_BOT,600000,.@SP_BOT_NA,0,0,0; + end; +OnDo2: + sc_end SC_BOT; + message strcharinfo(0),"END"; + end; + function __onoff { + if(getarg(0) == 0) + return "^BEBEBE[OFF]^000000"; + else + return "^000088[ON]^000000"; + } +} \ No newline at end of file Index: src/map/status.c =================================================================== --- src/map/status.c (revision 14530) +++ src/map/status.c (working copy) @@ -8982,6 +8982,10 @@ if(val2 == MH_MD_FIGHTING) val2 = MH_MD_GRAPPLING; else val2 = MH_MD_FIGHTING; break; + case SC_BOT: + tick_time = 100; + val4 = tick / tick_time; + break; case SC_FULL_THROTTLE: status_percent_heal(bl,100,0); val2 = 7 - val1; @@ -9701,6 +9705,15 @@ } } } + + if (type == SC_BOT) + { + if (sc->data[type]->val4 > 0) + { + //Record how many time you left + pc->setreg(sd, script->add_str("@SP_BOT_LTICK"), sc->data[type]->val4 * 100); + } + } (sc->count)--; @@ -10464,6 +10477,145 @@ } while(0) switch(type) { + case SC_BOT: + if (--(sce->val4) > 0) { + { + int i_ = 0; + struct mmo_charstatus *sta = &sd->status; + unsigned short inf_ = 0; + int64 last_tick = (int64)time(NULL); + unsigned short idle_ = cap_value(DIFF_TICK32(last_tick, sd->idletime), 0, USHRT_MAX); + unsigned short tele_ = cap_value(DIFF_TICK32(last_tick, pc->readreg(sd, script->add_str("@SP_BOT_TELE"))), 0, USHRT_MAX); + unsigned int starget_id_ = bot_check_target_alive(bl, pc->readreg(sd, script->add_str("@SP_BOT_TGID"))); + {//Heal + unsigned short item_id_ = sta->hotkeys[9].id; + if ((sd->battle_status.hp * 100 / 80) < sd->battle_status.max_hp && item_id_ > 0) + { + i_ = pc->search_inventory(sd, item_id_); + if (i_ >= 0) + pc->useitem(sd, i_); + } + item_id_ = sta->hotkeys[10].id; + if ((sd->battle_status.sp * 100 / 80) < sd->battle_status.max_sp && item_id_ > 0) + { + i_ = pc->search_inventory(sd, item_id_); + if (i_ >= 0) + pc->useitem(sd, i_); + } + } + {//Buff + for (i_ = 2; i_ <= 6; i_++) + { + if ((inf_ = bot_chec_khotkeys_is_skill(sd, i_)) > 0) + { + unsigned short id_ = sta->hotkeys[i_].id; + if (inf_ == 4 || inf_ == 16) + { + if (!sc->data[status->skill2sc(id_)]) + unit->skilluse_id(bl, bl->id, id_, sta->hotkeys[i_].lv); + } + } + } + } + if (idle_ % 7 != 0)//Attack + { + { + unsigned short inf_ = 0; + starget_id_ = bot_check_target_alive(bl, pc->readreg(sd, script->add_str("@SP_BOT_TGID"))); + if (starget_id_ > 0) { + if (sce->val1 > 0) + { + switch (rand() % 10) + { + case 0: + case 1: + case 2: + inf_ = bot_chec_khotkeys_is_skill(sd, 7); + if (inf_ == 1) + { + unit->stop_attack(bl); + unit->skilluse_id(bl, starget_id_, sta->hotkeys[7].id, sta->hotkeys[7].lv); + } + break; + case 5: + case 6: + inf_ = bot_chec_khotkeys_is_skill(sd, 8); + if (inf_ == 1) + { + unit->stop_attack(bl); + unit->skilluse_id(bl, starget_id_, sta->hotkeys[8].id, sta->hotkeys[8].lv); + } + break; + default: + unit->attack(bl, starget_id_, 1); + break; + } + } + else + { + switch (rand() % 7) + { + case 0: + case 1: + case 2: + case 3: + case 4: + inf_ = bot_chec_khotkeys_is_skill(sd, 7); + if (inf_ == 1) + { + unit->skilluse_id(bl, starget_id_, sta->hotkeys[7].id, sta->hotkeys[7].lv); + } + break; + case 5: + case 6: + inf_ = bot_chec_khotkeys_is_skill(sd, 8); + if (inf_ == 1) + { + unit->skilluse_id(bl, starget_id_, sta->hotkeys[8].id, sta->hotkeys[8].lv); + } + break; + } + } + } + } + } + else + {//Move + bool flywing_ = false; + if (bot_check_target(bl, starget_id_) == false) + { + if (tele_ > 7) + { + if (sta->hotkeys[0].type == 0 && sta->hotkeys[0].id == 601 && sta->hotkeys[0].lv == 0) + { + i_ = pc->search_inventory(sd, 601); + if (i_ >= 0) + { + pc->useitem(sd, i_); + flywing_ = true; + } + } + if ((st->sp > 20) && (flywing_ == false) && (sta->hotkeys[1].type == 1 && sta->hotkeys[1].id == AL_TELEPORT && sta->hotkeys[1].lv > 0)) + { + if (pc->checkskill(sd, AL_TELEPORT) > 0) + { + pc->randomwarp(sd, CLR_TELEPORT); + status->heal(&sd->bl, 0, -(skill->get_sp(AL_TELEPORT, 1)), 1); + flywing_ = true; + } + } + if (flywing_ == true) + pc->setreg(sd, script->add_str("@SP_BOT_TELE"), last_tick); + } + } + if ((idle_ % 9 == 0 && idle_ > 0) || starget_id_ == 0) + unit->walktoxy(&sd->bl, sd->bl.x + (rand() % 2 == 0 ? -1 : 1)*(rand() % 10), sd->bl.y + (rand() % 2 == 0 ? -1 : 1)*(rand() % 10), 0); + } + } + sc_timer_next(100 + tick, status->change_timer, bl->id, data); + return 0; + } + break; case SC_MAXIMIZEPOWER: case SC_CLOAKING: if(!status->charge(bl, 0, 1)) @@ -12237,3 +12389,73 @@ status->readdb_refine = status_readdb_refine; status->readdb_scconfig = status_readdb_scconfig; } + +bool bot_check_target(struct block_list *src, unsigned int id) +{ + struct block_list *bl = map->id2bl(id); + if (bl) + { + if (path->search(NULL, src->m, src->x, src->y, bl->x, bl->y, 1, CELL_CHKNOREACH) && distance_xy(src->x, src->y, bl->x, bl->y) < 11) + { + TBL_MOB *md = BL_CAST(BL_MOB, bl); + if (md) + { + if (md->status.hp > 0) + { + return true; + } + } + } + } + return false; +} + +int buildin_autoattack_sub(struct block_list *bl, va_list ap) +{ + int *target_id = va_arg(ap, int *); + int src_id = va_arg(ap, int); + struct block_list *src = map->id2bl(src_id); + if (!src || !bl) + return 1; + if (bot_check_target(src, bl->id) == true) + *target_id = bl->id; + else + *target_id = 0; + return 1; +} + +short bot_chec_khotkeys_is_skill(struct map_session_data *sd, unsigned short idx) +{ + if (sd) + { + struct mmo_charstatus *sta = &sd->status; + if (sta) + { + if (sta->hotkeys[idx].type == 1 && pc->checkskill(sd, sta->hotkeys[idx].id) > 0 && sta->hotkeys[idx].lv > 0) + return skill->get_inf(sta->hotkeys[idx].id); + } + } + return -1; +} + +unsigned int bot_check_target_alive(struct block_list *src, unsigned int id) +{ + if (bot_check_target(src, id) == true) + return id; + { + int i_, target_id_; + for (i_ = 0; i_ < 15; i_++) + { + target_id_ = 0; + map->foreachinarea(buildin_autoattack_sub, src->m, src->x - i_, src->y - i_, src->x + i_, src->y + i_, BL_MOB, &target_id_, src->id); + if (target_id_) + { + pc->setreg(map->id2sd(src->id), script->add_str("@SP_BOT_TGID"), target_id_); + break; + } + } + if (target_id_) + return target_id_; + } + return 0; +} \ No newline at end of file Index: src/map/status.h =================================================================== --- src/map/status.h (revision 14530) +++ src/map/status.h (working copy) @@ -715,6 +715,7 @@ SC_FALLENEMPIRE, SC_FLASHCOMBO, + SC_BOT, SC_MAX, //Automatically updated max, used in for's to check we are within bounds. } sc_type; @@ -2089,4 +2090,8 @@ void status_defaults(void); +bool bot_check_target(struct block_list *src, unsigned int id); +int buildin_autoattack_sub(struct block_list *bl, va_list ap); +short bot_chec_khotkeys_is_skill(struct map_session_data *sd, unsigned short idx); +unsigned int bot_check_target_alive(struct block_list *src, unsigned int id); #endif /* MAP_STATUS_H */ UP!!! Please Convert this to rAthena Quote Link to comment Share on other sites More sharing options...
0 Gidz Cross Posted December 8, 2020 Share Posted December 8, 2020 15 hours ago, Rook1es said: UP!!! Please Convert this to rAthena this is for? Quote Link to comment Share on other sites More sharing options...
0 Rook1es Posted December 8, 2020 Share Posted December 8, 2020 autopilot @Gidz Cross please help Quote Link to comment Share on other sites More sharing options...
0 Gidz Cross Posted December 8, 2020 Share Posted December 8, 2020 51 minutes ago, Rook1es said: autopilot @Gidz Cross please help We already have @autoattack. https://rathena.org/board/topic/71297-autoattack/ Quote Link to comment Share on other sites More sharing options...
0 Rook1es Posted December 8, 2020 Share Posted December 8, 2020 7 minutes ago, Gidz Cross said: We already have @autoattack. https://rathena.org/board/topic/71297-autoattack/ Yes , but we want also can teleport when they can't see mobs Quote Link to comment Share on other sites More sharing options...
0 Gidz Cross Posted December 8, 2020 Share Posted December 8, 2020 Just now, Rook1es said: Yes , but we want also can teleport when they can't see mobs Oh okay. Then we cannot do anything but to wait. Quote Link to comment Share on other sites More sharing options...
someone would have the version for eAthena?
Edited by cumbe11Link to comment
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