Refine don't add ATK or DEF bonus. I've checked my refine_db and it's the same as posted here in this forum.
Attached is the image what I'm trying to refer... Please help me. Thanks!
// Refine Database [Pre-Renewal]
//
// Structure of Database:
// Type,Stats per level,Random bonus start level,Random bonus value,Chance+1:Bonus+1,Chance+2:Bonus+2,Chance+3:Bonus+3,...
//
// For armors, values of 100 add 1 armor defense.
// For weapons, values of 100 add 1 ATK.
//
// Type:
// 0 - Armors
// 1 - Level 1 weapons
// 2 - Level 2 weapons
// 3 - Level 3 weapons
// 4 - Level 4 weapons
//
// Stats per level:
// This value is applied for every upgrade level.
//
// Random bonus start level:
// This value specifies the start point for those levels that give a random bonus value.
//
// Random bonus value:
// A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past
// Random bonus start level (usually the first unsafe upgrade). This is only applied for weapons, and not displayed client-side.
//
// Chance:
// 100 = 100%
//
// Notes:
// Changing the number of upgrade levels requires modifying MAX_REFINE in src/map/status.h.
// Armors
0,70,0,0,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0
// Level 1 weapons
1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0
// Level 2 weapons
2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,20:0
// Level 3 weapons
3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,20:0
// Level 4 weapons
4,700,5,1300,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0
Question
geoffreypogi
Refine don't add ATK or DEF bonus?
Refine don't add ATK or DEF bonus. I've checked my refine_db and it's the same as posted here in this forum.
Attached is the image what I'm trying to refer... Please help me. Thanks!
sorry again. I'm able to fix it again. lol.
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