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Everade

item_group_db Account Bound

Question

I'm trying to create account bound items upon opening a box.

 

The documentary says it should work like this:

IG_Asc_Craft_Chest,6225,5{,,,,,,Bound_Account}

But i guess i'm doing something wrong?
 
 
There's no error whatsoever.
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Just found a second doc entry which states that only getgroupitem supports this, but not getrandgroupitem nor groupranditem...

Edited by Everade
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Why don't you do you via a script function?

callfunc "GetRandItemBound",getcharid(3);

function	script	GetRandItemBound	{
	attachrid(getarg(0)); // useful? Don't remember if the player is automatically attached
	setarray [email protected] , 1228 , 1229;
	getitem [email protected][rand(getarraysize([email protected]))],1,getarg(0);
}
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Why don't you do you via a script function?

callfunc "GetRandItemBound",getcharid(3);

function	script	GetRandItemBound	{
	attachrid(getarg(0)); // useful? Don't remember if the player is automatically attached
	setarray [email protected] , 1228 , 1229;
	getitem [email protected][rand(getarraysize([email protected]))],1,getarg(0);
}
Looking at this it will work, however IG_ items have a weighted chance not all items have the same rate.

Id use this and replace getitem with getitembound https://github.com/Stolao/Npc_Release/blob/master/Custom_Functions/F_ItemWeight.txt

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