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Request for Animation Help


Yoko

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I'm working on a project, but it seems I'm stuck.

 

Here's whats my problem.

 

Modeling it was fine, works. Using 3DS Max, then browedit to convert it and add textures.

 

Now I need to add animation to said model, problem is browedit will crash if and when you import any animation into it.

(Already watched FBX to RSM video by Olrox on how the process is.)

 

So what happens is the model would give me errors specifically "Out of Memory exception". Is there a reason for this?

 

I've also tried making a separate model for just the animated part. It comes out red and cannot attach its texture.

 

Programs used

 

3DS Max2016

Browedit 586

RsmConverter

Gryff 1.1

(P.S: Also used Autodesk FBX 2013 converter)

 

If anyone could lend a hand it would be greatly appreciated (Could chat in steam if that would be easier)

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check if you still have enough memory ( physical memory / ram) to operate.

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I think my system specs would clear up things too.

 

At least the hardware that would likely affect. Though its a dated game I'm pretty sure there should not be any conflict what so ever.

 

Intel i7 4790k

Evga SC 980ti

Corsair Vengence Pro 16g ddr3 2133mhz

Asus Maximus Hero VII

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