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Problem with the Traps #tilebug


Danuvius

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As the title says, I wonder if any of you can help me out with this one.

 

 

The problem:

Whenever a ranger puts traps on a small map (can be a bit bigger too) and you want to run somewhere, the attack cursor appears out of nowhere.

3Jabi1I.jpg

Now if you click on the cell and the character will move into a different direction as intended.

 

Maybe any of you guys know a solution to fix this tilebug :/

Edited by Danuvius
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is this a custom map? if yes, check your gat height.

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is this a custom map? if yes, check your gat height.

It is, but how is it related to the gat height and what would fix it?

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Obviously it is a GAT problem. if you mind, PM ME your map.

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