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[WIP] Native Ragnarok Client


curiosity

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@curiosity any status update? is the project still alive?

Would be great if at least one of the many client projects reached at least alpha state, I would contribute with plugins and testing as much as I can.

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Hye Poring can you give the guide video?

I dont understand.. if have video i can try run the client..

 

On 11/03/2016 at 11:17 PM, curiosity said:

Want to try Ragnarok for Android? There are a few bugs, and still some graphical issues with the OpenGL ES rendering, but it's possible to play already.

 

Here's what you need to do:

  1. Have a somewhat recent Android phone or tablet. Supported architectures are armeabi-v7a and x86.
  2. Download the APK and install it on your device.
  3. You will need some game assets. If you have an old GRF around, maybe that will work. The client will look for data.grf and data2.grf. Both need to be present or it will crash on start. You can download this data pack that I'm currently using. Rename the BGM folder to lowercase. (I forgot to do this before uploading...)
  4. My client is based on the old Sakray clients and uses an outdated version of the client protocol. I'm not sure if rAthena can work with this packet version anymore. While I plan to add support for more recent emulators at some point, at present I suggest you should use this old version of eAthena for testing.
  5. After modifying clientinfo.xml to point to your login server, copy the data to your Android device. The client will request files from the "external" app data folder. Note that on most Android systems this seems to be the internal memory, though it can probably vary. On the devices I've tested, the path you should copy to is /sdcard/Android/data/com.ragnarok.ragexe/files. Just put the GRFs, music and data folder under there.
  6. At this point you should be able to play. The app doesn't shut down cleanly at present, so unfortunately you will have to force quit it from the app list if it crashes or you exit the app.

Hye Poring can you give the guide video?

I dont understand.. if have video i can try run the client..

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1 of the main issue is the size of the app inside a smartphone. 

There's this guy I know lets say Mr.X.

He did good job on making RO in mobile, working perfectly, but the issue is the size itself. 

Good work, you got us all curious! 

We all surely can't wait for the next update on you project!  

 

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Hello Curiosity, I hope you're doing well.

I am working on some tutorials I'm making for a friend and picked the RSM model format for coding an example because I thought it was fairly easy to understand. However, I got stuck when trying to write the code for the transform hierarchy of the nodes and they end up all spread over the place. I was wondering if you could lend us a hand figuring it out. Maybe if you need some extra pair of hands for coding I can also return the favor as there are plenty of other things I can actually code.

Your work is awesome btw, I would like to know what happened with this project.

 

 

 

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I'm always following this project!

 

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@PabloAriel go and see aesir, it has fully working rsm  with all the animations.

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