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Froggy

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This is another event map I made. This is basically a torturous version of Lighthalzen Cube Maze.

 

Guess what? I did the warp script. I am learning! LOL

 

 

This is the starting point. Not much stuff since people will be populating the area.

 

Pg9p92M.png

 

Just in the same area, these are the warp portals. There are 5 but only 1 will lead the player to the actual maze.

 

Uq5zw9s.png

 

...which is this. Most "rounds" have 5 portals, some have 4; 1 will warp to next, 1 will warp to same round, 1 will warp to previous, 1 will warp to 2 rounds back, and 1 will warp back to start.

 

There are straight paths...

 

f1mMtZy.png

 

...and curved ones. Also, round numbers are displayed.

 

qe012jC.png

 

When the player manages to reach 25, he/she wins.

 

b9z5K5p.png

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Cool release Froggy! Love the look.

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You did a good job of sticking to a color palette and visual consistency, which is something a lot of mappers kinda don't. It's good! If you want to add a bit of variety to the floor, here's a fun tip I use on a lot of my maps.

 

Assuming you've set the ambient light to something darker, like it looks you have, set up light spheres on the floor with a color value of 0/0/0 and make sure they don't cast shadows. Here's a sample image that should show you what that looks like:

 

https://i.gyazo.com/ed3dfcddac286703fc1cebbc39ed0a77.jpg

 

It takes half a second to do, but will make your ground textures a lot more interesting, especially when using repetitive square tile kinda textures.

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You did a good job of sticking to a color palette and visual consistency, which is something a lot of mappers kinda don't. It's good! If you want to add a bit of variety to the floor, here's a fun tip I use on a lot of my maps.

 

Assuming you've set the ambient light to something darker, like it looks you have, set up light spheres on the floor with a color value of 0/0/0 and make sure they don't cast shadows. Here's a sample image that should show you what that looks like:

 

https://i.gyazo.com/ed3dfcddac286703fc1cebbc39ed0a77.jpg

 

It takes half a second to do, but will make your ground textures a lot more interesting, especially when using repetitive square tile kinda textures.

What map is that? sounds nice for quest,instances and dungeon :D

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What map is that?

 

Just a small thing I whipped up for personal use and don't plan to release. It's not that great, I just thought it served as a decent example there.

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