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R> Rate changes upon reaching certain Level.


Kaiskii

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So like, I was wondering how can I make it so that when the player uses a command or talks to an NPC then the NPC would detect the player level if above 100? Then a new exp rate for example 1000x -> 5000x will occur to that player only. Is that possible? :o

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you can try something like this


OnPCStatCalcEvent:
	if ( BaseLevel >= 170 ) {
		sc_start SC_EXPBOOST,-1,50;
	}
	else if ( BaseLevel >= 160 ) {
		sc_start SC_EXPBOOST,-1,50;
	}
	else if ( BaseLevel >= 150 ) {
		sc_start SC_EXPBOOST,-1,50;
	}
	else if ( BaseLevel >= 140 ) {
		sc_start SC_EXPBOOST,-1,50;
	}
	else if ( BaseLevel >= 130 ) {
		sc_start SC_EXPBOOST,-1,50;
	}
	else {
		
	}
	end;
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