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Monster stacking when cloaking


Kreustoo

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Hello,

I have actually a "problem" on my server. I dunno something has changed to stick on the official behaviour or not.
When a user is chased and is doing a mob train, there is a pack of monsters that follow him. When he cloaks, they all split 3 or 4 per cell. If you don't cloak, the monster stay on you and attack you.

I don't remember having this split when I had a server some years ago. Any reason to do that ? Any solution ?

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I can't remember where but this is an actual setting in one of the conf files. By default mob stacking is disabled, gotta find it and enable it.

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Hello, if you feel that this is a bug on rAthena code, please post your report on 'GitHub Issue' instead.

And please use proper git hash.

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Thanks for trying to help, I found the stacking conf for the users, not for monsters :/.

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Someone have the same problem or I'm the only one ?
Can someone test and tell me if the monster split really fast after the player cloak ?

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Anybody to try and tell me if the monsters split really fast after using hiding :/ ?

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