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skill in area


Tio Akima

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Hello ..

 

how to make a damage skill in area?

 

I want to make a skill similar to kamehameha with damage to area.

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in your skill_db

id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,inf3,name,description

// 06 nk (skill damage properties):
//    0x01 - No damage skill
//    0x02 - Has splash area
//    0x04 - Damage should be split among targets
//    0x08 - Skill ignores caster's % damage cards (misc type always ignores)
//    0x10 - Skill ignores elemental adjustments
//    0x20 - Skill ignores target's defense (misc type always ignores)
//    0x40 - Skill ignores target's flee (magic type always ignores)
//    0x80 - Skill ignores target's def cards
// 07 splash/effect range (-1 for screen-wide)
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in your skill_db

id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,inf3,name,description

// 06 nk (skill damage properties):
//    0x01 - No damage skill
//    0x02 - Has splash area
//    0x04 - Damage should be split among targets
//    0x08 - Skill ignores caster's % damage cards (misc type always ignores)
//    0x10 - Skill ignores elemental adjustments
//    0x20 - Skill ignores target's defense (misc type always ignores)
//    0x40 - Skill ignores target's flee (magic type always ignores)
//    0x80 - Skill ignores target's def cards
// 07 splash/effect range (-1 for screen-wide)

 

But how to define which phone I want to hit skill?
 
For example ''Stormgust'' hits in an amount of cells
 
Setting in which cell and how the cell skill will hit?
 
 
I want my skill hit the cell equal to skill '' Grimtooth '' the Thief
 
hitting the cells in a straight line, and all the monsters that are in that line ...
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Nk needs to be bitwise 0x2

Splash for say magnum break is 1 a 3x3 area and stormgust is a 3 if I remember right meaning a 7x7 area

As for grimtooth style splash I don't recall off hand but its a little more complex

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Nk needs to be bitwise 0x2

Splash for say magnum break is 1 a 3x3 area and stormgust is a 3 if I remember right meaning a 7x7 area

As for grimtooth style splash I don't recall off hand but its a little more complex

 

 

Yes, it's complicated ... So I continue with my problem.
but thank you for your attention.
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Nk needs to be bitwise 0x2

Splash for say magnum break is 1 a 3x3 area and stormgust is a 3 if I remember right meaning a 7x7 area

As for grimtooth style splash I don't recall off hand but its a little more complex

 

 

Yes, it's complicated ... So I continue with my problem.
but thank you for your attention.

 

 

grimmtooth is actually just a 3x3 area around the target, the line is simply an animation effect, the only skill ive seen that is oblong is firewall

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