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FluxCP addon. Maps and monster spawns


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On 29.12.2015 at 4:48 AM, arpora said:

219t3wi.png

 

I've been facing the same problem, but instead of getting no error messages I get "Successfull load 2 files", but no npc can be found in the database. Only maps are available...  

I have the same problem. Does anyone know how to solve it?

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Thanks for this

 

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This addon looks great! thanks for that!

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On 22/11/2016 at 3:53 PM, Straph said:

I have the same problem. Does anyone know how to solve it?

I have the same problem, help me please :(
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On 11/23/2016 at 3:53 AM, Straph said:

I have the same problem. Does anyone know how to solve it?

how did u upload map_cache.dat

 

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Simple to solve.
edit the file fluxcp / lib / flux / parseNPC.php.
Changes the value --> $item  <-- to --> trim($item) <-- on line 57 and 60.
I renamed your zipped file npc.zip to npc_zip.zip.

example:

exemple.png

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If someone can upload a vanilla mob_spawn sql database dump, it could be nice. I don't use fluxcp, but It could be nice to have it, to use it on a website. Just a little request :D 

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On 9/8/2017 at 3:59 AM, Trezze said:

Simple to solve.
edit the file fluxcp / lib / flux / parseNPC.php.
Changes the value --> $item  <-- to --> trim($item) <-- on line 57 and 60.
I renamed your zipped file npc.zip to npc_zip.zip.

example:

exemple.png

not found parseNPC.php in lib/flux

this addons doesn't support in lastest fluxcp

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On 7/13/2018 at 9:54 AM, hendra814 said:

not found parseNPC.php in lib/flux

this addons doesn't support in lastest fluxcp

Exactly, the new versions of flux do not incorporate that file.
Is there a way to adapt it or if someone has the parseNPC.php file and can share it.
Thank you.

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Here it is... but I couldn't get it to work on my FluxCP!

ParseNPC.php

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I am not able to update load mob zip file, no matter what I do, it does not read and convert and add into sql table, after I upload the zip file, I can find the folder with actual files in public_html foler. I appreciate if anyone can help me on this, been trying for 2 days. 

 

 

1.JPG

Edited by Surefirer
add image
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yo he logrado hacer funcionar el monster spawn con la ultima version de FluxCP 2021, modificando todos los archivos de item DB del Addons

 

			if($server->isRenewal) {
				$fromTables = array("{$server->charMapDatabase}.item_db_re", "{$server->charMapDatabase}.item_db2_re");
			} else {
				$fromTables = array("{$server->charMapDatabase}.item_db", "{$server->charMapDatabase}.item_db2");

a

			if($server->isRenewal) {
				$fromTables = array("{$server->charMapDatabase}.item_db_re_compat", "{$server->charMapDatabase}.item_db2_re_compat");
			} else {
				$fromTables = array("{$server->charMapDatabase}.item_db_compat", "{$server->charMapDatabase}.item_db2_compat");

creando las vistas en la DB según las indicaciones Rathena

image.thumb.png.eb03fd3564257964e986a6eccc2595a0.png

el problema es que al cargar la carpeta NPC en el FluxCP se muestra todo correcto

image.png.1937eb6f7a35dc79c9a4e4de4c16577f.png

pero al revisar al detalle la DB "mob_spawns" veo que las hay casilla invertidas entre el range_y con mob_id y count con name, haciendo que no todos los mob se muestren de forma correcta en el flux

image.png.6d4ea6d1c8ef25d199916b648793ca65.png

image.png.6965519b785da7714cf958e4205174e2.png

¿alguien tendrá alguna idea de como corregir la lectura del de la carpeta NPC?

saludos,

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@KhrizPlayCL how did you manage to upload all the npc files? am trying on my own but no luck... Can you help me?

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