I've made a skill animation editing an existing one (just a recolor) but it seems ROSTRviewer somehow corrupted the file, since ingame the animation works fine, but at the end it continues with a weird non-existing animation, getting bigger and bigger. But it works fine when you load it in the viewer!
Any help? Thanks.
I came up with the solution: You can't edit directy a layer that has an interpolation, you have to add a new layer and copy or reproduce the key frames and then make a new interpolation with "animize".
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Daegaladh
I've made a skill animation editing an existing one (just a recolor) but it seems ROSTRviewer somehow corrupted the file, since ingame the animation works fine, but at the end it continues with a weird non-existing animation, getting bigger and bigger. But it works fine when you load it in the viewer!Any help? Thanks.I came up with the solution: You can't edit directy a layer that has an interpolation, you have to add a new layer and copy or reproduce the key frames and then make a new interpolation with "animize".
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