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GvG Event Script (RWC Rules) Release


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Hello everyone I am here to contribute in this forum. I am releasing my GvG Script to the public in able to enhanced and be improved.

This script will help you lessen the work on having GvG/Team Vs GvG/Team Event. I hope some good script makers will help me simplify my work. Thank you !!  /no1

I hope we can also revised it to automated script.

GvG Event Script.txt

 

Edited by gmprestige
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  • 5 months later...

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i want to try it for my event ROC (Use RWC Rules but 5vs5 i hope its good )

THANKS ! :D


how to make team can warped to arena and match started?

and its possible if i remove command to give and delete item to player?

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nice  :D

thank.

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Untitled.jpg

 

Anyone?

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Untitled.jpg

Anyone?

Looks like its suppose to be sc_end sc_all

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Untitled.jpg

Anyone?

Looks like its suppose to be sc_end sc_all

 

 

yes, fixed it by putting this.

 

sc_end(SC_ALL);

 

anyway, how to start this event? i want to try it on my test server not on my official if its working.

Edited by Kinkkynipps
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I'm sorry for saying this but seems that this script is intended to be used in eAmod sources.

Take a look at this:

set .@count,countitem2(.delitems[.@u],1,0,0,254,0,getbattleflag("woe_reserved_char_id")&0xffff,(getbattleflag("woe_reserved_char_id")>>16)&0xffff);
delitem2 .delitems[.@u],.@count,1,0,0,254,0,getbattleflag("woe_reserved_char_id")&0xffff,(getbattleflag("woe_reserved_char_id")>>16)&0xffff;		

This battleflag doesn't exist and furthermore if you google it you will find its implementation on eAmod sources.

By the way the first link is a patch / diff that you can apply, but I'm not sure if it works or not.

Att,
_Okuz_.

Edited by _Okuz_
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