I was wondering if @var (temporary player) are consuming time. I know that too much global can make the server lagg cause it saves them every 1min, but what about the @var ?
When they are created, they take some memory and after, are they just "checked" by the server when you try to modify them and when you disconnect (to delete them) ? Or they are "checked" (or something like that) when something happen (like changing map, or equip/unequip etc.) ?
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Kreustoo
Hi,
I was wondering if @var (temporary player) are consuming time. I know that too much global can make the server lagg cause it saves them every 1min, but what about the @var ?
When they are created, they take some memory and after, are they just "checked" by the server when you try to modify them and when you disconnect (to delete them) ? Or they are "checked" (or something like that) when something happen (like changing map, or equip/unequip etc.) ?
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