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GHOST textures or BLANK ground....


Vykimo

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Hello,

I've one question for the extremely-friendly browedit's mappers :

216153screenHercules000.jpg

 

How can I remove this ghost textures? AS you can see on the screenshot, it happend ONLY on the bottom of the screen (and rarely on the top) and partially.

BUT, I already tested following solutions :

  1.  Changing with an hex-editor the version of the quadtree to 0x109 : the result is worse
  2. I tryed to raise the height of the ground of the fountain in the center ( it's a hole ) : no effect
  3. I tryed to bring closer the models to the ground (I raised the low-lying models and dropped the high-lying models) : no effect too
  4. I tryed too to raise the height of water... no effect
  5. And finally, I tried to save with Brow v.620 : There is no more this problem of ghost texture on the bottom But There are too many ghost models around the map.

 

That why I prefer BrowEdit 586 to save.

 

Does anyone have an answer? sad.png

 

 

EDIT/ The most curious thing, is when I raise the water height, WE CAN SEE that only a small part is not loaded :

627591screenHercules000.jpg

 

 

Wtfgravity?

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Solved by raising all my map items (models/ground/effects) higher than previously

Edited by Vykimo
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Saving with Brow 586 should solve your problem with the texture.  /hmm

As for the ghostly models, do you have the texture for the models in your server's grf?

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