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[Renewal] Normal attack damage to Ghost property


grampa

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Hi All,

 

Can someone point me where in source can I change the normal attack damage when hitting elemental monster?

 

I ran a random test using assassin cross and try to kill gloom under night but my damage when hitting is only 1.

 

I also try to use Elemental Converters but still wont increase my damage. But when  using skill, I get a pretty casual damage.

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conf/battle/battle.conf

// For those who is set, their innate attack element is "not elemental"
// (100% versus on all defense-elements) (Note 3)
// NOTE: This is the setting that makes it so non-players can hit for full
// damage against Ghost-type targets with normal attacks (eg: vs. Ghostring).
attack_attr_none: 14

change to 15

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Would that also mean that a player can hit full damage against a player with Ghostring card? Ain't that quite overpowered?

 

I just want to make the monster killable using the normal attack for they all shows 1 damage only...

Edited by grampa
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Would that also mean that a player can hit full damage against a player with Ghostring card? Ain't that quite overpowered?

 

I just want to make the monster killable using the normal attack for they all shows 1 damage only...

 

 

if you dont mind, can you do a research on that first with post #2 . I believe thats the best way to learn rather than questioning in all aspect.  /no1 

Edited by Elsa Mist
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