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Item script help.


SevySevSevy

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Hello can someone please help me with this item :

29115,Naght_Seiger_Twin_Blades,Naght Twin Blades,5,20000,,100,,1,,1,0xFFFFFFFF,7,2,1,,0,0,1836,{  },{},{}

this should be the effect : 

Increase Magical , Melee and Longrange  damage by 15% Allstats +10 luk & agi + 5 
if:
[Mage, Archer, Acolyte Class] Int +15 Dex + 15 Increase Matk by 10% Reduce Aftercast delay by 10%. 
[Swordman, Merchant, Thief Class] Str +15 Vit +15 Increase Melee attack by 10% Atk + 300 
[Taekwon Class] Increase Physical damage by 15% Allstats + 8 Maximum HP and SP +12% 
[Gunslinger Class] Dex + 15 Longrange attack damage + 15% Maximum HP+ 15% [Ninja Class] Magic and melee attack damage + 15% Allstats +8 

Thank you very much .. and am I posting in the right section? If not please move it to the right one. 

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29115,Naght_Seiger_Twin_Blades,Naght Twin Blades,5,20000,,100,,1,,1,0xFFFFFFFF,7,2,1,,0,0,1836,{ bonus bAllStats,10; bonus bAgi,5; bonus bLuk,5; bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte){ bonus bInt,15; bonus bDex,15; bonus bMatkRate,10; bonus bDelayrate,-10; }else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){  bonus bStr,15; bonus bVit,15; bonus bAtkRate,10; bonus bBaseAtk,300; }else if(BaseClass==Job_Taekwon){ bonus2 bAddSize,Size_All,15; bonus bAllStats,8; bonus bMaxHPrate,12; bonus bMaxSPrate,12; }else if(BaseClass==Job_Gunslinger){ bonus bDex,15; bonus bLongAtkRate,15; bonus bMaxHPrate,15; }else if(BaseClass==Job_Ninja){ bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; bonus bAllStats,8; } },{},{}

look in your ro/doc/item_bonus.txt

and in your

ro/doc/script_commands.txt for more help

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Thank you very much !

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Posted · Hidden by Emistry, May 3, 2015 - No reason given
Hidden by Emistry, May 3, 2015 - No reason given

pls use Mark Solved  

 

solvedeviom29z8r.png

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