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DemonChuck

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Posts posted by DemonChuck

  1. Wondering If possible to add more reborn mechanics here like
    Example
    1 - 20 reborn = 1 apple
    21 - 40 reborn = Increase Reborn requirements by 2x.
    41 - 60 reborn = Increase Reborn requirements by 3x.
    Every 20x of reborn the requirement increase.

    Thanks in advance.

    rebirth_npc.txt

  2. I have Different kinds of orbs(enchant stone in my server)
    i want to make a simple Enchant NPC that you can put an enchant stone by 100% chance Selected gears and armors
    here are my orbs

    //Classes
    35934,Swordsman,Swordsman,3,20,,10,,,,,,,,,,,,,{ bonus bStr,1; },{},{}
    35935,Mage,Mage,3,20,,10,,,,,,,,,,,,,{ bonus bInt,1; },{},{}
    35936,Acolyte,Acolyte,3,20,,10,,,,,,,,,,,,,{ bonus bVit,1; },{},{}
    35937,Archer,Archer,3,20,,10,,,,,,,,,,,,,{ bonus bDex,1; },{},{}
    35938,Thief,Thief,3,20,,10,,,,,,,,,,,,,{ bonus bAgi,1; },{},{}
    35939,Merchant,Merchant,3,20,,10,,,,,,,,,,,,,{ bonus bLuk,1; },{},{}
    //Elementals
    35940,Fire,Fire,3,20,,10,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Fire,3; },{},{}
    35941,Water,Water,3,20,,10,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Water,3; },{},{}
    35942,Earth,Earth,3,20,,10,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Earth,3; },{},{}
    35943,Wind,Wind,3,20,,10,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Wind,3; },{},{}
    35944,Dark,Dark,3,20,,10,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Dark,3; },{},{}
    35945,Holy,Holy,3,20,,10,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Holy,3; },{},{}
    35946,Ghost,Ghost,3,20,,10,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Ghost,3; },{},{}
    35947,Poison,Poison,3,20,,10,,,,,,,,,,,,,{ bonus2 bSubEle,Ele_Poison,3; },{},{}

  3. Is this possible? Can someone help me with this?

    How to become vip every donation or purchase 100 pods u gain vip points

    The more vip points the higher vip u get

    Vip points system
    100 pods is equavalent to vip 1
    250 pods is equavalent to vip 2
    400 pods is equavalent to vip 3
    600 pods is eqavalent to vip 4
    750 pods is equavalent to vip 5
    1000 pods is equavalent to vip 6

    Every vip has an expiration date it will only last 30 days but u can renew it once u bought pods in npc it will refresh to 30 days again

    Info

    Vip 1
    •Greed Skill 
    •2x exp 
    •1.5x drop rate

    Vip 2
    •Greed Skill
    •3x exp
    •2x drop rate

    Vip 3
    •Greed skill
    •x3 exp and drop rate
    •Manual and bbg good for 1 month
    •Headgear exclusive for vip 3

    Vip 4
    •@storage enable
    •all vip3 features
    •+ 1 equipment box

    Vip 5
    •All vip 4 features
    •+ vip box 2pcs

    Vip 6
    • all vip 5 features
    • vip box 5pcs
    • special vip gears for vip 6

    All vip will remove death penalty exp
    All vip can now have a chance to talk to vip npc.

    Vip npc all vip only can talk or warp inside vip hall

    All vip / vip items is bound like greed skill etc.

  4.  

    Hi Can someone Help me about how to increase Skill level?

    like BowlingBash lvl 15 Acid demo lvl 15??

    I got error when i put this on my item db?

    skill "CR_ACIDDEMONSTRATION",15;

    Advance Thx :)

     

    pre-re/skill_db.txt.

    or re/skill_db.txt

    //id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,inf3,name,description

     

    Ex.

    From.

    62,-2,6,1,-1,0x2,1,10,1,no,0,0x40000,0,weapon,1,0x0, KN_BOWLINGBASH,Bowling Bash

    To.

    62,-2,6,1,-1,0x2,1,15,1,no,0,0x40000,0,weapon,1,0x0, KN_BOWLINGBASH,Bowling Bash

     

    Hi sir Thank you for helping me is the normal skill will affected this?

  5. Hi Can someone Help me about how to increase Skill level?
    like BowlingBash lvl 15 Acid demo lvl 15??

    I got error when i put this on my item db?
    skill "CR_ACIDDEMONSTRATION",15;

    Advance Thx :)


     

  6. You need to check your Item #4205 (Mimic Card), I think that's whats causing you these warnings.

    Thanks Conflicts but still i have error this is my mimic card effect script.

    4205,Mimic_Card,Mimic Card,6,20,,10,,,,,,,,769,,,,,{ bonus bAllStat,5; bonus bMaxHP,3000; },{},{}

    i change the effect of it and make it compound on headgear i dont think i have wrong with this..

    bump /sob

  7. Heres the error
    pc_bonus: unknown type 0 5!

    post-8841-0-06558900-1439458669_thumb.png

    here's my item script

    Can some one tell me what is my error @[email protected]
    really need some help with this

    26007,Teddy_Bear_Hat,Teddy Bear Hat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,1,1,1207,{ bonus bAllStats,10; },{},{}
    26011,Butterfly_Wing_Ears,Butterfly Wing Ears,4,20,,200,,3,,1,0xFFFFFFFF,63,2,512,,1,1,1211,{ bonus bAllStats,10; },{},{}
    26014,Pilgrim_Hat,Pilgrim Hat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,1,1,1214,{ bonus bAllStats,10; },{},{}
    

    Bump Help =/=

  8. -	script	kill_event	-1,{
    OnNPCKillEvent:
    	[email protected]$,[email protected],[email protected],0;
    	// symbol of brave warrior
    	if(getmonsterinfo(killedrid,MOB_MVPEXP) && [email protected]$!= "pvp_n_1-5" && [email protected]$!= "pvp_n_2-5" && [email protected]$!= "pvp_n_3-5" && [email protected]$!= "pvp_n_4-5" && [email protected]$!= "pvp_n_5-5") {
    		set [email protected], rand(1,200);
    		if([email protected] <= 40) {
    			announce "Player " +strcharinfo(0) +" got [Event Ticket]!",0,0xD462FF;
    			getitem 7711,1;
    		}
    		if([email protected] <= 5) {
    			query_sql "SELECT ID FROM item_db a WHERE a.`id` BETWEEN 19100 AND 19115 ORDER BY RAND() LIMIT 1",[email protected]_id;
    			getitem [email protected]_id,1;
    			announce "Player " +strcharinfo(0) +" got "+getitemname([email protected]_id)+"!",0,0xD462FF;
    	}
    	end;
    }
    }
    

    Requesting will read the import > item_db

    not the sql_item_db

            if([email protected] <= 5) {

                query_sql "SELECT ID FROM item_db a WHERE a.`id` BETWEEN 19100 AND 19115 ORDER BY RAND() LIMIT 1",[email protected]_id;

                getitem [email protected]_id,1;

    cause my costume is in import item_db /no1

    bump

    bump

  9. Seems my hourly points is not working <~ or bug
    heres the picture & my hourlypoints script




    Advance Thx for the help!!!!!!!!!!!! /thx

    //===== Hourly Points Script ======================================
    //===== By: =======================================================
    //= GorthexTiger modified by Nibi
    //===== Current Version: ==========================================
    //= 1.0
    //===== Compatible With: ==========================================
    //= Any eAthena Version
    //===== Description: ==============================================
    //= Get Points every successful hours of gameplay, you cannot get
    //=	the points even if you miss a second or a minute. A player will
    //=	get a very big bonus if they played 12 hours consecutively
    //=	or without logging out of the game. If the player is vending
    //= the script will then stop.
    //===== Additional Comments: ======================================
    //= You can modify the script to your liking.
    //=================================================================
    
    -	script	hourlypoints	-1,{
    
    //--Start of the Script
    OnPCLoginEvent:
    attachnpctimer ""+strcharinfo(0)+"";
    initnpctimer;
    end;
    
    OnTimer60000:
    set @minute, @minute + 1;
    if(@minute == 1){
    	set @minute,0;
    	set [email protected]_amt, 10; //Points to get every hour (default: 10)
    	if(checkVending()== 1) {
    		dispbottom "The hourly points event stopped because you are currently vending you can relog to start again.";
    		stopnpctimer;
    		end;
    		}
    	else {
    		set #KAFRAPOINTS, #KAFRAPOINTS + [email protected]_amt;
    		dispbottom "You received "[email protected]_amt+" Hourly Points by staying ingame for 1 hour";
    		dispbottom "Current Balance = "+#KAFRAPOINTS+" Hourly Points";
    		set @consecutive_hour, @consecutive_hour + 1;
    		}
    	}
    	if(@consecutive_hour == 12) {
    	set @consecutive_hour,0;
    	set [email protected]_amt, 50; //Points to get for 12 Consecutive hours (default: 50)
    	set #KAFRAPOINTS, #KAFRAPOINTS + [email protected]_amt;
    	dispbottom "You receive "[email protected]_amt+" Hourly Points in playing for 12 consecutive hours";
    	dispbottom "Current Balance = "[email protected]_var$+" Hourly Points";
    	}
    stopnpctimer;
    initnpctimer;
    end;
    
    }
    //--End of the Script
    

    post-8841-0-68432500-1437495665_thumb.png

  10. /help Request for hunting npc that gives you instant b_lvl 255 and j_lvl 120 /pat

    :meow: Example:
    kill 100 poring gives instant max level.... I need a hunting npc that gives random monster to kill quest not only 1 same monster

    ADVANCE THANKS /no1/thx


    Bump /help

  11. it is possible that i can change some atk per job

    example
    ranger only
    1 dex grants 3hit or more
    seems in renewal ranger got so low damage -.-

    if it is possible can someone help me with this?

  12. Can Anyone Help me how to solve my problem

    •Tiger Canon = Over Damage When you use Sealed Taogunka you've making so much damage like 400k+ and when your using Real Taogunka card your damage became 2 digits only i want to reduce the damage and how to fix doing 2 digits damage only

    •Enchant Deadly Poison = Enchant Deadly Poison Not Working. i want to make it trigger on normal attacks only. i already disable the #renewal EDP and enable it but seems its not working

    Please i need a help asap
    BTW i dont know how to edit @ src can someone help me with this....
    begging for help -.-

  13. So it will look like this??

     

        case RK_DRAGONBREATH:

     

            md.damage = ((status_get_hp(src) / 50) + (status_get_max_sp(src) / 4)) * skill_lv;

     

            RE_LVL_MDMOD(150);

     

      if (sd) md.damage = (int64)md.damage * (100 + 5 * (pc_checkskill(sd,RK_DRAGONTRAINING) - 1)) / 100;

     

     md.flag |= BF_LONG|BF_WEAPON;

    md.damage = (md.damage / 4) * 3;

     

    before break;

    And BTW i dont have Skill_damage_DB inside my db folder
    i already check it on my re and pre_re folder i dont see db like that

    thx for ur reply gonna test it.

     

     

  14. Can Someone Help me How To Reduce Dragons Breath
    i need to know how with explanation please.....
     

        case RK_DRAGONBREATH:
            md.damage = ((status_get_hp(src) / 50) + (status_get_max_sp(src) / 4)) * skill_lv;
            RE_LVL_MDMOD(150);
            if (sd) md.damage = (int64)md.damage * (100 + 5 * (pc_checkskill(sd,RK_DRAGONTRAINING) - 1)) / 100;
            md.flag |= BF_LONG|BF_WEAPON;
            break;

    Need Help I want To Reduce it 25% :(
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