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Posts posted by akosiesooon
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does anyone have this kind of script? example random box if you open it you can have a chance to get random costume with random percentage of chance of getting epic costumes / rare costume and normal costumes?
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4 minutes ago, Chaos92 said:
Add some checking such as
if (zeny < .paymentT) {
mes "Not enough zeny";
close;
}Fix bro thank you

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Quote
//===== eAthena Script =======================================
//= Warper Script
//===== By: ==================================================
//= Darkchild
//===== Current Version: =====================================
//= 2.1
//===== Compatible With: =====================================
//= Any eAthena Version;
//===== Description: =========================================
//= Generic warper...
//===== Additional Comments: =================================
//= 1.0 by Darkchild
//= 1.1 by jabs
//= 1.2 by Lupus (placement fixed in Amatsu)
//= 1.3 fixed Louyang label typo, added warp and WARPRA into
//= Nifleheim. Also sorted all names in alphabet order [Lupus]
//= 1.4 fixed morroc warp npc overlaying kafra [Aria]
//= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla]
//= 1.4b fixed Izlude warp npc overlaying BBS [Justin84]
//= 1.5 Added this NPC to more places [Lupus]
//= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3]
//= TODO Add an option for selecting the level of the dungeon. [Poki#3]
//= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus]
//= 1.8 Removed Duplicates [Silent]
//= 1.9 Optimized for the greater good. [Kisuka]
//= 2.0 Fixed warp for AntHell and Yuno. [Kisuka]
//= 2.1 Moved AntHell Warper to the new anthell entrance. [brianluau]
//============================================================
//============================================================
//= To allow selecting the Level of the Dungeon you want to
//= Warp to set the @lvlselect variable to 1 (Not implemented yet!)
//============================================================- script Warper#01::warpra 859,{
// set @lvlselect,0;
set .paymentT, 3000;
set .paymentD, 5000;
callfunc "F_ClearGarbage"; //Clear outdated, unused variablesmes "[Warper]";
mes "Hello " + strcharinfo(0) + ",";
mes "this is your friendly Warp Agent";
mes "where do you want to go??";
mes "you need to pay "+.paymentT+" zeny.";
mes "Do you want to Proceed??";
next;
mes "[Warper]";
mes "Choose which town do you want to go";
// switch(select("Towns ~:Dungeons ~")) {
switch(select("Towns ~")) {
case 1:mes "[Warper]";
mes "Please select which town you would like to be teleported to.";
next;
switch(select("Prontera(Main Town):Alberta:Aldebaran:Comodo:Geffen:Izlude:Morroc:Payon:Yuno")) {
case 1:
set zeny, zeny - .paymentT;
warp "prontera",156,179;
break;case 2:
set zeny, zeny - .paymentT;
warp "alberta",117,57;
break;
case 3:
set zeny, zeny - .paymentT;
warp "aldebaran",145,120;
break;
// case 4:
// set zeny, zeny - .paymentT;
// warp "amatsu",197,86;
// break;
// case 5:
// set zeny, zeny - .paymentT;
// warp "ayothaya",149,118;
// break;
case 4:
set zeny, zeny - .paymentT;
warp "comodo",188,161;
break;
// case 7:
// set zeny, zeny - .paymentT;
// warp "einbroch",64,200;
// break;
// case 8:
// set zeny, zeny - .paymentT;
// warp "einbech",70,95;
// break;
case 5:
set zeny, zeny - .paymentT;
warp "geffen",119,66;
break;
// case 10:
// set zeny, zeny - .paymentT;
// warp "gonryun",150,130;
// break;
// case 11:
// set zeny, zeny - .paymentT;
// warp "hugel",96,145;
// break;
case 6:
set zeny, zeny - .paymentT;
warp "izlude",128,111;
break;
// case 13:
// set zeny, zeny - .paymentT;
// warp "lighthalzen",158,92;
// break;
// case 14:
// set zeny, zeny - .paymentT;
// warp "louyang",210,108;
// break;
// case 15:
// set zeny, zeny - .paymentT;
// warp "xmas",150,133;
// break;
case 7:
set zeny, zeny - .paymentT;
warp "morocc",159,93;
break;
case 8:
set zeny, zeny - .paymentT;
warp "payon",172,96;
break;
// case 18:
// set zeny, zeny - .paymentT;
// warp "umbala",130,130;
// break;
case 9:
set zeny, zeny - .paymentT;
warp "yuno",158,117;
break;
}
break;
case 2:
mes "[Warper]";
mes "Please select which dungeon you would like to be teleported to.";
next;
switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Bibilan Dungeon:Coal Mine (Dead Pit):Culvert:Einbech Dungeon:Glast Heim:Gonryun Dungeon:Juperos:Lighthalzen Bio Lab:Magma Dungeon:Niflheim:Odin Temple:Orc Dungeon:Payon Dungeon:Pyramids:Sphinx:Sunken Ship:Thanatos Tower:Turtle Dungeon")) {
case 1:
set zeny, zeny - .paymentD;
warp "hu_fild05",189,207;
break;
case 2:
set zeny, zeny - .paymentD;
warp "ama_dun01",229,12;
break;
case 3:
set zeny, zeny - .paymentD;
warp "moc_fild20",164,145;
break;
case 4:
set zeny, zeny - .paymentD;
warp "ayo_fild02",280,149;
break;
case 5:
set zeny, zeny - .paymentD;
warp "izlu2dun",106,88;
break;
case 6:
set zeny, zeny - .paymentD;
warp "mjolnir_02",81,359;
break;
case 7:
set zeny, zeny - .paymentD;
warp "prt_sewb1",126,248;
break;
case 8:
set zeny, zeny - .paymentD;
warp "einbech",135,249;
break;
case 9:
set zeny, zeny - .paymentD;
warp "glast_01",368,303;
break;
case 10:
set zeny, zeny - .paymentD;
warp "gonryun",160,195;
break;
case 11:
set zeny, zeny - .paymentD;
warp "yuno_fild07",218,176;
break;
case 12:
set zeny, zeny - .paymentD;
warp "lighthalzen",158,285;
break;
case 13:
set zeny, zeny - .paymentD;
warp "yuno_fild03",39,140;
break;
case 14:
set zeny, zeny - .paymentD;
warp "niflheim",35,161;
break;
case 15:
set zeny, zeny - .paymentD;
warp "odin_tem01",98,144;
break;
case 16:
set zeny, zeny - .paymentD;
warp "gef_fild10",70,332;
break;
case 17:
set zeny, zeny - .paymentD;
warp "pay_arche",43,132;
break;
case 18:
set zeny, zeny - .paymentD;
warp "moc_ruins",62,162;
break;
case 19:
set zeny, zeny - .paymentD;
warp "moc_fild19",107,100;
break;
case 20:
set zeny, zeny - .paymentD;
warp "alb2trea",75,98;
break;
case 21:
set zeny, zeny - .paymentD;
warp "tha_scene01",131,223;
break;
case 22:
set zeny, zeny - .paymentD;
warp "tur_dun01",149,238;
}
break;
}
end;
}// --------- NPC Clones ------------
// ---------------------------------// ----------- Towns -------------
alberta,113,53,2 duplicate(warpra) Warper#02 859
aldebaran,145,118,4 duplicate(warpra) Warper#03 859
amatsu,192,81,1 duplicate(warpra) Warper#04 859
ayothaya,144,117,6 duplicate(warpra) Warper#05 859
comodo,194,158,4 duplicate(warpra) Warper#06 859
einbroch,59,205,4 duplicate(warpra) Warper#07 859
einbroch,243,189,2 duplicate(warpra) Warper#08 859
einbech,135,249,4 duplicate(warpra) Warper#09 859
geffen,115,66,4 duplicate(warpra) Warper#10 859
gonryun,151,130,4 duplicate(warpra) Warper#11 859
izlude,133,117,4 duplicate(warpra) Warper#12 859
hugel,88,151,5 duplicate(warpra) Warper#13 859
lighthalzen,155,79,6 duplicate(warpra) Warper#14 859
louyang,210,106,4 duplicate(warpra) Warper#15 859
morocc,160,97,4 duplicate(warpra) Warper#16 859
prontera,163,187,4 duplicate(warpra) Warper#17 859
payon,182,110,4 duplicate(warpra) Warper#18 859
umbala,132,130,4 duplicate(warpra) Warper#19 859
xmas,150,136,4 duplicate(warpra) Warper#20 859
yuno,147,186,4 duplicate(warpra) Warper#21 859// ------------ Dungeons ------------
//ama_dun01,233,9,1 duplicate(warpra) Warper#22 859
//moc_fild20,162,139,6 duplicate(warpra) Warper#23 859
//ayo_fild02,279,154,4 duplicate(warpra) Warper#24 859
//izlu2dun,104,82,4 duplicate(warpra) Warper#25 859
//prt_sewb1,125,253,4 duplicate(warpra) Warper#26 859
//mjolnir_02,85,363,4 duplicate(warpra) Warper#27 859
//einbech,81,101,1 duplicate(warpra) Warper#28 859
//glast_01,370,308,4 duplicate(warpra) Warper#29 859
//yuno_fild03,37,135,4 duplicate(warpra) Warper#30 859
//niflheim,32,161,4 duplicate(warpra) Warper#31 859
//gef_fild10,71,339,4 duplicate(warpra) Warper#32 859
//pay_arche,39,135,4 duplicate(warpra) Warper#33 859
//moc_ruins,64,166,4 duplicate(warpra) Warper#34 859
//moc_fild19,106,97,4 duplicate(warpra) Warper#35 859
//alb2trea,73,101,4 duplicate(warpra) Warper#36 859
//tur_dun01,148,239,4 duplicate(warpra) Warper#37 859
//lhz_dun01,157,285,4 duplicate(warpra) Warper#38 859
//hu_fild05,186,210,4 duplicate(warpra) Warper#39 859
//yuno_fild07,221,179,4 duplicate(warpra) Warper#40 859
//tha_scene01,139,194,1 duplicate(warpra) Warper#41 859
//odin_tem01,96,149,4 duplicate(warpra) Warper#42 859can anyone put error message on this script? if your character dont have enough zeny.. message will show the you dont have enough zeny to use warp then close.
sorry im just a newbie in scriptin
Thank you inadvance
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help
or is there any way to disable achievement system?
On 4/26/2021 at 4:48 PM, lelouchxv said:in your server files conf/battle/feauture.conf
just turn it off
// Achievement (Note 1)
// Requires: 2015-05-13aRagexe or later
feature.achievement: offThanks bro!
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On 4/22/2021 at 12:36 AM, Chaos92 said:
Try check your import folder. Maybe you have the configuration set no or something there because import folder will be read first.
thank you
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does anyone have the same issue? achievement quest is not working
please help im using pre-renewal
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kahit naka set na po sya sa yes sa char_athena.conf still nothing shows po before choosing character
i did restart server na din po after i change char_athena.conf bka may naka experience ng ganun problem pa help po please
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who has achievement_db.yml ready for classic server 99/50? can i have one please? Thanks in advance!
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can i have one?
Baka meron kayo script nung mystery egg?
in Topics
Posted
ung random item lalabas sa egg tapos by % ang chance of winning ng epic / rare / normal costumes .. bka naman mga lods