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Psyz

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Posts posted by Psyz

  1. 4 hours ago, Haruka Mayumi said:
    #!/bin/bash
    run=1
    if [ "$run" -eq 1 ]; then
    if [ $(ps | grep -e login-server | wc -l) -eq 0 ]; then
    # Login server down
    ./login-server & > /dev/null
    fi
    if [ $(ps | grep -e char-server | wc -l) -eq 0 ]; then
    # Char server down
    ./char-server & > /dev/null
    fi
    if [ $(ps | grep -e map-server | wc -l) -eq 0 ]; then
    # Map server down
    ./map-server & > /dev/null
    fi
    sleep 10
    ./auto-restarter.sh &
    fi

    you can also cut each server in run it on screen.

    Perfect !

    Thk !!!

  2. On 17/03/2021 at 09:30, G-RO said:

    Sadddd ... Alguém pode ajudar? 😞

    Very simple, download the version of andro on the official website (http://roworkshop.com/andro/main/index.html)
    Create a folder with the name "ragnarok" in any directory of your cell phone, inside that folder you will put the following files.

    Folders:
    data -> clientinfo.xml
    BGM-> music.
    System -> ItemInfo.lua
    And at the root of the ragnarok folder put:

    DATA.INI
    your grf from your server and the data.grf
    For guarantee of your grf use only your custons, loagins, bmgs, because andro he will not read some customized files and this can happen failures, let him look for things inside data.grf.

    From grf moons files, use only accessoryid.lub and accname.lub.

    clientinfo is these settings:

     

    Quote

    <?xml version="1.0" encoding="euc-kr" ?>
    <clientinfo>
        <desc>Ragnrok Online</desc>
        <servicetype>brazil</servicetype>
        <servertype>sakray</servertype>
        <connection>
            <display>MYRO</display>
            <desc>99/70</desc>
            <balloon>50x/50x/100x</balloon>
            <langtype>12</langtype>
            <version>version in hexed</version>
            <address>127.0.0.1</address>
            <port>6900</port>
            <aid>
                <admin>2000000</admin>                        
            </aid>
            <loading>
                <image>loading00.jpg</image>
                <image>loading01.jpg</image>
                <image>loading02.jpg</image>
                <image>loading03.jpg</image>
                <image>loading04.jpg</image>
            </loading>
            <enforce_login_background_id>1</enforce_login_background_id>
            <increase_max_hairstyles>500</increase_max_hairstyles>
            <increase_max_haircolor>600</increase_max_haircolor>
            <hide_quickcashshop_button>true</hide_quickcashshop_button>
            <disable_rodex>true</disable_rodex>
            <disable_bank>true</disable_bank>
            <disable_doram_creation>true</disable_doram_creation>
        </connection>
    </clientinfo>

     

  3. And folks, I'm trying to configure roBrowser, so I set everything up as the guide plus my screen goes black, when I debug it he says he is not identifying the data.grf, but through the remote robrowser client he opens it.

     

    If anyone wants to help me, I am grateful, because I am wanting to use it here in Brazil, the two mobile services today for sale are extremely expensive 400 ~ 500 dollars, converting it into my 3000 currency.

     

     

     

    If someone knows how to configure andro's clientinfo to accept gepard, it also helps!
    But I have a preference in roBrowser no matter how old it is yet UX is much better, and is suitable for all platforms.

  4. Hello, I'm looking for the weapons of the shadows to be above the common sprite of weapons, as if it were a fantasy weapon.
    I added LOOK_WEAPON on pc.c

    I changed the type from 12 to 5, even more so it does not accept any type of sprite.

  5. Spoiler

     

    #src/map/battle.cpp

    Search for:
    ----------------------------------------------------------------
    if (flag & BF_SHORT) {//Bounces back part of the damage.
    ---------------------------------------------------------------


    add below:
    ---------------------------------------------------------------
            if (!status_reflect && skill_id == WS_CARTTERMINATION && !status_bl_has_mode(src, MD_STATUS_IMMUNE)) //Ignoring all reflecting (psyz)
            {
                rdamage = 0;
                return 0;
            }
    ------------------------------------------------------------------

    change:
    -----------------------------------------------
    if (!status_reflect && sd && sd->bonus.short_weapon_damage_return) {
    ------------------------------------------------

    per:
    --------------------------------------------------------------------------
    else if (!status_reflect && sd && sd->bonus.short_weapon_damage_return) {
    --------------------------------------------------------------------------

     

     

     

    @Haki

     

     

    @Stolao,CARTTERMINATION should not be reflected by cards nor using REFLECT SHIELD, this has long been configured to reflect by cards, pass this to the development manager.

  6. db/pre-re/skill_require_db.txt

    #search for:
    //----------------------
    // NJ Ninja
    //----------------------

    #replace everything with:
    //-------------------------------------------------------------------------------------------------------------------------------------
    // NJ Ninja
    523,0,0,2,0,0,0,99,6,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                                //NJ_SYURIKEN
    524,0,0,30:25:20:15:10,0,0,0,99,7,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                    //NJ_KUNAI
    525,0,0,20:25:30:35:40,0,0,0,22,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                    //NJ_HUUMA
    526,0,0,50,0,0,500:1000:1500:2000:2500:3000:3500:4000:4500:5000,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0    //NJ_ZENYNAGE
    527,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                                //NJ_TATAMIGAESHI
    528,0,0,10:12:14:16:18:20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0    //NJ_KASUMIKIRI
    529,0,0,10,0,0,0,99,0,0,none,SC_HIDING,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                        //NJ_SHADOWJUMP
    530,0,0,14:16:18:20:22,0,0,0,99,0,0,none,SC_HIDING,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0            //NJ_KIRIKAGE
    531,0,0,12:15:18:21:24,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                    //NJ_UTSUSEMI
    532,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,99,0,0,none,0,0,7524,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0    //NJ_BUNSINJYUTSU
    533,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                                //NJ_NINPOU
    534,0,0,18:20:22:24:26:28:30:32:34:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0    //NJ_KOUENKA
    535,0,0,25,0,0,0,99,0,0,none,0,0,7521,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                            //NJ_KAENSIN
    536,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,7521,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                //NJ_BAKUENRYU
    537,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0    //NJ_HYOUSENSOU
    538,0,0,15:18:21:24:27:30:33:36:39:42,0,0,0,99,0,0,none,0,0,7522,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0    //NJ_SUITON
    539,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,7522,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                //NJ_HYOUSYOURAKU
    540,0,0,12:14:16:18:20:22:24:26:28:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0    //NJ_HUUJIN
    541,0,0,16:20:24:28:32,0,0,0,99,0,0,none,0,0,7523,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                //NJ_RAIGEKISAI
    542,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,7523,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                //NJ_KAMAITACHI
    543,0,0,20:30:40:50:60,-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0                    //NJ_NEN
    544,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0    //NJ_ISSEN
    //---------------------------------------------------------------------------------------------------------------------------------------

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