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Posts posted by Tio Akima
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Elf and Orc [NPC sprite]
sprite of an elf archer and an Orc that I made inspired by the world of Warcraft

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Submitted05/11/2021
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Video
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Content AuthorTioAkima
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Twins Fairy - NPC sprite
TwinsꕥFairy

Hi... I did this NPC some time ago
Now I'm posting to the communityFREE
TioAkima
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Submitted04/11/2021
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Video
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Content AuthorTioAkima
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DarkMoon NPC Sprite
Dark Moon
Hi... I did this NPC some time ago
Now I'm posting to the communityFREE
TioAkima
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Submitted03/07/2021
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Video
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Content AuthorTioAKima
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Excellent Event, excellent script! thanks for the contribution Hyro 0/
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Pokemon League Map
Hi, I'm doing some duel maps.
I made a map of yu-gi-oh
now i finished a pokemon map
The next one will be a map of Naruto.[ ok ] - yugi-oh
[ ok ] - pokemon
[ ... ] - naruto





Didn't see the map of yugi-oh?
you can check it out here:-
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well ... i was unoccupied this morning, so i made this map to play a little ... hahahahah
I'm not sure what it is for, btw ...
maybe a map for any event that is... anyway



with lighting it should look better xD


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NPC and MVP for Ragnarok Online
RE4 Merchant (npc) and Nemesis (mvp) from Resident Evil
"Hello Strange" hahahha .. well ... it was funny
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Very cool what you did, I will follow your project o/
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thnk u guys o/
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46 minutes ago, Haruka Mayumi said:
Now they look funny and amazing.. You can finally name your character Gandalf Dumbledore.
oh cool! Gandalf the grey hahahaha
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Hi, I'm Tio Akima.
I'm drawing some custom heads, with beards, tattoos, symbols, etc ... This aged appearance contributes to a medieval environment ... What do you think? Any idea?
@EDIT: I finished these funny heads hahahaha xD
finally
There are 8 new Viking heads
VIDEO:-
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22 hours ago, Zell said:
Awesome
thanks zell ... the texture is still bad and of low quality : (
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Medieval Tavern - [FREE MAP]
Hi.
I am Tio Akima.
This is one of my works in creating maps / graphs.
Available to the community. (free)Medieval Tavern Map
Map made in Browedit (Thanks Borf)
3d models made in 3D Max
Any error / bug let me know so I can fix it.
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Submitted05/18/2020
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Video
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Content AuthorTio Akima
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On 4/16/2020 at 2:17 PM, rapalooza said:
Amazing work @Tio Akima! The details are amazing, feel like you used alot of "no straight angles" which makes the scene so alive and natural. Congratz.
haha yeah, thanks for the comment rapalooza
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hi akkarin, hi zell! o/thanks for the message guys, that was really cool! thanks
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On 3/10/2020 at 10:54 PM, Fou-lu said:
You can make a cool game where everyone plays as a Gunslinger and need to go on killing zombie monsters in order to drop more ammo, new weapons and HP potions.
yes, it would be cool to have a survival theme server with Gunslinger classes xD
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- Popular Post


Hi ... I've finished a series of maps recently, inspired by a horror story theme. The main map is a modern city,
freely inspired by Raccon City (RE)
with classic places such as the famous Mansion of RE1 and also the raccon city police station.
A map made for RO, but the idea was to remove all the medieval elements, to maintain a modern aesthetic, to approach our present world.
I've posted here the city and also the mansion ...
I recently finished the police departmentRPD - Raccoon City Police Department

B01

first floor with several rooms







B02

second floor with several other rooms









Now there are 3 huge maps
The city, the mansion and the police department
RPD

MANSION

CITY



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On 1/30/2020 at 8:12 PM, Sage said:
Per-model, RO's polygon limit is very low- It's about 2000, and generally you'll probably want to limit it to about 1600-1800. I don't know if there is a limit per map, but I've found in the past that the framerate starts to get very bad around 8-10,000 models on a single map. (Models, not polygons)
It's doubtful you will ever reach that many models on a map intentionally, as even my most detailed maps ever tend to only half half as many models as that (around 4-5000). If you want to make use of complicated, detailed 3D models with higher polycounts, you'll have to split them up into several individual models that you piece together in browedit.
I hope that helps.
great answer, thanks sage.
solved -
What is the limit of polygons in a model?
Is there a limit of polygons per map?
I have 3 models with 60k polygons each ... And the client is not working (client 2019)
it crashes when trying to display the models.I used the proOptmize modifier, but it still didn't work.
Are there any other customer restrictions regarding 3D models other than polygons?
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Hi guys,
I am trying to do a passive skill, similar to the passive of armor "Guardian Angel" (from league of legends)
Btw I don't know if it's possible
The idea is: (when the player dies) the ALL_RESURRECTION skill on the player would be used (the skill would have a 5 minute of cowdown). If the player dies while the ability is in cowdown, the skill to revive is not used.
But I don't know if it's possible
- as for example, is it possible to cast the ability when the player is dead?
- Is it possible to put cowndown (delay) on a passive skill?Does anyone have any idea how I can do this?
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On 6/11/2019 at 7:54 PM, abby said:
Nice Work 10/10 *-* beautiful
thanks
On 6/12/2019 at 1:05 AM, Mina-chan said:OMG, it looks really really good Tio Akima!! * A *
hiii mina, thanks for comment
*____*
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4 hours ago, Mael said:
Damnnnn
Excellent work man!! 10/10
thanks
4 hours ago, Mihael said:10000000/10
nice work!
mihaelson haha thanks
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Hi ... I've finished a series of maps recently, inspired by a horror story theme. The main map is a modern city, freely inspired by
Raccon City(RE)
with classic places such as the famous Mansion of RE1 and also the raccon city police station.
A map made for RO, but the idea was to remove all the medieval elements, to maintain a modern aesthetic, to approach our present world.
The second map is MANSION (freely inspired)
This map has 4 floors (two extremely large 2 floors (150x150), 1 small floor and basement.
The maps are well detailed and with the possibility to compose a series of quest's and events.
There are many possibilities. It can be used as an instance, as main city, map for events
(such as zombie invazion, undead, savior, vips events, hunter), quests, etc. just be creative.
Tell me your opinion, maybe you can help me improve.
Thank you.ps: The police department is not ready yet.*****
(Some images to better illustrate)
THE CITY









Now some images of the Mansion with 4 floors
I like it when the maps are well filled, with no empty spaces, and with many details,
something that suggests that there is life there, with dirt and trash on the floor, etc ...01F and 02F











03F and basement








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2 hours ago, AnnieRuru said:
topic starter is right,
@item2 1501 1 1 0 0 4001 4001 4001 4001 @item2 1502 1 1 0 0 4001 4001 4001 4001 @item2 1503 1 1 0 0 4001 4001 4001 4001make 3 clubs, each having different slots
Item ID 1501 shows I have 3 poring card insert
Item ID 1502 shows I have 4 poring card insert
Item ID 1503 shows I don't have poring card insertedin other words this *isequippedcnt is totally depends on the amount of slots the equipment having
if the check is just based on the player insert the card by double clicking the card, above post might give correct answer
BUT if your server has a script that can slot cards into non-slot-able area (eg: rune, charms), then have to do source modifications ... maybethanks Annie
[showcase] heads with beard (custom head)
in Spriting & Palette Showcase
Posted
I finished these funny heads hahahaha xD

finally
There are 8 new Viking heads
xD