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cook1e

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  1. cook1e's post in [Resolved] where can i find the old album of cards was marked as the answer   
    https://github.com/rathena/rathena/blob/master/db/pre-re/item_group_db.yml#L4784
  2. cook1e's post in NPC Custom was marked as the answer   
    https://github.com/rathena/rathena/wiki/scripting
    https://github.com/rathena/rathena/wiki/Adding-a-Script
    https://github.com/rathena/rathena/blob/master/doc/script_commands.txt

    https://github.com/rathena/rathena/tree/master/npc/custom
  3. cook1e's post in Warp NPC Require Item was marked as the answer   
    //===== rAthena Script ======================================= //= Warper //===== Description: ========================================= //= A complete - but very condensed - warper script. //===== Additional Comments: ================================= //= 1.0 Initial script By [Euphy]. //= 1.1 Added missing duplicates and fixed coordinates. //= Some coordinates written by [Tekno-Kanix] and [ToastOfDoom]. //= 1.2 Added new episodes and simplified functions. //= 1.3 Added Renewal checks and Instances menu. //= Aligned coordinates with @go. //= 1.4 Added new Guild Dungeons. //= 1.4a Slight edits. //= 1.4b Added Wolfchev's Laboratory warp. //= 1.5 Added Lasagna ,Para Market ,WOE TE ,Instances and settings [sader1992]. //= 1.5a Fix Bifrost Tower //============================================================ - script Warper -1,{ function Go; function Disp; function Pick; function Restrict; // -------------------------------------------------- // Main Menu: // -------------------------------------------------- menu "Last Warp ^777777["+lastwarp$+"]^000000",-, " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons, " ~ Guild Castles",Castles, " ~ Guild Dungeons",Guild_Dungeons, " ~ Instances",Instances, " ~ Special Areas",Special; if (lastwarp$ == "") message strcharinfo(0),"You haven't warped anywhere yet."; else { if(countitem(40004) < 1) { mes "To use my service you need " +getitemname(40004); close; } warp lastwarp$,lastwarpx,lastwarpy; } end; // ------------------- Functions ------------------- // * Go("<map>",<x>,<y>); // ~ Warps directly to a map. // // * Disp("<Menu Option>",<first option>,<last option>); // * Pick("<map_prefix>"{,<index offset>}); // ~ Dynamic menu and map selection (auto-numbered). // ~ Fields and Dungeons must use Disp and Pick Functions. // // * Disp("<Option 1>:<Option 2>:<etc.>"); // * Pick("","<map1>","<map2>","<etc.>"); // ~ Manual menu and map selection (listed). // // * Restrict("<RE | Pre-RE>"{,<menu option numbers>}); // ~ Only allows map for Renewal or Pre-Renewal modes. // If menu option numbers are given, only those maps // will be restricted (i.e. not for "Go"). // // Other notes: // ~ Array @c[] holds all (x,y) coordinates. // ~ Use @c[2] EXCEPT when maps begin dynamically // at 0: use @c[0] and Pick() offset 1. // -------------------------------------------------- function Go { if(countitem(40004) < 1) { mes "To use my service you need " +getitemname(40004); close; } set lastwarp$, getarg(0); set lastwarpx, getarg(1,0); set lastwarpy, getarg(2,0); warp getarg(0),getarg(1,0),getarg(2,0); end; } function Disp { if (getargcount() < 3) set @menu$, getarg(0); else { set @menu$,""; for (set [email protected],getarg(1); [email protected]<=getarg(2); set [email protected],[email protected]+1) set @menu$, @menu$+getarg(0)+" "[email protected]+":"; } return; } function Pick { set [email protected]_block,@warp_block; set @warp_block,0; if((@f && .OnlyFirstFld) || (@d && .OnlyFirstDun)){ set [email protected],1; if([email protected]_block){ while([email protected]_block & (1<<[email protected])){ [email protected] += 1; } } }else{ set [email protected], select(@menu$); } if (getarg(0) == "") { set [email protected], [email protected]; set [email protected]$, getarg([email protected]); } else { set [email protected], [email protected](1,0); set [email protected]$, getarg(0)+(([email protected]<10)?"0":"")[email protected]; } if ([email protected]_block & (1<<[email protected])) { message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal."; end; } set [email protected], @c[[email protected]*2]; set [email protected], @c[[email protected]*2+1]; deletearray @c[0],getarraysize(@c); @f = false; @d = false; Go([email protected]$,[email protected],[email protected]); } function Restrict { if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) { if (getarg(1,0)) { set @warp_block,0; for (set [email protected],1; [email protected]<getargcount(); set [email protected],[email protected]+1) set @warp_block, @warp_block | (1<<getarg([email protected])); } else { message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal."; end; } } return; } // -------------------------------------------------- Towns: // -------------------------------------------------- menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5, "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Kunlun",T14, "Hugel",T15, "Izlude",T16, "Jawaii",T17, "Lasagna",T18, "Lighthalzen",T19, "Luoyang",T20, "Lutie",T21, "Malangdo",T22, "Malaya",T23, "Manuk",T24, "Midgarts Expedition Camp",T25, "Mora",T26, "Morocc",T27, "Moscovia",T28, "Nameless Island",T29, "Niflheim",T30, "Payon",T31, "Rachel",T32, "Splendide",T33, "Thor Camp",T34, "Umbala",T35, "Veins",T36, "Juno",T37; T1: if (countitem(40004) < 0) { message strcharinfo(0),"You need 1 Warp Ticket to warp here."; close; } else { delitem 40004,1; Go("prontera",155,180); } T2: Go("alberta",28,234); T3: Go("aldebaran",140,131); T4: Go("amatsu",198,84); T5: Go("ayothaya",208,166); T6: Restrict("RE"); Go("brasilis",196,217); T7: Go("comodo",209,143); T8: Restrict("RE"); Go("dewata",200,180); T9: Restrict("RE"); Go("ecl_in01",48,53); T10: Go("einbech",63,35); T11: Go("einbroch",64,200); T12: Restrict("RE"); Go("dicastes01",198,187); T13: Go("geffen",119,59); T14: Go("gonryun",160,120); T15: Go("hugel",96,145); T16: Go("izlude",128,(checkre(3)?146:114)); T17: Go("jawaii",251,132); T18: Restrict("RE"); Go("lasagna",193,182); T19: Go("lighthalzen",158,92); T20: Go("louyang",217,100); T21: Go("xmas",147,134); T22: Restrict("RE"); Go("malangdo",140,114); T23: Restrict("RE"); Go("malaya",231,200); T24: Go("manuk",282,138); T25: Go("mid_camp",210,288); T26: Restrict("RE"); Go("mora",55,146); T27: Go("morocc",156,93); T28: Go("moscovia",223,184); T29: Go("nameless_n",256,215); T30: Go("niflheim",202,174); T31: Go("payon",179,100); T32: Go("rachel",130,110); T33: Go("splendide",201,147); T34: Go("thor_camp",246,68); T35: Go("umbala",97,153); T36: Go("veins",216,123); T37: Go("yuno",157,51); // -------------------------------------------------- Fields: // -------------------------------------------------- @f = true; menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3, "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6, "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9, "Geffen Fields",F10, "Kunlun Fields",F11, "Hugel Fields",F12, "Lasagna Fields",F13, "Lighthalzen Fields",F14, "Luoyang Field",F15, "Lutie Field",F16, "Malaya Fields",F17, "Manuk Fields",F18, "Mjolnir Fields",F19, "Moscovia Fields",F20, "Niflheim Fields",F21, "Payon Forests",F22, "Prontera Fields",F23, "Rachel Fields",F24, "Sograt Deserts",F25, "Splendide Fields",F26, "Umbala Fields",F27, "Veins Fields",F28, "Juno Fields",F29; F1: setarray @c[2],190,197; Disp("Amatsu Field",1,1); Pick("ama_fild"); F2: setarray @c[2],173,134,212,150; Disp("Ayothaya Field",1,2); Pick("ayo_fild"); F3: Restrict("RE"); setarray @c[2],193,220,220,187; Disp("Bifrost Field",1,2); Pick("bif_fild"); F4: Restrict("RE"); setarray @c[2],74,32; Disp("Brasilis Field",1,1); Pick("bra_fild"); F5: Restrict("Pre-RE",5); setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172; Disp("Comodo Field",1,9); Pick("cmd_fild"); F6: Restrict("RE"); setarray @c[2],371,212; Disp("Dewata Field",1,1); Pick("dew_fild"); F7: Restrict("RE"); setarray @c[2],97,314; Disp("Eclage Field",1,1); Pick("ecl_fild"); F8: Restrict("Pre-RE",2,10); setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200; Disp("Einbroch Field",1,10); Pick("ein_fild"); F9: Restrict("RE"); setarray @c[2],143,132,143,217; Disp("El Dicastes Field",1,2); Pick("dic_fild"); F10: Restrict("Pre-RE",13,15); setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185; Disp("Geffen Field",0,14); Pick("gef_fild",1); F11: setarray @c[2],220,227; Disp("Kunlun Field",1,1); Pick("gon_fild"); F12: Restrict("Pre-RE",3,7); setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197; Disp("Hugel Field",1,7); Pick("hu_fild"); F13: Restrict("RE"); setarray @c[2],344,371,20,98; Disp("Lasagna Field",1,2); Pick("lasa_fild"); F14: setarray @c[2],240,179,185,235,240,226; Disp("Lighthalzen Field",1,3); Pick("lhz_fild"); F15: setarray @c[2],229,187; Disp("Luoyang Field",1,1); Pick("lou_fild"); F16: setarray @c[2],115,145; Disp("Lutie Field",1,1); Pick("xmas_fild"); F17: Restrict("RE"); setarray @c[2],40,272,207,180; Disp("Malaya Field",1,2); Pick("ma_fild"); F18: setarray @c[2],35,236,35,262,84,365; Disp("Manuk Field",1,3); Pick("man_fild"); F19: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208; Disp("Mjolnir Field",1,12); Pick("mjolnir_"); F20: setarray @c[2],82,104,131,147; Disp("Moscovia Field",1,2); Pick("mosk_fild"); F21: setarray @c[2],215,229,167,234; Disp("Niflheim Field",1,2); Pick("nif_fild"); F22: Restrict("Pre-RE",5,11); setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150; Disp("Payon Forest",1,11); Pick("pay_fild"); F23: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164; Disp("Prontera Field",0,11); Pick("prt_fild",1); F24: Restrict("Pre-RE",2,7,9,10,11,13); setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197; Disp("Rachel Field",1,13); Pick("ra_fild"); F25: if(.Satan_Morocc){ setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195; Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22"); Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22"); }else{ setarray @c[2],219,205,177,206,194,182,146,297,204,197,275,302,224,170,139,123,101,110,341,39,198,216,156,187,185,263,223,222,170,257,206,228,208,238,209,223,85,97; Disp("Sograt Desert",1,19); Pick("moc_fild"); } F26: setarray @c[2],175,186,236,184,188,204; Disp("Splendide Field",1,3); Pick("spl_fild"); F27: setarray @c[2],217,206,223,221,237,215,202,197; Disp("Umbala Field",1,4); Pick("um_fild"); F28: Restrict("Pre-RE",5); setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307; Disp("Veins Field",1,7); Pick("ve_fild"); F29: Restrict("Pre-RE",5,10); setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304; Disp("Juno Field",1,12); Pick("yuno_fild"); // -------------------------------------------------- Dungeons: // -------------------------------------------------- @d = true; menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3, "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D42, "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9, "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13, "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16, "Glast Heim",D17, "Kunlun Dungeon",D18, "Hidden Dungeon",D19, "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Lasagna Dungeon",D23, "Luoyang Dungeon",D24, "Magma Dungeon",D25, "Malangdo Dungeon",D26, "Moscovia Dungeon",D27, "Nidhogg's Dungeon",D28, "Odin Temple",D29, "Orc Dungeon",D30, "Payon Dungeon",D31, "Pyramids",D32, "Rachel Sanctuary",D33, "Scaraba Hole",D34, "Sphinx",D35, "Sunken Ship",D36, "Thanatos Tower",D37, "Thor Volcano",D38, "Toy Factory",D39, "Turtle Dungeon",D40, "Umbala Dungeon",D41; D1: setarray @c[2],261,272,275,270,116,27; Disp("Abyss Lakes",1,3); Pick("abyss_"); D2: setarray @c[2],228,11,34,41,119,14; Disp("Amatsu Dungeon",1,3); Pick("ama_dun"); D3: setarray @c[2],35,262,168,170; Disp("Anthell",1,2); Pick("anthell"); D4: setarray @c[2],275,19,24,26; Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun"); D5: setarray @c[2],266,67,255,244,23,260; Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3"); D6: Restrict("RE",4); setarray @c[2],150,288,150,18,140,134,244,52; Disp("Bio Lab",1,4); Pick("lhz_dun"); D7: Restrict("RE"); setarray @c[2],87,47,262,262; Disp("Brasilis Dungeon",1,2); Pick("bra_dun"); D8: Restrict("RE",6); setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187; Disp("Byalan Dungeon",1,6); Pick("iz_dun",1); D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74; Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4"); Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04"); D10: setarray @c[2],52,17,381,343,302,262; Disp("Coal Mines",1,3); Pick("mjo_dun"); D11: setarray @c[2],131,247,19,19,180,169,100,92; Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4"); D12: setarray @c[2],51,14,150,11,120,10; Disp("Cursed Abbey",1,3); Pick("abbey"); D13: Restrict("RE"); setarray @c[2],285,160,299,29; Disp("Dewata Dungeon",1,2); Pick("dew_dun"); D14: setarray @c[2],22,14,292,290; Disp("Einbroch Dungeon",1,2); Pick("ein_dun"); D15: setarray @c[2],40,103,203,34,266,168,130,272; Disp("Gefenia",1,4); Pick("gefenia",0); D16: setarray @c[0],104,99,115,236,106,132,203,200; Disp("Geffen Dungeon",1,4); Pick("gef_dun",1); D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14; Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2"); Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1"); D18: setarray @c[2],153,53,28,113,68,16; Disp("Kunlun Dungeon",1,3); Pick("gon_dun"); D19: setarray @c[2],176,7,93,20,23,8; Disp("Hidden Dungeon",1,3); Pick("prt_maze"); D20: setarray @c[2],157,14,151,155,149,22,33,158; Disp("Ice Dungeon",1,4); Pick("ice_dun"); D21: setarray @c[2],140,51,53,247,37,63,150,285; Disp("Entrance:Juperos 1:Juperos 2:Core"); Pick("","jupe_cave","juperos_01","juperos_02","jupe_core"); D22: setarray @c[2],28,226,41,198; Disp("Kiel Dungeon",1,2); Pick("kh_dun"); D23: Restrict("RE"); setarray @c[2],24,143,22,171,190,18; Disp("Lasagna Dungeon",1,3); Pick("lasa_dun"); D24: setarray @c[2],218,196,282,20,165,38; Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun"); D25: setarray @c[2],126,68,47,30; Disp("Magma Dungeon",1,2); Pick("mag_dun"); D26: Restrict("RE"); setarray @c[2],33,230; Disp("Malangdo Dungeon",1,1); Pick("mal_dun"); D27: setarray @c[2],189,48,165,30,32,135; Disp("Moscovia Dungeon",1,3); Pick("mosk_dun"); D28: setarray @c[2],61,239,60,271; Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun"); D29: setarray @c[2],298,167,224,149,266,280; Disp("Odin Temple",1,3); Pick("odin_tem"); D30: setarray @c[2],32,170,21,185; Disp("Orc Dungeon",1,2); Pick("orcsdun"); D31: setarray @c[0],21,183,19,33,19,63,155,159,201,204; Disp("Payon Dungeon",1,5); Pick("pay_dun",1); D32: Restrict("RE",7,8); setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8; Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode"); Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2"); D33: setarray @c[2],140,11,32,21,8,149,204,218,150,9; Disp("Rachel Sanctuary",1,5); Pick("ra_san"); D34: Restrict("RE"); setarray @c[2],364,44,101,141; Disp("Scaraba Hole",1,2); Pick("dic_dun"); D35: setarray @c[2],288,9,149,81,210,54,10,222,100,99; Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5"); D36: setarray @c[2],69,24,102,27; Disp("Sunken Ship",1,2); Pick("treasure"); D37: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52; Disp("Thanatos Tower",1,12); Pick("tha_t"); D38: setarray @c[2],21,228,75,205,34,272; Disp("Thor Volcano",1,3); Pick("thor_v"); D39: setarray @c[2],205,15,129,133; Disp("Toy Factory",1,2); Pick("xmas_dun"); D40: setarray @c[2],154,49,148,261,132,189,100,192; Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun"); D41: Restrict("Pre-RE",1,2); setarray @c[2],42,31,48,30,204,78; Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain"); Pick("","um_dun01","um_dun02","yggdrasil01"); D42: Restrict("RE"); setarray @c[2],57,13,64,88,45,14,26,23; Disp("Bifrost Tower",1,4); Pick("ecl_tdun"); // -------------------------------------------------- Castles: // -------------------------------------------------- menu "[FE] Aldebaran Castles",C1, "[FE] Geffen Castles",C2, "[FE] Payon Castles",C3, "[FE] Prontera Castles",C4, "[SE] Arunafeltz Castles",C5, "[SE] Schwarzwald Castles",C6, "[TE] Aldebaran Castles",C7, "[TE] Prontera Castles",C8; C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90; Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg"); Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld"); C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87; Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz"); Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13"); C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266; Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill"); Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld"); C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240; Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul"); Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld"); C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107; Disp("Mardol:Cyr:Horn:Gefn:Banadis"); Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld"); C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315; Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir"); Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld"); C7: Restrict("RE"); setarray @c[2],48,83,95,249,142,85,239,242,264,90; Disp("Kafragarten 1:Kafragarten 2:Kafragarten 3:Kafragarten 4:Kafragarten 5"); Pick("","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld"); C8: Restrict("RE"); setarray @c[2],134,65,240,128,153,137,111,240,208,240; Disp("Gloria 1:Gloria 2:Gloria 3:Gloria 4:Gloria 5"); Pick("","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld"); // -------------------------------------------------- Guild_Dungeons: // -------------------------------------------------- menu "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4, "Arunafeltz",G5, "Schwarzwald",G6, "Kafragarten",G7, "Gloria",G8; G1: Restrict("RE",2,3); setarray @c[2],119,93,119,93,120,130; Disp("Baldur F1:Baldur F2:Hall of Abyss"); Pick("","gld_dun01","gld_dun01_2","gld2_pay"); G2: Restrict("RE",2,3); setarray @c[2],39,161,39,161,147,155; Disp("Luina F1:Luina F2:Hall of Abyss"); Pick("","gld_dun02","gld_dun02_2","gld2_ald"); G3: Restrict("RE",2,3); setarray @c[2],50,44,50,44,140,132; Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss"); Pick("","gld_dun03","gld_dun03_2","gld2_prt"); G4: Restrict("RE",2,3); setarray @c[2],116,45,116,45,152,118; Disp("Britoniah F1:Britoniah F2:Hall of Abyss"); Pick("","gld_dun04","gld_dun04_2","gld2_gef"); G5: Go("arug_dun01",199,195); G6: Go("schg_dun01",200,124); G7: Restrict("RE"); Go("teg_dun01",42,36); G8: Restrict("RE"); Go("teg_dun02",26,160); // -------------------------------------------------- Instances: // -------------------------------------------------- menu "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3, "Devil Tower",I4, "Eclage Interior",I5, "Endless Tower",I6, "Faceworms Nest",I7, "Geffen Magic Tournament",I8, "Ghost Palace",I9, "Hazy Forest",I10, "Horror Toy Factory",I11, "Malangdo Culvert",I12, "Nidhoggur's Nest",I13, "Octopus Cave",I14, "Old Glast Heim",I15, "Orc's Memory",I16, "Sarah and Fenrir",I17, "Sara Memory",I18, "Sealed Shrine",I19, "Wolfchev's Laboratory",I20; I1: Restrict("RE"); Go("ma_scene01",172,175); I2: Restrict("RE"); Go("ma_dun01",151,8); I3: Restrict("RE"); Go("ma_fild02",316,317); I4: Restrict("RE"); Go("dali02",137,115); I5: Restrict("RE"); Go("ecl_hub01",129,12); I6: Go("e_tower",72,112); I7: Restrict("RE"); Go("dali",85,64); I8: Restrict("RE"); Go("dali",94,141); I9: Restrict("RE"); Go("dali02",46,128); I10: Restrict("RE"); Go("bif_fild01",161,334); I11: Restrict("RE"); Go("xmas",234,298); I12: Restrict("RE"); Go("mal_in01",164,21); I13: Go("nyd_dun02",95,193); I14: Restrict("RE"); Go("mal_dun01",152,230); I15: Restrict("RE"); Go("glast_01",204,268); I16: Go("gef_fild10",240,198); I17: Restrict("RE"); Go("dali02",92,141); I18: Restrict("RE"); Go("dali",133,108); I19: Go("monk_test",306,143); I20: Restrict("RE"); Go("lhz_dun04",148,269); // -------------------------------------------------- Special: // -------------------------------------------------- menu "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Dimensional Rift",S4, "Eden Group Headquarters",S5, "Kunlun Arena",S6, "Izlude Arena",S7, "Monster Race Arena",S8, "Para Market",S9, "Turbo Track",S10; S1: Go("auction_01",22,68); S2: Go("bat_room",154,150); S3: Go("cmd_in02",179,129); S4: Restrict("RE"); Go("dali",113,82); S5: Restrict("RE"); Go("moc_para01",31,14); S6: Go("gon_test",48,10); S7: Go("arena_room",100,88); S8: Go("p_track01",62,41); S9: Restrict("RE"); Go("paramk",97,17); S10: Go("turbo_room",99,114); OnInit: .Satan_Morocc = true; // false will enable moc_fild 4,5,6,8,9,10,14,15 while disable moc_fild 20,21,22 Default is true. .OnlyFirstFld = false; // true will teleport to the first level of the Fields Default is false. .OnlyFirstDun = false; // true will teleport to the first level of the Dungeons Default is false. } // -------------------------------------------------- // Duplicates: // -------------------------------------------------- neko_isle,77,122,4 duplicate(Warper) Warper#mora 811 //alb2trea,57,70,6 duplicate(Warper) Warper#tre 811 //alberta,28,240,4 duplicate(Warper) Warper#alb 811 //aldebaran,145,118,4 duplicate(Warper) Warper#alde 811 //amatsu,203,87,4 duplicate(Warper) Warper#ama 811 //ayothaya,209,169,6 duplicate(Warper) Warper#ayo 811 //comodo,194,158,4 duplicate(Warper) Warper#com 811 //einbech,59,38,6 duplicate(Warper) Warper#einbe 811 //einbroch,69,202,4 duplicate(Warper) Warper#einbr 811 //gef_fild10,71,339,4 duplicate(Warper) Warper#orc 811 //geffen,124,72,4 duplicate(Warper) Warper#gef 811 //glast_01,372,308,4 duplicate(Warper) Warper#glh 811 //gonryun,162,122,4 duplicate(Warper) Warper#gon 811 //hugel,101,151,4 duplicate(Warper) Warper#hug 811 //izlu2dun,110,92,4 duplicate(Warper) Warper#izd 811 //izlude,134,150,4 duplicate(Warper) Warper#izl 811 //Pre-RE: (132,120) //jawaii,253,138,4 duplicate(Warper) Warper#jaw 811 //lighthalzen,162,102,4 duplicate(Warper) Warper#lhz 811 //louyang,208,103,6 duplicate(Warper) Warper#lou 811 //manuk,274,146,6 duplicate(Warper) Warper#man 811 //mid_camp,216,288,4 duplicate(Warper) Warper#mid 811 //mjolnir_02,85,364,4 duplicate(Warper) Warper#mjo 811 //moc_ruins,64,164,4 duplicate(Warper) Warper#moc 811 //morocc,159,97,4 duplicate(Warper) Warper#mor 811 //moscovia,229,191,4 duplicate(Warper) Warper#mos 811 //nameless_n,259,213,4 duplicate(Warper) Warper#nam 811 //niflheim,205,179,4 duplicate(Warper) Warper#nif 811 //pay_arche,42,134,4 duplicate(Warper) Warper#arc 811 //payon,182,108,4 duplicate(Warper) Warper#pay 811 //prontera,159,192,4 duplicate(Warper) Warper#prt 811 //prt_fild05,279,223,6 duplicate(Warper) Warper#cul 811 //rachel,135,116,4 duplicate(Warper) Warper#rac 811 //splendide,205,153,4 duplicate(Warper) Warper#spl 811 //thor_camp,249,76,4 duplicate(Warper) Warper#thor 811 //umbala,106,150,3 duplicate(Warper) Warper#umb 811 //veins,214,123,4 duplicate(Warper) Warper#ve 811 //xmas,150,136,6 duplicate(Warper) Warper#xmas 811 //yuno,162,47,4 duplicate(Warper) Warper#yuno 811 // -------------------------------------------------- // Duplicates (Renewal): // -------------------------------------------------- //brasilis,201,222,4 duplicate(Warper) Warper#bra 811 //dewata,204,186,6 duplicate(Warper) Warper#dew 811 //dicastes01,194,194,6 duplicate(Warper) Warper#dic 811 //ecl_in01,51,60,4 duplicate(Warper) Warper#ecl 811 //lasagna,196,187,4 duplicate(Warper) Warper#las 811 //malangdo,134,117,6 duplicate(Warper) Warper#mal 811 //malaya,231,204,4 duplicate(Warper) Warper#ma 811  
  4. cook1e's post in How to add/change the size effect on pet was marked as the answer   
    Go in your RO Folder/System and find monster_size_effect_sak_new(you probably have it with another name) here you can change monsters size
  5. cook1e's post in Can't connect with 20180621 client was marked as the answer   
    If this work let me know.
     
    Go to src/config/packets.hpp and comment these lines with //.
     
    Original.
     
    #define PACKET_OBFUSCATION // Define these inside src/custom/defines_pre.hpp or src/custom/defines_post.hpp //#define PACKET_OBFUSCATION_KEY1 <key1> //#define PACKET_OBFUSCATION_KEY2 <key2> //#define PACKET_OBFUSCATION_KEY3 <key3> /// Comment this to disable warnings for missing client side encryption #define PACKET_OBFUSCATION_WARN  
    Commented.
     
    //#define PACKET_OBFUSCATION // Define these inside src/custom/defines_pre.hpp or src/custom/defines_post.hpp //#define PACKET_OBFUSCATION_KEY1 <key1> //#define PACKET_OBFUSCATION_KEY2 <key2> //#define PACKET_OBFUSCATION_KEY3 <key3> /// Comment this to disable warnings for missing client side encryption //#define PACKET_OBFUSCATION_WARN
    Apply this patch with Nemo to your client. Disable Packet Encryption

    Don't forget to recompile.



     
     
  6. cook1e's post in how to add custom monster into custom map was marked as the answer   
    Let me know how it went.

    /npc/custom/custom_mob.txt // create custom_mob.txt as a clean .txt file
    // format "map",x,y%TAB%monster%TAB%Monster Name%TAB%,MonsterID,amount custom_map,0,0 monster Poring 1002,30
    and 

    /npc/scripts_custom.conf
    npc: npc/custom/custom_mob.txt add this line
  7. cook1e's post in Restricting server to a Ragnarok Episode was marked as the answer   
    rAthena doesn't have an option to choose episode.
    You have to change mobs/db/npc, etc... on your own

    The only thing that can help you is looking for the changelogs in the official servers and wiki and make those changes manually.
  8. cook1e's post in HEP WANTED, AGAIN XD was marked as the answer   
    You have a shop NPC that is using Item ID 80 and this ID don't exist.
  9. cook1e's post in R > Custom Healer Npc was marked as the answer   
    prontera,155,173,5 script Healer 123,{ [email protected] = 1000; // Zeny Cost mes "[Healer]"; mes "Hello " + strcharinfo(0) + "."; mes "What you want?"; next; switch(select("Free Healer:Paid Healer")) { case 1: mes "[Healer]"; mes "You only will get Heal."; switch(select("Yes, please.:No, thanks.")) { case 1: specialeffect2 EF_HEAL2; percentheal 100,100; close; case 2: mes "As you wish."; close; } case 2: mes "[Healer]"; mes "Paid Healer will give you Heal + Buffs."; switch(select("Yes, please.:No, thanks.")) { case 1: if (Zeny < [email protected]) end; specialeffect2 EF_HEAL2; percentheal 100,100; specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; Zeny -= [email protected]; close; case 2: mes "As you wish."; close; } } }  
  10. cook1e's post in H - Allow Stalker to Copy Sacrifice was marked as the answer   
    - Id: 368 Name: PA_SACRIFICE Description: Martyr's Reckoning MaxLevel: 5 Type: Weapon TargetType: Self DamageFlags: NoDamage: true IgnoreAtkCard: true IgnoreDefense: true IgnoreFlee: true Flags: IgnoreAutoGuard: true IgnoreCicada: true Hit: Single HitCount: 1 CastCancel: true CopyFlags: Skill: Plagiarism: true Reproduce: true Requires: SpCost: 100 this?
  11. cook1e's post in path_blownpos error was marked as the answer   
    Cap limit seems to be 25
    https://github.com/rathena/rathena/blob/master/src/map/path.cpp#L87

    Increase it.
  12. cook1e's post in Command to warp to vip room ? was marked as the answer   
    Can you explain?
    - script govip_atcmd FAKE_NPC,{ OnAtcommand: switch( select("Warp to VIP Room?:No, Thanks") ) { case 1: if (vip_status(1)) { warp "prontera",154,172; // change map and coords to your VIP Room. }else { mes "Only vips can warp to VIP Room."; } break; case 2: break; } OnInit: bindatcmd "govip",strnpcinfo(3)+"::OnAtcommand"; end; }
  13. cook1e's post in Cloaknpc was marked as the answer   
    https://github.com/crazy-arashi/Rathena-Script-Collection/blob/master/Function.c#L82
  14. cook1e's post in NPC Quest Time Cooldown was marked as the answer   
    prontera,151,181,4 script Angela 91,10,10,{ cutin "katsua01",2; if (#delay > gettimetick(2)) { mes "Aún tienes delay restante. " + Time2Str(#delay) + "."; close; } mes "[Angela]"; mes "Buscando huevos de chocolates?"; mes "Los huevos que decoro son tan hermosos y deliciosos!"; mes "Al ^0022AAConejo de Pascua^000000 le encantan mis huevos"; mes "Puedo crear ^ff000010 Dano Festival Egg^000000"; menu "Cuentame mas!",-; next; mes "Para la creacion de estos huevos magicos necesitare de varios ingredientes"; mes "^33FF66*Revisa su bolsillo buscando la lista*^000000"; mes "Aqui esta!"; menu "Deja verla!",-; next; mes "^33FF66*Lees la lista con detenimiento..^000000"; mes "^FFFF00===========================^000000"; mes "^0000FF- 20 Carrots"; mes "- 20 Feathers"; mes "- 10 Jellopy"; mes "- 1 Surface Paint^000000"; mes "^FFFF00===========================^000000"; menu "Aqui tengo los ingredientes",-; if(countitem(515) < 20 || countitem(949) < 20 || countitem(909) < 10 || countitem(6123) < 1) goto Lne; next; mes "Oh! Muchas gracias!"; mes "Aqui tienes los ^ff000010 Dano Festival Egg^000000"; mes "No olvides visitar al ^0022AAConejo de Pascua^000000"; mes "Le encantan estos huevos!"; mes "El siempre se encuentra en ^33FF66Prontera,137,94^000000"; delitem 515,20; delitem 949,20; delitem 909,10; delitem 6123,1; getitem 12025,10; #delay = gettimetick(2) + 1800; // 1800 segundos = 30 minutos specialeffect2 78; close2; cutin "",255; end; Lne: mes "Me intentas engañar!?"; close2; cutin "",255; end; OnTouch: showevent 4,1; end; }  
  15. cook1e's post in [SOLVED] [Debug]: Source (NPC): FAKE_NPC was marked as the answer   
    Try this.
    Script.
    function script Boxes { setarray @i1[0],501; // Common setarray @i2[0],502; // Rare setarray @i3[0],503; // Super Rare set @i1rand,rand( getarraysize(@i1) ); set @i2rand,rand( getarraysize(@i2) ); set @i3rand,rand( getarraysize(@i3) ); .chance = rand(100); // Super Rare if (.chance == 1){ getitem @i3[@i3rand],1; announce "["+strcharinfo(0)+"] got ["+getitemname(@i3[@i3rand])+"] 'Super Rare'.",0; } // Rare else if (.chance <= 10 && .chance >= 5){ getitem @i2[@i2rand],1; announce "["+strcharinfo(0)+"] obtained ["+getitemname(@i2[@i2rand])+"] 'Rare'.",0; } // Common else { getitem @i1[@i1rand],1; announce "["+strcharinfo(0)+"] obtained ["+getitemname(@i2[@i2rand])+"] 'Common'.",0; end; } }  
    item_db (example).
    501,Red_Potion,Red Potion,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "Boxes"; },{},{}  
  16. cook1e's post in [SOLVED] Scroll Announcer was marked as the answer   
    Try this.
     
    Script.
    function script CustomBox { [email protected] = F_Rand( 501,502,503,504 ); announce "["+strcharinfo(0)+"] obtained ["+getitemname( [email protected] )+"] from Custom Box.",0; getitem [email protected], 1; return; }  
    item_db (example)
    501,Red_Potion,Red Potion,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "CustomBox"; },{},{}  
  17. cook1e's post in [SOLVED] Announce +7 above Refine was marked as the answer   
    Go to npc/merchants/refine.txt
    search for
    successrefitem [email protected]; below add
    if (getequiprefinerycnt([email protected]) >= 7) announce strcharinfo(0)+" has refined "+getequipname([email protected])+" to +"+getequiprefinerycnt([email protected])+"!",0; it would be like this
    successrefitem [email protected]; if (getequiprefinerycnt([email protected]) >= 7) announce strcharinfo(0)+" has refined "+getequipname([email protected])+" to +"+getequiprefinerycnt([email protected])+"!",0;  
  18. cook1e's post in change @go respawn point of the cities was marked as the answer   
    Go to src/map/atcommand.cpp
    search for ACMD_FUNC(go)
    And here are the coordinates of @go.
    Like this.
    /*========================================== * @go [city_number or city_name] - Updated by Harbin *------------------------------------------*/ ACMD_FUNC(go) { int i; int town; char map_name[MAP_NAME_LENGTH]; const struct { char map[MAP_NAME_LENGTH]; int x, y; } data[] = { { MAP_PRONTERA, 156, 191 }, // 0=Prontera { MAP_MORROC, 156, 93 }, // 1=Morroc { MAP_GEFFEN, 119, 59 }, // 2=Geffen { MAP_PAYON, 162, 233 }, // 3=Payon { MAP_ALBERTA, 192, 147 }, // 4=Alberta #ifdef RENEWAL { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal) #else { MAP_IZLUDE, 128, 114 }, // 5=Izlude #endif { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran { MAP_LUTIE, 147, 134 }, // 7=Lutie { MAP_COMODO, 209, 143 }, // 8=Comodo { MAP_YUNO, 157, 51 }, // 9=Yuno { MAP_AMATSU, 198, 84 }, // 10=Amatsu { MAP_GONRYUN, 160, 120 }, // 11=Gonryun { MAP_UMBALA, 89, 157 }, // 12=Umbala { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim { MAP_LOUYANG, 217, 40 }, // 14=Louyang #ifdef RENEWAL { MAP_NOVICE, 18, 26 }, // 15=Training Grounds (Renewal) #else { MAP_NOVICE, 53, 111 }, // 15=Training Grounds #endif { MAP_JAIL, 23, 61 }, // 16=Prison { MAP_JAWAII, 249, 127 }, // 17=Jawaii { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya { MAP_EINBROCH, 64, 200 }, // 19=Einbroch { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen { MAP_EINBECH, 70, 95 }, // 21=Einbech { MAP_HUGEL, 96, 145 }, // 22=Hugel { MAP_RACHEL, 130, 110 }, // 23=Rachel { MAP_VEINS, 216, 123 }, // 24=Veins { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp { MAP_MANUK, 282, 138 }, // 27=Manuk { MAP_SPLENDIDE, 201, 147 }, // 28=Splendide { MAP_BRASILIS, 182, 239 }, // 29=Brasilis { MAP_DICASTES, 198, 187 }, // 30=El Dicastes { MAP_MORA, 44, 151 }, // 31=Mora { MAP_DEWATA, 200, 180 }, // 32=Dewata { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island { MAP_MALAYA, 242, 211 }, // 34=Malaya Port { MAP_ECLAGE, 110, 39 }, // 35=Eclage { MAP_LASAGNA, 193, 182 }, // 36=Lasagna }; If you change the coordinates recompile.
  19. cook1e's post in Inconsistency effect bonus on bMaxSP was marked as the answer   
    Try this.
    45009,C_SP_Garment,Inc SP Garment (SP),4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,1,3,{ [email protected] = getrefine(); bonus bMaxSP,([email protected]*25); },{},{}  
  20. cook1e's post in @vip Disabled. how to activate command? was marked as the answer   
    Go to src/config/core.hpp
     
    change
    /// Uncomment to enable VIP system. //#define VIP_ENABLE to
    /// Uncomment to enable VIP system. #define VIP_ENABLE and recompile.
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