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foenne524

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  1. It says that if Glorious Shuriken is greater than +8 , it'll proc Heal after Casting Final Strike. Problem is that Heal Procs at the same time Final Strike is being used, making the Ninja still have 1 HP after Final Strike. I believe what's intended to happen is that heal should come out after casting Final Strike, giving the ninja more than 1 HP. Here is the part of the script of the item Is there any way to add a delay on the script before the Heal comes out after using final strike? so that way the ninja will have more than 1 HP. Here is the scenario. You can see that i got healed for 1188 after using final strike but it still left me with 1 hp. I believe the heal part should be applied right after the final strike is done. not the same time.
  2. Sure thing. Just download the file and edit the given code from this to this
  3. How can i enable @duel on 1 map only. Example : Duel only works in Prontera I saw a script but its the opposite. what i need is @duel command that only works in 1 map.
  4. Thank you for that. is it possible that this query shows most #pvppoints instead of kills and death? i know there isn't much of a difference on both it's just that im using ghost pvp ladder and it uses KDR. i'm planning to add another npc that shows most #pvppoints
  5. I have a pvp system where every kill gives #pvppoint instead of cash points. This would be the basis of my pvp ladder. Are there any scripts there that would show the top 10 players who has the most pvp points? tried to check mvp ladders but to no avail
  6. Nevermind. My logs was set to record all and i disabled record monster item drop. Thanks.
  7. I was trying to check my item drop rates with monsters so i summoned 100 porings and killed them with LOV. - I was not able to move chat or anything for 3-5 seconds and then after that, thats when all the porings died and dropped all their items. - thinking that it maybe it has something to do with items dropping on the floor. i tried using auto loot and killed 100 porings with LOV. still lagged for 3-5 and the same. - then I tried summoning 300 giant whispers with no item drop (Monster ID:: 1599) and it all worked okay. no lag or anything. There are no errors shown on map, char, and log server (local since i am still making a server). Is there something i can do to diagnose what is happening here? seems like if i kill 20-30 any monsters at the same time and they drop items, my server lags.
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