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megaoka

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  1. Please post your questions here: http://rathena.org/board/forum/40-graphics-support/
  2. I use WinMerge for patching. Check it out.
  3. Make sure the path is "data/textures/À¯ÀúÀÎÅÍÆäÀ̽º/" Also, in the game under Graphic setting, make sure "Skin" is set to "<Basic Skin>" You can try using this data folder. It has a lot more than you need, but it should cover all your bases.
  4. I believe 2012+ clients only read .lub files. You will have to rename the extension, and it should work. Keep in mind, some of the files now go in the SYSTEM folder, not the DATA folder. The System files will also be overwritten any time people patch, so make sure you hex edit the pointers. Edit: For example, "itemInfo.lub" goes into System folder. If you rename it to "1temInfo.lub" and point it there in the client with a hex editor, you should get your desired results.
  5. To fix your 'answer' problem, Replace query_sql "INSERT INTO `request` (`account_id`, `char_name`, `time`, `type`, `message`) " + "VALUES ("+getcharid(3)+", '"+strcharinfo(0)+"', '"+gettimestr("%Y-%m-%d %H:%M:%S",21)+"', 'Ingame Question', '"+.@requestinput$+"')"; With query_sql "INSERT INTO `request` (`account_id`, `char_name`, `time`, `type`, `message`,`answer`) " + "VALUES ("+getcharid(3)+", '"+strcharinfo(0)+"', '"+gettimestr("%Y-%m-%d %H:%M:%S",21)+"', 'Ingame Question', '"+.@requestinput$+"', 'Not Yet Answered')"; The problem is when the INSERT query is called, the `answer` field is not being filled in. (It is Null) I suggest in the future revisions, `answer` should be able to be left null.
  6. Make sure mmo.h and packet_db.txt are correct. What client version are you using?
  7. I am experiencing the same issue. I am looking into it.
  8. Hello, my name is Steve. I'm coming from a long history of working with eAthena, but things don't seem to be working too smoothly over there so I thought I'd check out rAthena. Anyone else transfer from eA to rA that could tell me the differences between the two platforms? I will be downloading the SVN shortly. I look forward to coding with you all!
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