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PottScilgrim

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  1. PottScilgrim's post in Automatic Happy Hour was marked as the answer   
    Try this.
    //================================================================// // Happy Hour Script // Created by PottScilgrim //================================================================// - script HappyHourScript -1,{ //================================================================// // Hourly Triggers //================================================================// OnClock0100: OnClock0800: OnClock1300: OnClock2100: setbattleflag "base_exp_rate",1800,true; setbattleflag "job_exp_rate",1800,true; announce "[EVENT]: Happy hour has now begun, exp rates are now 18x!",bc_all,0xc4ff5e; end; OnClock0400: OnClock1100: OnClock1600: OnClock2300: setbattleflag "base_exp_rate",1500,true; setbattleflag "job_exp_rate",1500,true; announce "[EVENT]: Happy hour has ended, exp rates have returned to normal",bc_all,0xc4ff5e; end; }  
  2. PottScilgrim's post in NPC that sells items monthly was marked as the answer   
    Try this
     
    //======================================================== // Monthly rotation shop //======================================================== // Written by PottScilgrim //======================================================== // Main NPC: // - Switches the month and creates an array // - Sets the shop contents as the array // Options: // - Modify ".customPrice" to 1 if you want to use custom prices for items // Edit the .MONTHLYPRICE arrays with your desired prices //======================================================== prontera,154,179,3 script Monthly Shop#1 10180,{ mes .name$; mes "Now opening the monthly shop"; close2; callshop "S_MONTHLYSHOP",1; end; OnClock0001: OnInit: .customPrice = 0; // Modify this to 1 if you want to use custom buy prices for items .name$ = "[^FF0000 Monthly Shop ^000000]"; $monthint = gettime(DT_MONTH); switch($monthint){ case 1: // January setarray .MONTHLYSHOP[0],512,909,984; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 2: // February setarray .MONTHLYSHOP[0],985,1010,1201; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 3: // March setarray .MONTHLYSHOP[0],512,512,512; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 4: // April setarray .MONTHLYSHOP[0],512,512,512; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 5: // May setarray .MONTHLYSHOP[0],512,512,512; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 6: // June setarray .MONTHLYSHOP[0],512,512,512; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 7: // July setarray .MONTHLYSHOP[0],985,512,512; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 8: // August setarray .MONTHLYSHOP[0],512,512,512; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 9: // September setarray .MONTHLYSHOP[0],512,512,512; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 10: // October setarray .MONTHLYSHOP[0],512,512,512; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 11: // November setarray .MONTHLYSHOP[0],512,512,512; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; case 12: // December setarray .MONTHLYSHOP[0],512,512,512; if(.customPrice) { setarray .MONTHLYPRICE[0],10,10,10; } else { setarray .MONTHLYPRICE[0],getiteminfo(.MONTHLYSHOP[0],0),getiteminfo(.MONTHLYSHOP[1],0),getiteminfo(.MONTHLYSHOP[2],0); } break; } npcshopdelitem "S_MONTHLYSHOP",501; npcshopadditem "S_MONTHLYSHOP", .MONTHLYSHOP[0],.MONTHLYPRICE[0], .MONTHLYSHOP[1],.MONTHLYPRICE[1], .MONTHLYSHOP[2],.MONTHLYPRICE[2]; end; } //======================================================== // Shop NPC. Don't touch this. //======================================================== - shop S_MONTHLYSHOP -1,501:-1;  
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