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Aizen_

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  1. Fixed by @Lemongrass on https://github.com/rathena/rathena/pull/7449 Thanks !!
  2. Hello guys, I am trying to make a group item drops with 0~3 enchants, but that doesnt seem to work: Using this code above, all itens drops always with 3 enchants: - Id: 1 Group: Group_1 Slots: - Slot: 1 Options: - Option: VAR_STRAMOUNT MinValue: 1 MaxValue: 5 Chance: 100 - Option: VAR_AGIAMOUNT MinValue: 1 MaxValue: 5 Chance: 100 - Option: VAR_VITAMOUNT MinValue: 1 MaxValue: 5 Chance: 100 - Option: VAR_INTAMOUNT MinValue: 1 MaxValue: 5 Chance: 100 - Option: VAR_DEXAMOUNT MinValue: 1 MaxValue: 5 Chance: 100 - Option: VAR_LUKAMOUNT MinValue: 1 MaxValue: 5 Chance: 100 - Slot: 2 Options: - Option: VAR_MAXHPAMOUNT MinValue: 50 MaxValue: 100 Chance: 100 - Option: VAR_MAXSPAMOUNT MinValue: 10 MaxValue: 50 Chance: 100 - Option: VAR_MAXHPPERCENT MinValue: 1 MaxValue: 5 Chance: 100 - Option: VAR_MAXSPPERCENT MinValue: 1 MaxValue: 5 Chance: 100 - Option: VAR_HPACCELERATION MinValue: 10 MaxValue: 50 Chance: 100 - Option: VAR_SPACCELERATION MinValue: 10 MaxValue: 50 Chance: 100 - Option: VAR_ATKPERCENT MinValue: 5 MaxValue: 10 Chance: 100 - Option: VAR_MAGICATKPERCENT MinValue: 5 MaxValue: 10 Chance: 100 - Option: VAR_PLUSASPD MinValue: 1 MaxValue: 2 Chance: 100 - Option: VAR_PLUSASPDPERCENT MinValue: 5 MaxValue: 10 Chance: 100 - Option: VAR_ATTPOWER MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_HITSUCCESSVALUE MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_ATTMPOWER MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_ITEMDEFPOWER MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_MDEFPOWER MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_AVOIDSUCCESSVALUE MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_PLUSAVOIDSUCCESSVALUE MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_CRITICALSUCCESSVALUE MinValue: 10 MaxValue: 30 Chance: 100 - Slot: 3 Options: - Option: VAR_MAXHPAMOUNT MinValue: 50 MaxValue: 100 Chance: 100 - Option: VAR_MAXSPAMOUNT MinValue: 10 MaxValue: 50 Chance: 100 - Option: VAR_MAXHPPERCENT MinValue: 1 MaxValue: 5 Chance: 100 - Option: VAR_MAXSPPERCENT MinValue: 1 MaxValue: 5 Chance: 100 - Option: VAR_HPACCELERATION MinValue: 10 MaxValue: 50 Chance: 100 - Option: VAR_SPACCELERATION MinValue: 10 MaxValue: 50 Chance: 100 - Option: VAR_ATKPERCENT MinValue: 5 MaxValue: 10 Chance: 100 - Option: VAR_MAGICATKPERCENT MinValue: 5 MaxValue: 10 Chance: 100 - Option: VAR_PLUSASPD MinValue: 1 MaxValue: 2 Chance: 100 - Option: VAR_PLUSASPDPERCENT MinValue: 5 MaxValue: 10 Chance: 100 - Option: VAR_ATTPOWER MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_HITSUCCESSVALUE MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_ATTMPOWER MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_ITEMDEFPOWER MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_MDEFPOWER MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_AVOIDSUCCESSVALUE MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_PLUSAVOIDSUCCESSVALUE MinValue: 10 MaxValue: 30 Chance: 100 - Option: VAR_CRITICALSUCCESSVALUE MinValue: 10 MaxValue: 30 Chance: 100 - Option: ATTR_TOLERACE_NOTHING MinValue: 10 MaxValue: 20 Chance: 100 - Option: ATTR_TOLERACE_WATER MinValue: 10 MaxValue: 20 Chance: 100 - Option: ATTR_TOLERACE_GROUND MinValue: 10 MaxValue: 20 Chance: 100 - Option: ATTR_TOLERACE_FIRE MinValue: 10 MaxValue: 20 Chance: 100 - Option: ATTR_TOLERACE_WIND MinValue: 10 MaxValue: 20 Chance: 100 - Option: ATTR_TOLERACE_POISON MinValue: 10 MaxValue: 20 Chance: 100 - Option: ATTR_TOLERACE_SAINT MinValue: 10 MaxValue: 20 Chance: 100 - Option: ATTR_TOLERACE_DARKNESS MinValue: 10 MaxValue: 20 Chance: 100 - Option: ATTR_TOLERACE_TELEKINESIS MinValue: 10 MaxValue: 20 Chance: 100 - Option: ATTR_TOLERACE_UNDEAD MinValue: 10 MaxValue: 20 Chance: 100 - Option: ATTR_TOLERACE_ALL MinValue: 10 MaxValue: 20 Chance: 100 Using this code above, some itens drop with enchants but sometimes it shows 1 option but when i open the item, it doesnt have any enchants: - Id: 10 Group: AS_WEAPON_4 # Daggers, Books, Huuma MaxRandom: 3 Random: - Option: VAR_STRAMOUNT MinValue: 1 MaxValue: 2 Chance: 1000 - Option: VAR_AGIAMOUNT MinValue: 1 MaxValue: 2 Chance: 1000 - Option: VAR_VITAMOUNT MinValue: 1 MaxValue: 2 Chance: 1000 - Option: VAR_INTAMOUNT MinValue: 1 MaxValue: 2 Chance: 1000 - Option: DAMAGE_PROPERTY_NOTHING_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: DAMAGE_PROPERTY_WATER_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: DAMAGE_PROPERTY_GROUND_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: DAMAGE_PROPERTY_FIRE_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: DAMAGE_PROPERTY_WIND_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: DAMAGE_PROPERTY_POISON_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: DAMAGE_PROPERTY_SAINT_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: DAMAGE_PROPERTY_DARKNESS_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: DAMAGE_PROPERTY_UNDEAD_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: VAR_ATKPERCENT MinValue: 1 MaxValue: 5 Chance: 1000 - Option: WEAPON_ATTR_WATER Chance: 1000 - Option: WEAPON_ATTR_GROUND Chance: 1000 - Option: WEAPON_ATTR_FIRE Chance: 1000 - Option: WEAPON_ATTR_WIND Chance: 1000 - Option: WEAPON_ATTR_DARKNESS Chance: 1000 - Option: WEAPON_ATTR_SAINT Chance: 1000 - Option: VAR_MAGICATKPERCENT MinValue: 6 MaxValue: 10 Chance: 1000 - Option: DAMAGE_SIZE_PERFECT Chance: 1000 - Option: RACE_DAMAGE_NOTHING MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_DAMAGE_UNDEAD MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_DAMAGE_ANIMAL MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_DAMAGE_PLANT MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_DAMAGE_INSECT MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_DAMAGE_FISHS MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_DAMAGE_ANGEL MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_DAMAGE_DRAGON MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_DAMAGE_DEVIL MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_DAMAGE_HUMAN MinValue: 1 MaxValue: 20 Chance: 1000 - Option: CLASS_DAMAGE_NORMAL_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: CLASS_DAMAGE_BOSS_TARGET MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_IGNORE_DEF_PERCENT_NOTHING MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_IGNORE_DEF_PERCENT_UNDEAD MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_IGNORE_DEF_PERCENT_ANIMAL MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_IGNORE_DEF_PERCENT_PLANT MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_IGNORE_DEF_PERCENT_INSECT MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_IGNORE_DEF_PERCENT_FISHS MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_IGNORE_DEF_PERCENT_ANGEL MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_IGNORE_DEF_PERCENT_DRAGON MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_IGNORE_DEF_PERCENT_DEVIL MinValue: 1 MaxValue: 20 Chance: 1000 - Option: RACE_IGNORE_DEF_PERCENT_HUMAN MinValue: 1 MaxValue: 20 Chance: 1000 - Option: CLASS_IGNORE_DEF_PERCENT_NORMAL MinValue: 1 MaxValue: 20 Chance: 1000 - Option: CLASS_IGNORE_DEF_PERCENT_BOSS MinValue: 1 MaxValue: 20 Chance: 1000 - Option: VAR_STRAMOUNT MinValue: 1 MaxValue: 10 Chance: 1000 - Option: VAR_INTAMOUNT MinValue: 1 MaxValue: 10 Chance: 1000 - Option: VAR_ATTMPOWER MinValue: 10 MaxValue: 50 Chance: 1000 - Option: VAR_ATTPOWER MinValue: 10 MaxValue: 50 Chance: 1000 - Option: DEC_SPELL_CAST_TIME MinValue: 1 MaxValue: 15 Chance: 1000 - Option: DEC_SPELL_DELAY_TIME MinValue: 1 MaxValue: 10 Chance: 1000 - Option: VAR_AGIAMOUNT MinValue: 1 MaxValue: 10 Chance: 1000 - Option: VAR_PLUSASPDPERCENT MinValue: 1 MaxValue: 5 Chance: 1000 - Option: VAR_PLUSASPDPERCENT MinValue: 5 MaxValue: 10 Chance: 1000 - Option: VAR_PLUSASPD MinValue: 1 MaxValue: 5 Chance: 1000
  3. Hello guys, When i use Hells Plant on bio, the plant is invisible (after the changes that it casts on self). It does damage but its invisible. I am using 2018-06-21aRagexeRE_fixed+BG_Emblem_2 (hexed) and rathena from july 2020. Thanks in advance
  4. Where did you got the WheelOfFortune_x.bmp sprites ? I keep getting this error sprites from missing WheelOfFortune_x.bmp files at "texture\À¯ÀúÀÎÅÍÆäÀ̽º\cardbmp"
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