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BeWan

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Posts posted by BeWan

  1. 13 hours ago, rayhanalka said:

    Sorry if anyone already suggested it in the first place, but would it be possible to add rodex mapflag. it would be really helpful, if a player got jailed and they're didn't sent any item back to other char.

    same goes for instance, they can receive item from other player outside instance. I remember kRO allow them but it would be enchantment suggestion since it's not official at all.. (not sure if kRO implementing this in the future)

    i did this already. wait for the approval of the file. this is paid version release.

     

  2. Ganbantein and Land Protector Old Behavior


    Sample Video:

    https://drive.google.com/file/d/1vsVErqmxK-JADKQbMwbTgM_8Vv49LgIa/view?usp=sharing

    Report all error/bugs in the forum post not in the PM for faster fix, Thanks!

    By downloading this file, you agree with my Terms of Service:

    • You are not allowed remove my signature from any of the included files.
    • You are not allowed claim my work as yours.
    • I can give you support, but please, do not message me.


    • Submitter
    • Submitted
      03/25/2021
    • Category
    • Video
      https://drive.google.com/file/d/1vsVErqmxK-JADKQbMwbTgM_8Vv49LgIa/view?usp=sharing
    • Content Author
      BeWan

     

  3. Meteor Storm + Land Protector


    In response to this post : 

     

    Report all error/bugs in the forum post not in the PM for faster fix, Thanks!

    By downloading this file, you agree with my Terms of Service:

    • You are not allowed remove my signature from any of the included files.
    • You are not allowed claim my work as yours.
    • I can give you support, but please, do not message me.

     


     

  4. set .Fee,500000;
    
    if(Zeny < .Fee){ npctalk "message"; end; }
    if(class == Job_Knight) { set Zeny, Zeny - .Fee; changebase 4060; close; end; }
    if(class == Job_Assassin) { set Zeny, Zeny - .Fee; changebase 4065; close; end; }
    if(class == Job_Crusader) { set Zeny, Zeny - .Fee; changebase 4073; close; end; }

     

  5. Rental NPC Support 3rd/4th job Suit Mado Gear and Dragon


    *Don't forget to add required skill on your suit item

    skill "RK_DRAGONTRAINING",5;

    skill "NC_MADOLICENCE",5;

    Report all error/bugs in the forum post not in the PM for faster fix, Thanks!

    By downloading this file, you agree with my Terms of Service:

    • You are not allowed remove my signature from any of the included files.
    • You are not allowed claim my work as yours.
    • I can give you support, but please, do not message me.

    If you like it, give me a 💟


    • Submitter
    • Submitted
      12/27/2020
    • Category
    • Video
    • Content Author
      BeWan

     

    • Love 2
  6. 3 hours ago, PoringSpr said:

    When I try to enter the server with a hexed 20140305, its disconnects from the server and appears on the map server: "[Warning]: clif_parse: Received unsupported packet (packet 0x49f0, 13 bytes received), disconnecting session #3. [Info]: Closed connection from '127.0.0.1'." 

    What can I do to be able to connect to the server? Can someone give me any hint of which hexed to use and date folder.

    make sure your packet obfuscation in your file and client same enabled or disabled and check your clientinfo.xml - <version></version>

    • Love 1
  7. here..

    prontera,164,232,1	script	Estilista#custom_stylist	2_M_DYEINGER,{
    OnProgressbarEnd:
    	if (vip_status(1)){
    	setarray [email protected][1],450,50,80;
    	}else
    	setarray [email protected][1],150,20,30;
    	setarray [email protected][1],LOOK_CLOTHES_COLOR,LOOK_HAIR,LOOK_HAIR_COLOR;
    	
    	if (@autoscroll) {
    		set @autoscroll, 0;
    	} else {
    		set @s, select(" - Cor da roupa (^0055FF"+getlook(LOOK_CLOTHES_COLOR)+"^000000): - Penteado (^0055FF"+getlook(LOOK_HAIR)+"^000000): - Cor do penteado (^0055FF"+getlook(LOOK_HAIR_COLOR)+"^000000)");
    		set @Revert, getlook([email protected][@s]);
    	}
    	set [email protected], getlook([email protected][@s]);
    	
    	while(1) {
    		set [email protected]$, ([email protected] ? (": - Anterior (^0055FF"+(([email protected]>1)[email protected]:[email protected][@s])+"^000000): - Próxima (^0055FF"+(([email protected]<[email protected][@s])[email protected]+1:1)+"^000000)") 
    		           : (" - Próxima (^0055FF"+(([email protected]<[email protected][@s])[email protected]+1:1)+"^000000): - Anterior (^0055FF"+(([email protected]>1)[email protected]:[email protected][@s])+"^000000):")) 
    		           + ": - Próxima ^008000(auto rolagem)^000000: - Anterior ^008000(auto rolagem)^000000:"
    		           + " - Pule para...: - Reverter para o original (^0055FF"[email protected]+"^000000)";
    		switch(select([email protected]$)) {
    			case 1:
    			case 3:
    				set [email protected],0;
    				set [email protected], (([email protected]<[email protected][@s])[email protected]+1:1);
    				break;
    			case 2:
    				set [email protected],1;
    				set [email protected], (([email protected]>1)[email protected]:[email protected][@s]);
    				break;
    				
    			case 4:
    				mes "[^008000Estilista^000000]";
    				mes "Clique em Fechar para iniciar a rolagem automática...";
    				mes " ";
    				mes "Clique em qualquer lugar da tela para parar a rolagem automática.";
    				close2;
    				set @autoscroll, 1;
    				addtimer 1,strnpcinfo(3)+"::OnProgressbarEnd";
    				while (1) {
    					set [email protected], (([email protected]<[email protected][@s])[email protected]+1:1);
    					setlook [email protected][@s], [email protected];
    					message strcharinfo(0),"This is style #"[email protected]+".";
    					progressbar "FFFF00",1;
    				}
    				end;
    			case 5:
    				mes "[^008000Estilista^000000]";
    				mes "Clique em Fechar para iniciar a rolagem automática...";
    				mes " ";
    				mes "Clique em qualquer lugar da tela para parar a rolagem automática.";
    				close2;
    				set @autoscroll, 1;
    				addtimer 1,strnpcinfo(3)+"::OnProgressbarEnd";
    				while (1) {
    					set [email protected], (([email protected]>1)[email protected]:[email protected][@s]);
    					setlook [email protected][@s], [email protected];
    					message strcharinfo(0),"This is style #"[email protected]+".";
    					progressbar "FFFF00",1;
    				}
    				end;
    			
    			case 6: message strcharinfo(0),"Choose a style between 1 - "[email protected][@s]+".";
    				input [email protected],0,[email protected][@s];
    				if ([email protected]) set [email protected], rand(1,[email protected][@s]);
    				break;
    			case 7: set [email protected], @Revert; setlook [email protected][@s], @Revert; break;
    		}
    		setlook [email protected][@s], [email protected];
    		message strcharinfo(0),"This is style #"[email protected]+".";
    	}
    }

     

    • Love 1
    • Like 1
  8. use this.

    24000,T1_Shadow_Armor,Shadow Armor (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bStr,1; },{},{}
    24001,T1_Shadow_Weapon,Shadow Gauntlets (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDex,1; },{},{}
    24002,T1_Shadow_Shield,Shadow Shield (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bLuk,1; },{},{}
    24003,T1_Shadow_Shoes,Shadow Shoes (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAgi,1; },{},{}
    24004,T1_Shadow_R_Accessory,Shadow Ring (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bVit,1; },{},{}
    24005,T1_Shadow_L_Accessory,Shadow Pendant (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bInt,1; },{},{}
    24006,T2_Shadow_Armor,Shadow Armor (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,30,1,,{ bonus bStr,2; },{},{}
    24007,T2_Shadow_Weapon,Shadow Gauntlets (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,30,1,,{ bonus bDex,2; },{},{}
    24008,T2_Shadow_Shield,Shadow Shield (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,60,1,,{ bonus bLuk,2; },{},{}
    24009,T2_Shadow_Shoes,Shadow Shoes (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,90,1,,{ bonus bAgi,2; },{},{}
    24010,T2_Shadow_R_Accessory,Shadow Ring (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,120,1,,{ bonus bVit,2; },{},{}
    24011,T2_Shadow_L_Accessory,Shadow Pendant (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,150,1,,{ bonus bInt,2; },{},{}

     

    • Upvote 1
    • Love 1
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