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Everything posted by Gladius
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20344,C_Happy_Balloon_J,Costume: Happy Balloon,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1289,{ bonus2 bDropAddRace,RC_All,10; bonus2 bExpAddRace,RC_All,5; },{},{}
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Acredito que o .yml tenha alguma ligação com os novos sistemas que usam interface, tipo refinamento ui. Não vou te dar certeza, porque eu também tenho essa dúvida, mas até agora eu percebi que faz sentido... Você não vai consegui usar usar esse software para alguns sistemas pois ele é muito desatualizado. Recomendo que você faça as alterações na mão mesmo.
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freebies always giving when logging in
Gladius replied to IsabelaFernandez's question in Scripting Support
test this script item_free.txt The system will deliver to all newly created accounts. It is possible to make a better script using gepard to set by unique_id. -
download: data_sprite_rb.rar
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Custom ("Offline") Vending (Not extended vending)
Gladius replied to Danilov3s's question in Source Support
I think it should be possible to make a "gambiarra" with the auction system. It's just a theory, I have no idea how to create. -
It is necessary to install athena-web-service to work. But I think you need authorization from the secretdataz to use it. I don't know any more details about that. The people who managed to make it work don't want to teach us. I'm also interested. Hopefully the elite of rAthena teaches us lol
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I had already asked for help on this. I managed another solution to this problem by scripting. Unfortunately I always take warn when I speak of a paid service here. I will make it available at "rAthena Store" lol If you have any questions send me a message on discord.
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I have it here, but it's in my language (Brazil). Translate if you are from another country. Script: Sex_Exchange_PTB.txt
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How to modify skill Magnus can damage all race/all monster
Gladius replied to konkanang's question in Source Requests
Watch this tutorial https://youtu.be/COtGtH7sPy4?t=67 -
Safety Wall + Reflect Shield Potential Bug-Abuse
Gladius replied to KazumaSatou's question in Source Support
I believe you will have problems with other skills, example: Auto guard and parry on Orc Lord will still reflect.. Thanks for alerting @Haruka Mayumi I believe that the development team will soon find a better and definitive solution. -
I heard about something on Haziel's support discord. is a correction provided by Hadrias I think this file will help you with the desired fix: SPREditInfo.zip
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Safety Wall + Reflect Shield Potential Bug-Abuse
Gladius replied to KazumaSatou's question in Source Support
I found the solution change in battle.cpp sc = status_get_sc(bl); ssc = status_get_sc(src); if (sc && sc->data[SC_WHITEIMPRISON]) return 0; // White Imprison does not reflect any damage to: sc = status_get_sc(bl); ssc = status_get_sc(src); if (sc && sc->data[SC_SAFETYWALL]) return 0; if (sc && sc->data[SC_WHITEIMPRISON]) return 0; // White Imprison does not reflect any damage Test and tell me if it worked. It worked for me. -
How to modify skill Magnus can damage all race/all monster
Gladius replied to konkanang's question in Source Requests
No. Restarting the server is one thing, recompiling is another. If your server is already hosted, run this command on ssh. ./configure && make clean server If you are offline, you will need to use Visual Studio. -
How to modify skill Magnus can damage all race/all monster
Gladius replied to konkanang's question in Source Requests
You need to recompile the server. -
How to modify skill Magnus can damage all race/all monster
Gladius replied to konkanang's question in Source Requests
Decrease the number of 13 hits (RE) to 10. If you use pre-re there is no need to change. Only if you want to modify something. Exemple: // 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison, // 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element // -2 - use endowed element, -3 - use random element.) I kept it sacred ... But you might want to use another setting. -
How to modify skill Magnus can damage all race/all monster
Gladius replied to konkanang's question in Source Requests
Change in skill.cpp case UNT_MAGNUS: //#ifndef RENEWAL //if (!battle_check_undead(tstatus->race,tstatus->def_ele) && tstatus->race!=RC_DEMON) // break; //#endif skill_attack(BF_MAGIC,ss,&unit->bl,bl,sg->skill_id,sg->skill_lv,tick,0); break; Change in skill_db.txt 79,9,8,2,6,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0,0x0, PR_MAGNUS,Magnus Exorcismus I believe it is enough to solve your problem. -
Item move restrictions problem
Gladius replied to natefurytv's topic in Tulong para sa Script at Database
If your server is configured as pre-re, and there is no file in the folder, so he is reading in /import -
modify npc points by specific item
Gladius replied to IsabelaFernandez's question in Scripting Support
It is true! I forgot to change the item ID lol -
Item move restrictions problem
Gladius replied to natefurytv's topic in Tulong para sa Script at Database
This is rAthena. Support our emulator settings. If the user wanted support from hercules, he asked for it. @topic Access: /root/emulador/db/(re or pre-re)/item_trade.txt Search: 14533 You will find: 14533,475,100 // Battle_Manual100 // Legend for 'TradeMask' field (bitmask): // 1 - item can't be dropped // 2 - item can't be traded (nor vended) // 4 - wedded partner can override restriction 2 // 8 - item can't be sold to npcs // 16 - item can't be placed in the cart // 32 - item can't be placed in the storage // 64 - item can't be placed in the guild storage // 128 - item can't be attached to mail // 256 - item can't be auctioned Change: 475 - 8 = 467 result: 14533,467,100 // Battle_Manual100 That way your item can be stored in storage. If you want to release more functions, just subtract the value of each one. -
modify npc points by specific item
Gladius replied to IsabelaFernandez's question in Scripting Support
Comment: // if(.Options&16) #PvpPoints++; Change: - itemshop PvP_Cash_Shop -1,40086,501:1,502:2 I think it is enough. -
I already had this problem ... I didn't notice any problems with the emulator. From what I realized it was in relation to hosting. If you have a very large database (including import) and poor hosting the map-server tends to fail (crash). Especially with the online server. Try to put more memory and ssd in the VPS of your hosting. I believe that the problem will be avoided.
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I have this same problem. After changing the form and source of rAthena I couldn't configure this anymore I tried several formulas, but none worked. Does anyone have a solution?
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I answered you in private.
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Itens no emulador porém inexistentes in-game
Gladius replied to shakasinx's topic in Suporte a Configurações
Cara, o emulador não lê o item_db do sql. Os arquivos do sql servem apenas para instalação do fluxcp, especificamente para leitura do storage, inventário dos personagens e database. Se o seu servidor for pre-re ele ignora a pasta do RE. Então se houver algum item que você precisa lá, você deve colocar no item_db do pre-re, ou colocar na pasta import.