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Posts posted by FePa
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Hello, I would like help to configure a server like this:
I made these settings:
VM#1
login_athena.conf
Spoilerbind_ip: 10.1.1.1
login_port: 6900inter_athena.conf
Spoilerlogin_server_ip: 10.1.1.3
subnet_athena.conf
Spoilersubnet: 255.0.0.0:10.1.1.2:10.1.1.2
VM #2
char_athena.conf
Spoilerlogin_ip: 10.1.1.1
bind_ip: 10.1.1.2
login_port: 6900
char_ip: 10.1.1.2
char_port: 5800map_athena.conf
Spoilerchar_ip: 10.1.1.2
bind_ip: 10.1.1.2
char_port: 5800
map_ip: 10.1.1.2
map_port: 9600inter_athena.conf
Spoilerlogin_server_ip: 10.1.1.3
subnet_athena.conf
Spoilersubnet: 255.0.0.0:10.1.1.2:10.1.1.2
VM #3
Installed and configured mariamdb
The servers called and communicated perfectly.
when we try to log in by hexed, we can log in with the login and password of the player, but it stops when trying to log in by char server
I disabled all firewall rules for all VMs
Can someone help me?
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On 5/21/2020 at 1:36 AM, Haruka Mayumi said:
Version 2.6.4.13b is stable but can't update itself through its own patches.
which version do I to update it itself patcher?
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I think it was max_storage. I changed it to 700 and the problem started. I'm testing to see if it solves
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only for other maps, when for the same map it still doesn't work
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when I login to the server sometimes it shows the itens of cash shop and sometimes it doesn't.
when I use @go or @warp to other map after I login and dont show itens, the itens return and show in cash shop
when login and not show.after I use @go or @warp the itens show
Can anyone tell me what it can be?
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3 hours ago, utofaery said:
Ok, ele mudou alguma coisa na fonte, já que normalmente isso não aconteceria ou ocorreria.
no chance in source
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Maybe he could not explain the problem. This is what I recorded this video.
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I have the same problem
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when player A is casting a skill and player B causes physical damage to player A, the skill being cast is not canceled, but if player B conjures up some skill on player A, player A cast is canceled.
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6 hours ago, utofaery said:
I began to wonder what @FePa are asking are not "Prevents casting from being interrupted "
but deny spell casting if Player has the itembonus equipped.
I understand that some spells must cancel the cast, but spells like "heal" or "increase agility" are also casting cast.
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1 hora atrás, utofaery disse:
Q.> habilidade de segmentação única se executada, cancelada automaticamente ou bloquear a magia de ser conjurada ???
ou você está tentando criar um novo bônus de item
quando o jogador A está lançando uma habilidade e o jogador B causa dano físico ao jogador A, a habilidade que está sendo lançada não é cancelada, mas se o jogador B conjurar alguma habilidade no jogador A, o elenco do jogador A é cancelado.
If player B casts any spell on Player A, even "agi up", cancels the cast of player A
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Hello I have a problem with bNoCastCancel. When the player takes a physical hit, the cast does not cancel, but when cast any skill he targets, his cast is canceled.
2365,Orleans_Gown,Orleans's Gown,4,20,,300,,2,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus bNoCastCancel,0; bonus bCastrate,15; },{},{}
Help me please
Configure 1 Login server + 1 char server and map server + 1 DB server
in General Support
Posted · Edited by FePa
I disabled all firewall rules for both vms