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Slammer

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  1. Slammer's post in AFTER BUILDING IT ON VS2019 was marked as the answer   
    make sure u done the compile

  2. Slammer's post in What isthe ID number of Base EXP potion and Job EXP potion? was marked as the answer   
    try this item :
    Miracle Tonic    Item ID# 12259
  3. Slammer's post in How to change item_flag announcement? was marked as the answer   
    maybe u can change :
    [%s] opened [%s] and awarded with '%s'!!#
    to
    [%s] obtained from [%s] an item, that is '%s'!!#

    because if u set item like old blue box, open and  announce it.
    it's use same id at msgstringtable...
  4. Slammer's post in kaho_balmung script was marked as the answer   
    for(set .@j,1; .@j<13; set .@j,.@j+2)

    if you try add one more item change
    .@j<13;
    to
    .@j<15;
     
    if you try add two more item change
    .@j<13;
    to
    .@j<17;
  5. Slammer's post in Help with a equiped item check! was marked as the answer   
    for YML
    - Id: 515
        AegisName: Carrot
        Name: Carrot
        Type: Healing
        Buy: 15
        Weight: 20
        Flags:
          BuyingStore: true
        Script: |
          itemheal rand(18,20),0;
          if (getequipid(EQI_HEAD_LOW) == 18683)
          itemheal 0,rand(2,4);

    for TXT
    515,Carrot,Carrot,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(18,20),0; if (getequipid(EQI_HEAD_LOW) == 18683) itemheal 0,rand(2,4); },{},{}
  6. Slammer's post in Help with a equiped item check! was marked as the answer   
    for YML
    - Id: 515
        AegisName: Carrot
        Name: Carrot
        Type: Healing
        Buy: 15
        Weight: 20
        Flags:
          BuyingStore: true
        Script: |
          itemheal rand(18,20),0;
          if (getequipid(EQI_HEAD_LOW) == 18683)
          itemheal 0,rand(2,4);

    for TXT
    515,Carrot,Carrot,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(18,20),0; if (getequipid(EQI_HEAD_LOW) == 18683) itemheal 0,rand(2,4); },{},{}
  7. Slammer's post in Help with a equiped item check! was marked as the answer   
    for YML
    - Id: 515
        AegisName: Carrot
        Name: Carrot
        Type: Healing
        Buy: 15
        Weight: 20
        Flags:
          BuyingStore: true
        Script: |
          itemheal rand(18,20),0;
          if (getequipid(EQI_HEAD_LOW) == 18683)
          itemheal 0,rand(2,4);

    for TXT
    515,Carrot,Carrot,0,15,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(18,20),0; if (getequipid(EQI_HEAD_LOW) == 18683) itemheal 0,rand(2,4); },{},{}
  8. Slammer's post in Do anyone have the Asmodeus Wings and Gorgon corolla sprite from jRO? was marked as the answer   
    here you go, rockbardz request.7z
  9. Slammer's post in npc with 2 names was marked as the answer   
    prontera,167,248,3    script    [Storage Service]    877,{
        end;
    OnInit:
        setunittitle (getnpcid(0), "Zoe");
        end;
    }
  10. Slammer's post in 2021-11-03 Client Date Gravity Error was marked as the answer   
    try this 20211103.log
  11. Slammer's post in Exchange Script Not Working was marked as the answer   
    You can use this file
    aaaa.txt
  12. Slammer's post in Display Town Map Info was marked as the answer   
    can't. enable on 201810XX
  13. Slammer's post in VIP Ticket ITEM_DB was marked as the answer   
    try it..
    3001,VIP Pass 1,VIP Pass 1,0,50,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ vip_time(60*24*7); },{},{} //VIP Active for seven days
  14. Slammer's post in Add a skill function to a Pet was marked as the answer   
    like poring loot item?

    // Whether or not the pet's will use skills. (Note 1)
    // Note: Offensive pet skills need at least pet_attack_support or
    // pet_damage_support to work (they trigger while the pet is attacking).
    pet_status_support: no
    to
    pet_status_support: yes

    note : if server has running first pet_status_support: no then pet_status_support: yes
    make egg/pet are disappear
  15. Slammer's post in ALT+S Windows Way too big was marked as the answer   
    @arturzanca u can edit here :
    data\luafiles514\lua files\skillinfoz\skilltreeview.lub

    if nil ~= JobSkillTab and nil ~= JobSkillTab.ChangeSkillTabName then
        JobSkillTab.ChangeSkillTabName(JOBID.JT_NOVICE, "Novice-1st", "2nd", "3rd")
        JobSkillTab.ChangeSkillTabName(JOBID.JT_NINJA, "Novice-1st Expanded", "Top Expanded")
        JobSkillTab.ChangeSkillTabName(JOBID.JT_GUNSLINGER, "Novice-1st Expanded", "Top Expanded")
        JobSkillTab.ChangeSkillTabName(JOBID.JT_SUPERNOVICE, "Novice-1st Expanded", "Top Expanded")
        JobSkillTab.ChangeSkillTabName(JOBID.JT_TAEKWON, "Novice-1st Expanded", "2nd Expanded", "Top Expanded")
        JobSkillTab.ChangeSkillTabName(JOBID.JT_STAR, "Novice-1st Expanded", "2nd Expanded", "Top Expanded")
        JobSkillTab.ChangeSkillTabName(JOBID.JT_LINKER, "Novice-1st Expanded", "2nd Expanded", "Top Expanded")
        JobSkillTab.ChangeSkillTabName(JOBID.JT_STAR2, "Novice-1st Expanded", "2nd Expanded", "Top Expanded")
        JobSkillTab.ChangeSkillTabName(JOBID.JT_DO_SUMMONER, "Summoner")
        JobSkillTab.ChangeSkillTabName(JOBID.JT_DO_SUMMONER_B, "Summoner")
    end
  16. Slammer's post in Need Help : make server installation support was marked as the answer   
    make sure to file
    defines_pre.hpp on \ src \ custom exists
     
  17. Slammer's post in Adventurer's Backpack (Robe) was marked as the answer   
    Just open :

    luafiles514\lua files\spreditinfo\2dlayerdir_f.lub

    and remove
        [SPRITE_ROBE_IDs.ROBE_WINGS] = LAYER_BIG,
        [SPRITE_ROBE_IDs.ROBE_BAG_OF_ADVENTURER] = LAYER_SMALL,
        [SPRITE_ROBE_IDs.ROBE_WINGS_OF_FALLEN_ANGEL] = LAYER_BIG,
        [SPRITE_ROBE_IDs.ROBE_AMISTR_BAG] = LAYER_SMALL,
        [SPRITE_ROBE_IDs.ROBE_Love_Dad_Wings_2012] = LAYER_BIG,
        [SPRITE_ROBE_IDs.ROBE_KIRIN_WING] = LAYER_BIG,
        [SPRITE_ROBE_IDs.ROBE_Ribbon_Piamat] = LAYER_SMALL
    it will fix your problem.
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