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iMillenium

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Posts posted by iMillenium

  1. First, I apologize for my English, I'm using google translator.


    I'm creating some custom pets and intend to put an evolution on them.

    I managed to make the 2 pets work, the normal one and its evolution, however the option to evolve on the screen of the first pet does not appear.


    In PetEvolutionCln_sak e PetEvolutionCln
     

    Quote

    InsertEvolutionRecipeLGU(21061, 21062, 610, 10)
    InsertEvolutionRecipeLGU(21061, 21062, 619, 3)
    InsertPetAutoFeeding(21062)

    21061 is normal pet egg ID
    21062 is it's your evolution

    I've already tried changing the egg IDs for the pet ID too

    in pet_db.yml
     

    Quote

      - Mob: PAD_ROBOT
        TameItem: Unripe_Apple
        EggItem: princess_egg
        FoodItem: White_Potion
        Fullness: 0
        CaptureRate: 0
        AllowAutoFeed: true
        Script: >
          [email protected] = getpetinfo(PETINFO_INTIMATE);
          if ([email protected] >= PET_INTIMATE_LOYAL) {
            bonus bLuk,3;
            bonus bCritical,1;
          }
          else if ([email protected] >= PET_INTIMATE_CORDIAL) {
            bonus bLuk,2;
            bonus bCritical,1;
            skill "AL_HEAL",5;
          }
        Evolution:
          - Target: PAD_KINGROBOT
            ItemRequirements:
              - Item: Leaf_Of_Yggdrasil
                Amount: 10
              - Item: Unripe_Apple
                Amount: 3  




    in petinfo.lub

    I added lines for both pets, the images appear and everything is ok, only the evolution and autofeeding MENU don't appear



    thank for support

  2. greetings

    I am in need of an NPC to serve as an instance manager.

     

    1. I need him to check if the player has the item ID 21101 in its inventory.

    2. I need it to cover a "key" by entering itemID 21121(custom item). this ir will be consumed to release entry.

    3. I would like the NPC to be able to "control" several instances, I allow the ADM to choose which maps will be instances, duration time before being kicked, etc.

    4. Within the instances will have various mobs if you can create something like that, I'm very grateful.

    If you put only 1 instance configured as an example, I can keep creating and editing the others.

    thanks.

     

    english by googletranslator =D

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