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iMillenium

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Everything posted by iMillenium

  1. thanks for the feedback. I really don't understand how hex editing is done, I've tried to look a little at the secret code but I don't have the knowledge to modify it. I use a program called Cupscale it's a time consuming process but not complex. https://github.com/n00mkrad/cupscale/releases
  2. Sorry for my English, I'm using google translator! At the beginning of the year I started "working" on upscaling the ragnarok sprites. The method consists of using a tool to upscale the image and after making some changes in the ACT to play this image into the game. The result made me happy, I like the way it looks... There are people who don't like it and that's okay. From the beginning I faced some problems with the "compatibility" of the sprites, which cause anomalies in the client's HUD, we tried some solutions and, unfortunately, we could not REALLY solve the problem. I came to share with you the solution we adopted, in the future I hope to be able to make this work the way I would like. I'll leave the upscale I made in the game's base classes, so you can see the result better. https://www.mediafire.com/file/9srbjuf2fj7in8o/1-1_Class_MilleniumUpscale.zip/file these are some of the problems we encountered this diff basically removes the display of sprites in skill and equipment tabs this is the solution that was provided by @Secret (thanks for that) A possible solution would be to modify the default display frame from frame 0 to a higher number (frame 200, for example). But this requires knowledge of hex and I don't know how to do it Warp hide sprites.rar For those who have doubts about how to upscale, in this video I teach how I do it, I don't know if it's the best way, but I do it like this.
  3. How to make homunculus use class spells?
  4. I applied your solution, but when compiling I get the following error..
  5. Could someone explain to me how I can remove this information window. I don't want her to show up. thanks for the help
  6. First, I apologize for my English, I'm using google translator. I'm creating some custom pets and intend to put an evolution on them. I managed to make the 2 pets work, the normal one and its evolution, however the option to evolve on the screen of the first pet does not appear. In PetEvolutionCln_sak e PetEvolutionCln 21061 is normal pet egg ID 21062 is it's your evolution I've already tried changing the egg IDs for the pet ID too in pet_db.yml in petinfo.lub I added lines for both pets, the images appear and everything is ok, only the evolution and autofeeding MENU don't appear thank for support
  7. I would like to modify the system to accept only 3 types of currency: cash Zeny custompoint Could someone guide me on how to do it?
  8. Hi, I need to duplicate the teleport skill and put default settings on it. to teleport to a predetermined map or open a portal to this same place. I tried using the guide on the wiki but got confused by the information.
  9. greetings I am in need of an NPC to serve as an instance manager. 1. I need him to check if the player has the item ID 21101 in its inventory. 2. I need it to cover a "key" by entering itemID 21121(custom item). this ir will be consumed to release entry. 3. I would like the NPC to be able to "control" several instances, I allow the ADM to choose which maps will be instances, duration time before being kicked, etc. 4. Within the instances will have various mobs if you can create something like that, I'm very grateful. If you put only 1 instance configured as an example, I can keep creating and editing the others. thanks. english by googletranslator =D
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