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Cydh

Developer
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  1. Cydh's post in Patch a .diff file on Centos 5.9 32 bit was marked as the answer   
    u need to shut it down when u recompile it
  2. Cydh's post in EDP On Renewal was marked as the answer   
    before, there was RENEWAL_EDP config, so u can turn on/off Renewal EDP even it's on Renewal. but not, it seems if you're in Renewal, you "has been forced" to use Renewal EDP.
     
    if you want play with EDP damage calculation, it's on src/map/battle.c#L3891
  3. Cydh's post in Whitesmith Weapon Refine Skill was marked as the answer   
    src/map/skill.c | 1 +  1 file changed, 1 insertion(+)   diff --git a/src/map/skill.c b/src/map/skill.c index ad08fb3..23db870 100755 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -15595,6 +15595,7 @@ void skill_weaponrefine (struct map_session_data *sd, int idx)   pc_unequipitem(sd,idx,3);   }   clif_delitem(sd,idx,1,3); + clif_additem(sd,idx,1,0);   clif_upgrademessage(sd->fd, 0, item->nameid);   clif_inventorylist(sd);   clif_refine(sd->fd,0,idx,item->refine);  
  4. Cydh's post in Unlimited Bottle Grenade and Fire Bottle Settings? was marked as the answer   
    new item with bonus to remove required item. like, a card with bonus desc "This item remove xxxx item from all skills that requires xxxx item" ?
    bonus bNoRequireItem,<itemid>; here u go, bNoRequireItem-rA.diff
     
    If you interest to donate instead pay for it. feel free to contact me.
     
    Released on: bSkillNoRequire, bSkillNoRequireItem, bNoRequireAmmo
  5. Cydh's post in Q>Where do I add custom items? cant see any item_db2 was marked as the answer   
    when map-server cannot item_db.txt in db/import, it will copies from db/import-tmpl/item_db.txt, and then there, our old item_db2.txt
    If it won't copies, just copy-paste that import-tmpl with new name 'import'
  6. Cydh's post in which one, up to date rathena for download was marked as the answer   
    https://github.com/rathena/rathena
  7. Cydh's post in Modification to an existing item in item_db was marked as the answer   
    0xFFFFFFFF,2 to 0xFFFFFFFF,63
     
    Please read this post related class update
  8. Cydh's post in Can't find no vending/chatroom on Prontera was marked as the answer   
    btw, mapflag was moved to npc/mapflag/, npc/pre-re/mapflag/, npc/re/mapflag/ (since when, I don't remember). You can't found anything on conf/mapflag.
    if ur desire mapflag not found, you can add it freely.
    add novending.txt file on npc/mapflag add npc/mapflag/novending.txt on npc/scripts_mapflags.conf
  9. Cydh's post in ASK about disable "@"command on certain maps was marked as the answer   
    add nocommand maplag for those maps
     
    open npc/scripts_mapflags.conf
    add,
    npc: npc/mapflags/nocommand.txt  
    make file nocommand.txt in npc/mapflags
    then use this line
    guild_vs3    mapflag    nocommand pvp_y_1-2    mapflag    nocommand pvp_y_2-4    mapflag    nocommand pvp_y_2-4    mapflag    nocommand pvp_y_2-5    mapflag    nocommand
  10. Cydh's post in Added Costum Map @go, Then skill.c got error was marked as the answer   
    I mean, your
    unsigned short mapindex; change it becomes
    unsigned short mapindex = sd->bl.m; or
    unsigned short mapindex = 0;
  11. Cydh's post in @whobuy command? was marked as the answer   
    try change the
    if( pl_sd->buyer_id ) //check if player is autobuying becomes
    if( pl_sd->state.buyingstore ) //check if player is autobuying  
    it because buyer_id problem, on buyingstore.c, this function return 0 for the first buyer.
    static unsigned int buyingstore_nextid = 0;   static unsigned int buyingstore_getuid(void) {     return buyingstore_nextid++; }
  12. Cydh's post in how to fix this error on code was marked as the answer   
    got the error msg? lines?
     
    idk which svn changes that gives 1 more param on sc_start, then maybe it should be
     
    sc_start(NULL,&sd->bl, SC_TRICKDEAD, 100, 1, 1000); //Duration does not matters as Trick Dead is "eternal"
  13. Cydh's post in ITEM GROUP was marked as the answer   
    or, on your custom item, inside { Script }, give callfunc that call your function to give random item to player.
     
    itemid,,,,,,,,,,,,,,,,,,,{ callfunc CustomRand; }   function%tab%script%tab%CustomRand%tab%{ switch(rand(2)){ case 0: getitem 501; break; case 1: getitem 502; break; } }
  14. Cydh's post in How to make sql ? was marked as the answer   
    here? http://rathena.org/board/topic/56376-rathena-database-editor/
  15. Cydh's post in Need Auto Stop was marked as the answer   
    try this my edit.
    FindTheMushroom.txt
  16. Cydh's post in Help with this warning was marked as the answer   
    just
    1. open msg_conf.c -> CTRL+END -> ENTER
    2. open cli.c -> CTRL+END -> ENTER
  17. Cydh's post in @auras was marked as the answer   
    based from release on old eAthena: auraset-oldfromeA-rA-svn17146.patch
    got from someone comment: auraset-rA-svn17146.patch
     
    I use this my edit based on eAthena old release: auraset-mine-rA-svn17146.patch
  18. Cydh's post in @go and @warp delay was marked as the answer   
    here is mine.. warponbattle-rA-svn17156.patch
     
    player will get delay when:
    using skill attacking receiving damage If player got delay, he must wait for
    using @warp using @go get recalled by @recall get recalled by guild skill, EMERGENCY CALL
  19. Cydh's post in server time was marked as the answer   
    uhm..
    http://abdussamad.com/archives/343-CentOS-Linux:-Setting-timezone-and-synchronizing-time-with-NTP-.html
  20. Cydh's post in group.conf was marked as the answer   
    (1) yes
    (2) yes
    (3)here is my edited group.conf as sample, hope it can guides you.


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