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Posts posted by Haziel
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The solution is meant to be applying hexing the client.
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It fades when it turns into a thor, but extract it, you probably won't be able to use it.
Also, you can just encrypt the files, don't need to encrypt the entire GRF. Encryption is per file.Rewrote the guide and added a little bit of info, it won't work on Clients before 2012-04-10.
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The text is on msgstringtable (if you diffed your client to use it) and the images inside the texture folder.
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14 minutes ago, CaptnRex said:
how do i proceed when i got the grf already encrypted, the dll works BUT when i convert the grf to a thor patch and it patches everything but the grf is unencrypted, i tried adding the whole folder to the thor patch (the cps.dll and grf) and also single file (the grf) and in both ways it unencrypts the grf altho everything works well
little help would be much appreciated!
Are you sure it`s getting unencrypted? It will always show the files, but they will be unreadable.
Try extracting them from the .thor file and checking if you can open them with normal softwares. -
Quest ID is 90006 and your checking is for 90001?
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The code looks right, I mean:
setd ".@item_list" + .@c + "$[" + .@i + "]", getd(".@master_list" + .@c + "$[" + .@i + "]");
Check if the index you're seeking is exactly the same on both cases.
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I'm adding back revamped versions of my old freebies, improving them to my current skills, my first one is already out:
Freebies
Click on the preview image to be redirected to download thread! Freebies will be posted weekly!As the descryption tells, I plan to release them weekly, althought the next ones may be available on next days. Stay tuned for more!
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Double Blades
DOUBLE BLADES
CUSTOM ROBEGreetings again, rAthena!
I'm Haziel, you might know me from the work I've done for the past years, I'm back again with new releases every week.
And, to begin with, I'm bringing back my old freebies which had their links broken for quite a while now.But, I couldn't do that without improving them and bringing them to the current level of skill I have nowadays.
Double Blades were once called (by me) Crossed Swords, it is made upon a dropped concept from Gravity of a Robe/Garment, so I took the oportunity and finished the work.
I hope you enjoy the final product!If you're interested on my work, Contact me on hyering or through one of the channels below!
By downloading this file, you agree with my Terms of Service:
• YOU WILL NOT remove my signature from any of the included files.
• YOU WILL NOT alter, edit, recolour any of my files unless for your personal use.
• YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere.
• YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange.
• YOU WILL NOT claim my work as yours.
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Submitter
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Submitted01/14/2018
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Category
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Content AuthorHaziel Graphics, Gravity Corp
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Adding it to SQL won't make it magically appears on people's inventory, it's just not how it works.
When a player is online, all his belongings, statuses and everything that can be changed on the go is loaded into temporary data, and it's saved again every x minutes.
So the game saves it to SQL for this kind of data, not the opposite.For it to work, check if the player is online, if it is, give him the reward, if not, then you can add directly via SQL, or insert it into a mail or something like that.
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Success and break rates are connected, if it fails, it will breaks.
So, incresing success is decreasing breaking chance. -
11 hours ago, core said:
hi mis Haziel can you teach me how to put event items to my server =(
Thank you for your interest, I've answered your PM already.
Sword Art Online
2 Headgears/Garments and 3 Weapons based on the Manga/Anime Sword Art Online.
Elucidator and Dark Repulser both are available for Knights and Evolutions, Kirito Weapons for Assassins and Evolutions.Sword Art Online based gears added to Showcase!
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1 hour ago, pajodex said:
Thanks @Haziel that's good to know. I guess to lower the break chance is almost impossible to set.
You just add a new condition or alter the formula here:
per += (((signed int)sd->status.job_level)-50)/2; //Updated per the new kro descriptions. [Skotlex]
That's specifically where it sets the modifier for the Whitesmith.
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As far as I could dig into it, all refine chances on source are read directly from the refine_db.
This fragment:if( sd->class_&JOBL_THIRD ) per += 15; else per += (((signed int)sd->status.job_level)-50)/2; //Updated per the new kro descriptions. [Skotlex]
Adds a modifier on top of it depending on the class, +15% in absolute for Third Classes (which probably just means Mechanic) and (Joblevel - 50)/2 for the Black/Whitesmith.
Blackmisths can't go over Level 50, so, it wouldn't add anything, but Whitesmiths can get, it seems, up to 10% extra. ((70 - 50)/2) -
You may have your /showname enabled or diffed to be default.
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As far as know, Clients are diffed to be compatible to ViewIDs only up to 30k.
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Under import folder you can find exp tables up to level 1000.
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It also looks like some of the custom tables, proabably for Custom Classes/Shields are missing.
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It looks like there's a typo in a header on one of your scripts, check your custom script files if none of them have any kind of misinput on its headers.
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Valentine's Day package added!
Wicked Set added!
My thread is being revamped and my freebies will soon be available on this thread and rAthena aswell!
Note that my Rules and Addional Info were also updated.
Work in progress!
If you want to follow my work closely and be the first to know of upcoming new gears, I have now a Facebook Page and a Discord Server!- 1
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8 hours ago, Secrets said:
I was considering dropping implicit @menu assigning behavior from rAthena. It is a very old and obsolete behavior, don’t use it.
Dropping the auto assignment just to force us assing to a variable here and there? Hmm, seems like one more line: set, select and then switch(var).
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Yeah, but you need to set the square range of the NPC at the header of it:
new_zone02,98,30,1 script Language Changer 412,3,3{
As an example, this would pop up in a 6 x 6 range around the NPC.
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I wouldn't do this one on OnPCLogin at all.
I would do an invisible NPC activated by OnTouch on the place people logs in the first time. -
Doesn't seems like a NPC problem, what's your Server version?
Are your Server compiled accordingly with your client date? -
2 hours ago, NightJar said:
Hi. Can someone teach me how to use this? Im using 2012 client. And my git version : 16780
Unfortunately, 2012 Clients are not compatible with bodystyle.
[Clan] Guild & Clan simultaneous
in Client-side Support
Posted
You must diff it before applying other patches.