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Haziel

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Posts posted by Haziel

  1. On 6/16/2018 at 12:34 PM, spinzaku said:

    May i know how you manage to fix this issue? jRO + Mado gets:
     

    
    Resource File Loading fail
    Àΰ£Á·¸öÅë¿©\costume1¸¶µµ±â¾î¿©_1.act
    spriteÀΰ£Á·¸öÅë¿©\costume1¸¶µµ±â¾î¿©_1.act

     

    That's a simple error, file missing you supply the file.

    8 hours ago, hendra814 said:

    sorry when i try it, i can't found this missing file

    image.png.754a632a05b80ccfa826b20c5b39caa0.png

    even try search on KRO grf files i'm not found it. 

    Unfortunately, that's not related to my package, that's specifically the new party UI icon.

    I'll include the Madogear and the missing Star Emperor floating sprite in the next update.

  2. SOULREAPER.png.42f4217eeafb4b442754db6870406773.png
    After a hell of a ride, who would think I would be back working on these huh?
    Very well, kRO took jRO's example and made the palettes for Star Emperor and Soul Reaper on that new format so, after over a dozen PMs I've unscrambled it for Y'all.

    I believe it's only fair to celebrate we surpassing the mark of 10 thousand downloads on this file!

    The classes and their mounts are included on the new newclasses.grf.

    • Love 1
  3. On 5/31/2018 at 11:29 PM, Quesooo said:

    @Haziel can you add 2 or 3 more head gear like this like (PM) premium member , (NP) new player , and other sign just ignore the name for headgear i made just an idea for normal players so that they can also enjoy using this great headgear thank you ^_^

    I'll keep that in mind for a possible update.

     

    On 6/3/2018 at 1:20 PM, Daegaladh said:

    I liked the old collection image more, I think it looked more like the official items. Would be awesome that you could add that version too as optional ?

    Although I kinda agree with you, it was harder to edit because of the text, and also, since it's a GM item, I thought that the Collection wouldn't be that important.
    I'll check if I still have PSDs of the old one. ?

    Thank you for the feedback.

     

    • Love 1
  4. Greetings.

    No, the misc skill tab is something implemented way after, hardcoded on the client, almost nothing related to windows and UI can't be more than a bit manipulated, especially using a hexed of 8 years ago.
    Using clients that old is not advisable as well.


     

  5. Staff Signs


    STAFF SIGN
    CUSTOM HEADGEAR BUNDLE

    Greetings again, rAthena!

    I'm Haziel, you might know me from the work I've done for the past years, I'm now posting new releases every week.

    hr.gif

    Staff Signs is a bundle of Custom Headgears, it has all necessary files to be appropriately implemented, such as Equip Sprites, Icon and Collection files!

    This package contains four different Headgears to represent each Staff position, such as Community Manager, Event Manager, Game Master and Administrator!
    Let me know in the comments below if I'm missing any other!

    I hope you enjoy the final product!

    hr.gif

    If you're interested in my work, Contact me on sk.png.f5ba073bf119172f1749f90f71ee61f6.png hyering or through one of the channels below!

    fb.png.41c21f24b3bef569d4756407ca49cf5d.png ds.png.477fa43f120ff2c3398de3e4080c1fd9.png em.png.504df891b3499296bafe23e219419d39.png

    By downloading this file, you agree to my Terms of Service:
    YOU WILL NOT remove my signature from any of the included files.
    YOU WILL NOT alter, edit, recolour any of my files unless for your personal use.
    YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere.
    YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as an exchange.
    YOU WILL NOT claim my work as yours.


    • Submitter
    • Submitted
      05/31/2018
    • Category
    • Video
    • Content Author
      Haziel Graphics

     

    • Upvote 6
    • Love 1
    • MVP 1
  6. *logmes "<message>";
    
    This command will write the message given to the map server NPC log file, as
    specified in 'conf/log_athena.conf'. In the TXT version of the server, the log
    file is 'log/npclog.log' by default. In the SQL version, if SQL logging is
    enabled, the message will go to the 'npclog' table, otherwise, it will go to the
    same log file.
    
    If logs are not enabled, nothing will happen.

     

    • Upvote 1
  7. @Tokei There's one issue and a suggestion I would like to talk about:

    • First one, when a Headgear has animation on its static pose, the GIF output is totally misaligned regarding the head, body and the headgear itself.
    • Secondly, I would like couple shortcuts for next frame/previous frame, so it would make it easy to edit every frame sequentially, any shortcut would do.

    Thank you very much for the tool again!

  8. Sppo


    SPPO
    CUSTOM MONSTER + EXTRAS

    1.gif.0444af70082f9532dcc2157f4a9ce1c6.gif2.gif.100f42d5e3b21b173f4ce70ee30ffe7f.gif3.gif.ad15eaa430341b4acfa37cacc5f9e1e9.gif4.gif.2605d471f2ba3d7d36f050cae7a5374c.gif5.gif.3ab0ce0a1b7a34f0504f5b1974be514e.gif

    Greetings again, rAthena!

    I'm Haziel, you might know me from the work I've done for the past years, I'm back again with new releases every week.
    And, to begin with, I'm bringing back my old freebies which had their links broken for quite a while now.

    But, I couldn't do that without improving them and bringing them to the current level of skill I have nowadays.

    hr.gif

    Sppo is a Custom Monster, it has all necessary poses to be used as a foe, and although it doesn't include any performance as a pet a Pet Portrait is included on this package!

    225463804__SPPO.png.37f0992c636916d1594a34ded92644f0.png

    I've also crafted a Custom Card to go with this little fella, which you can attribute any effect you wish!
    My recommendation would be something related to HP!

    SPPO.png.2232093a659439c00a2f3add3a9dcb24.png

    As usual, Sound Effects are included and all colours and animations were worked fit RO properly!

    I hope you enjoy the final product!

    hr.gif

    If you're interested on my work, Contact me on sk.png.f5ba073bf119172f1749f90f71ee61f6.png hyering or through one of the channels below!

    fb.png.41c21f24b3bef569d4756407ca49cf5d.png ds.png.477fa43f120ff2c3398de3e4080c1fd9.png em.png.504df891b3499296bafe23e219419d39.png

    By downloading this file, you agree with my Terms of Service:
    YOU WILL NOT remove my signature from any of the included files.
    YOU WILL NOT alter, edit, recolour any of my files unless for your personal use.
    YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere.
    YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange.
    YOU WILL NOT claim my work as yours.


    • Submitter
    • Submitted
      05/15/2018
    • Category
    • Video
    • Content Author
      Haziel Graphics, Nexxon

     

    • Upvote 3
  9. 7 minutes ago, drakebr said:

    Hello guys,

    I'm doing a PHP website for a RO server and want to use the guild_emblems on ranking but it's not working...

    I tried some tips but any of them worked ?

    Does anyone know how to do it?

    Take a look on CeresCP emblem conversion, it has a simple formula on turning blob from SQL into a bmp or gif image.

  10. The problem is, as far as I recall, Ninjas and its evolutions are not supposed to equip Two-Handed swords, so there is no sprite to be shown, you can either hire a spriter to make one for you, or should adapt one for knights by yourself. Since the structure is pretty similar, check the ninja folder of weapons and if there's any two-handed swords, check simiilar files with similar name structure and rename it accordingly.

    It should suffice.

  11. Chest


    CHEST
    CUSTOM MONSTER

    01.gif.270a33067e8d80c1c363726bf55518c1.gif02.gif.c02ac69b1364fcc8714aaa1e29ad4575.gif03.gif.d21e9f4d3041822ba000b49f783401a5.gif

    Greetings again, rAthena!

    I'm Haziel, you might know me from the work I've done for the past years, I'm back again with new releases every week.
    And, to begin with, I'm bringing back my old freebies which had their links broken for quite a while now.

    But, I couldn't do that without improving them and bringing them to the current level of skill I have nowadays.

    hr.gif.22dc40c0415d34936f48b23ca041725a.gif

    Chest is a Custom Monster, made with the intention of being used as a reward crate or box, it has the static pose, receiving damage pose and the dying pose, where it opens up.
    This package contains 10 Colours for you to pick whenever suits your script or event best..

    I hope you enjoy the final product!

    hr.gif.22dc40c0415d34936f48b23ca041725a.gif

    If you're interested on my work, Contact me on sk.png.f5ba073bf119172f1749f90f71ee61f6.png.377d8d46a856526471455fb6926c118f.pnghyering or through one of the channels below!

    fb.png.41c21f24b3bef569d4756407ca49cf5d.png.d038b86f0bb36050c259262b2483801d.png ds.png.477fa43f120ff2c3398de3e4080c1fd9.png.380240227ba550d052f1081024d91c2a.png em.png.504df891b3499296bafe23e219419d39.png.efe64651ebc5eab11b936d3f770297d2.png

     

    By downloading this file, you agree with my Terms of Service:
    YOU WILL NOT remove my signature from any of the included files.
    YOU WILL NOT alter, edit, recolour any of my files unless for your personal use.
    YOU WILL NOT repost, repass or mirror my work nor edited versions of it anywhere.
    YOU WILL NOT sell, resell or in any manner, ask money or rewards using my work as exchange.
    YOU WILL NOT claim my work as yours.


     

    • Love 1
    • MVP 1
    • Like 2
  12. 9 hours ago, Edel Raid said:

    Hello @Haziel!

    First of all, thank you for your share! And I apologise for my bad English.

    I added all your grf files in DATA.ini, but i could not use the command @bodystyle 0 or 1. It said: "This job have no alternate body style". All my character jobs were all 3rd, and no one could change the costume. How can i make it work? Thank you!

    It requires both the client-side updated for that and also the @bodystyle command also updated including all bodystyles.

    It must also be enabled on features.conf, I believe.

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