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ShibaGoWroo

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Posts posted by ShibaGoWroo

  1. @Slammer

    Looks like that might have done it. Just can't seem to put it in a grf since when I do I get a "NO_MSG" errors galore for some reason. Putting it in the data folder for now.

    Let me know if you have PayPal, I can give you at least something to drink.

     

    Thanks

  2. @Slammer

    Thanks, I think I might just be missing something. I implemented your map_cache.dat file on my server.

    Put the .gat, .rsw, and .gnd files in data folder both local and grf.

    Put the corresponding texture files as well.

    Somehow, I was only able to change the mini-map to the old one by renaming the texture/bmp file morroc_mem.bmp to morroc.bmp

    Tried doing the same for the .gat, .rsw, and .gnd as well but no dice.

  3. Just now, Slammer said:

    try use this

     

    Thanks, I tried using that before when I patched for the old Izlude map but I can't seem to make that work hence why I used WeeMapCache.

    Or are you saying that the files that I have only work on that application?

  4. Hi Guys,

    I tried pushing the .gat, .rsw, and .gnd files of Morroc and Payon on my own GRF and tried to add the .gat file to the map_cache.dat using WeeMapCache but it doesn't seem to be working.

    I'm pretty sure I'm missing something but the ones that I found on older threads just says to get these files and then run map_cache but not sure if that's still available in the current latest version.

    I'm using Debian btw.

     

    Thanks

  5. Hi Guys,

    I tried pushing the .gat, .rsw, and .gnd files of Morroc and Payon on my own GRF and tried to add the .gat file to the map_cache.dat using WeeMapCache but it doesn't seem to be working.

    I'm pretty sure I'm missing something but the ones that I found on older threads just says to get these files and then run map_cache but not sure if that's still available in the current latest version.

    I'm using Debian btw.

     

    Thanks

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