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Rallycart

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  1. I have noticed that the magic damage from mobs, particularly MVPs, is very low, and I cant seem to figure out why. As an example, my Charleston3 has 200 int, and yet Lord of Vermillion hits for ticks of 75. His meteor storm hits in the 300s. Same with Mistress, whose JT should be doing thousands per tick, but instead only does a hundred or two. Does anyone know why they are so low, and how to increase it? I have tried boosting their Int and their attack, and neither one seems to be affecting magic damage.
  2. I was wondering if an item DB with accompanying description files and such exists for rAthena. I am thinking about items like Heroic Backpack, Fallen Angel Wings, Cylinder Hairband and stuff like that. Basically a clone of the items from iRO.If there isnt a comprehensive database already, can someone point me in the direction of a guide where I can figure out how to add them myself? Thank you very much. Edit: I found the Heroic Backpack and Fallen Angel Wings. For some reason not all the items were added to my SQL database when I imported it. This is more about the OCP items from jRO, then.
  3. Ah, ok. I must have glanced the help files too quickly, and thought that you called NPC variables without the @. Looks like that was actually to create an array, lol. Sorry for wasting your time.
  4. Hello, here is the section of script that isnt working: mes "[Bathory]"; mes "Kafra Points cost 1000z each."; mes "How many KP would you like?"; input .@amountbath; .@inputbath = .amountbath*1000; next; if (Zeny<.inputbath) { mes "[Bathory]"; mes "You do not have enough zeny."; close; } mes "[Bathory]"; mes "Coming right up!"; close2; set Zeny, Zeny-.inputbath; #CASHPOINTS += .amountbath;; end; It loads without error, and will let you do an input. However, even if you dont have enough zeny, it skips the if statement, it doesnt take any zeny, and it doesnt give any of the cash points either. Can anyone enlighten me as to what is wrong here? Thanks.
  5. To note: I manually added the tables, which seems to have helped, but now the login server crashes as soon as the character server attempts to connect. It gets a connection request, and then dies.
  6. I seem to have fixed my original issue, so I am changing this thread to my current issue. As soon as the character server attempts to log into the login server, the login server crashes. Then it reboots, crashes again, etc, in a loop over and over. Does anyone know why this might be happening?
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