DK77
Members-
Posts
61 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by DK77
-
i think i found other way , add map flag MF_GVG
-
i want to add on my script callsub for agitstart if im using !agitcheck , its working fine . but if im using agitstart , its causing me error is there any alternative for callsub for agitstart and agitstart2 instead of using euphy agitcheck
-
Hi , as you know , the default Guild Passive skill splash area is 2 = 5x5 . I want to change to 7x7 , but its not working . is there any other place i need change beside skill_db.yml . I tried to change splash area and unit layout to 3 , but still same - GD_HAWKEYES - GD_SOULCOLD - GD_GLORYWOUNDS - GD_LEADERSHIP
-
I found out missing both map on kRO data.grf . Hope anyone can share those aldebaran castle
-
[WTA] Acid Demostration bypass Defender on Pre-renewal Setup
DK77 posted a question in Source Support
rathena hash : ce04b0d Client Date: 20180620 Server Mode: PRE-RE Description of Issue: Hi Guys , may i ask on the latest rathena for skill acid demostration . Does Acid Demostration not suppose to bypass Defender ? or do i need to change SC_Defender on battle. C ? -
On the first implementation , i already allow the IP . Only this week im having this issue . So i remove , restart and add back then restart . issue still same , it keep spamming close connection like that.
-
[WTA] status.cpp undefined reference to status_clear_lastEffect_Timer
DK77 posted a question in Source Support
rAthena Hash: 2d15b55 rAthena Version : 6850 (Fixed exp rewards in EP 17.1 quests) Client Date: 20150411 Server Mode: PRE-RE I was doing fixing stone cursed behaviour for devotion ( can refer at here : https://rathena.org/board/topic/130945-wta-stone-cursed-behaviour/ ) , and i found out something missing on status.cpp for this 6850 // ( Latest Revision Already Fix ) . In the previous revision [ SC_Stonewait implementation ], the sources for status change broken by damage still there , but in some update towards 6850 . its missing . I manually added this sources and add Last Effect Func at status.hpp i try to compile , and having this error , Kindly Help for this issue /// Im never use gitpull to update rathena , and im not sure if gitpull to latest , can fix this or having alot of error because im added alot of custom src -
Hi Guys, my server have 3 proxy IP , only one IP keep having this issue . even with no player , it keep spamming closed connection from xxx.xxx.xxx.xxx . I already allow those proxy ip at packet_athena , but issue remain same . Before this , im not having this issue , only today ?
-
nice sir , thanks you @Playtester
-
alright sir . what about player under devotion getting stone cursed . mine behaviour its can break with normal hit/any damage skill while u are under devotion . if no mistake , might need status recovery to remove stone cursed while u under devotion paladin . Ill provide some video regarding stone cursed behaviour with devotion as per mention at my previous reply . Youtube Link
-
yeah , thanks sir , you save my day . its been 6 hours im fixing this . im found out during testing status resist on luk and mdef . then i testing with evil druid , result still same . . You may closed this topic
-
Thanks you @Playtester , now its working with undead card . what about resist stone with mdef and luk . do i need to add SC_STONEWAIT ? case SC_STONE: #ifndef RENEWAL sc_def = status->mdef*100; sc_def2 = status->luk*10 + status_get_lv(bl)*10 - status_get_lv(src)*10; tick_def = 0; // No duration reduction #else sc_def = status->mdef * 100 - levelAdv; tick_def2 = -3000; #endif break; to case SC_STONE: case SC_STONEWAIT: #ifndef RENEWAL sc_def = status->mdef*100; sc_def2 = status->luk*10 + status_get_lv(bl)*10 - status_get_lv(src)*10; tick_def = 0; // No duration reduction #else sc_def = status->mdef * 100 - levelAdv; tick_def2 = -3000; #endif break;
-
rAthena Hash: 933a6ed Client Date: 20150411 Server Mode: PRE-RE Description of Issue: Hai guys , i found out the stone cursed behaviour quite strange . Even with evil druid card, we still having mini stone curse . Here some video i provide youtube link
-
hi guys , my server having this kind of issue . if we wear isilla card x2 , the bcastrate is not stacking .
-
I already try this , as original scripted was made by you for limit headgear card , but it wont work .
-
Hello Guys , i want to make player cannot wear more than 1 ESword , but mine is not working
-
Nice idea bro , the only issue is we got custom script refiner , which can make instant +10 . isit gonna bypass max refine limit that you set to 6 ?
-
Hi guys, its been a month/years not active on this forum . Im not sure it is right section or not . My Question is i want to change max refine on certain item . For Example like , 2 Item , Bow A and Bow B . Bow A = normal max refine which is 10 Bow B = i want to change max refine to 6 or 7 only . Isit possible to make it ? or need to change on src ?
-
Hai guys , actually im doing some custom packet filter , but the clif.cpp could not declare this argument rAthena Hash: 2f6e70d Client Date: 20180328 Server Mode: PRE-RE Description of Issue: clif.cpp getting error during compile on CASE HEADER_ZC_USESKILL_ACK
-
SQL DB error ; localhost is not allowed to connect to this server
DK77 replied to Windy's question in General Support
does your developer mean by make Control panel using via webhosting instead your game hosting ? Looks like your server unable to connect to mysql server , must be some misconfiguration on your file server . -
Hello sahabat2 , aku ada buat satu server untuk kawan2 dari malaysia and indonesia , tapi aku ada satu masalah dimana sahabat dari indo ping dia sangat tinggi . aku punya server host di OVH Singapore . Kebanyakan sahabat dari indo yang menggunakan Indihome ISP sangat , pingnya sangat tinggi . So , aku ingin buat satu proxy server , which hosting provider di SG sangat sesuai untuk pengguna dari indo, especially indihome ISP . Info : Main Server Located : SG , OVH Indihome ISP ping latency : 200~300ms .
-
here are the status.cpp 13580
-
Hello Guys , im having issue with map server crash
-
how to make @ecall/ec cancel with open chatbox ?