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Ahmad Rashidi

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Everything posted by Ahmad Rashidi

  1. is theres a possible way to fix the .rsw file? it seems to be corrupted so much.
  2. i didnt really know how to apply the features. im really not good at advance script. Alright Annnie ! i will try this immediately! Thx AnnieRuru! i dont know either its work or not. but nothing happened and i found this at my putty
  3. Oh hi Annie! in my opinion, i would thinking to run 2 castle per day. oh ya, woe se and woe se, novice castle are not include, sry. its is possible?
  4. Hello everyone , i would like to request a service from u which is involving about scripting i guess.i would like to have a random woe castle.which is everyday woe will trigger with random castle for all castle in RO. but not going to repeat same castlefor example 10 castle are opensunday -9pm woe at castle AMonday -9pm woe at castle Ctuesday -9pm wpe at castle Fwednesday 9pm woe at castle Bthursday 9pm woe at castle Efriday 9pm woe at castle Jsaturday 9pm woe at castle Hback to sunday will not trigger the castle that already use like A,C,F,B,E,J and Hhope you understand my request. willing to pay for this request, please do pm me.
  5. thx the the script . its working fne . the loot goes to inventory. but i had another issue in [Error]: delete_timer error : function mismatch (nil)(unknown timer function) != 0x4fc6c0(map_clearflooritem_timer) [Error]: Memory manager: args of aFree 0x0x7fd18e53a5cc is invalid pointer map.cpp line 215 how to fix this ? and another problem is , after my pet loot the item . it direct goes to inventory , but when i use performance on pet ex: Poring . the item which poring loot will get double. 1.item direct to inventory 2.the same item but the one which poring hold and will drop after use perfomance command.
  6. Hello , i have been searching for the entire forum about this script i wanted. 1st - I found from sir emistry http://rathena.org/board/topic/78767-card-effect-stack-limit/ but those link cannot be reach. 2nd- its from sir emistry too but it didnt work for me. 3rd - its from annieruru http://www.eathena.ws/board/index.php?s=&showtopic=274457&view=findpost&p=1505595 the link cannot be reach too. 4th - i got this from somewhere i forgot already which post but still didnt work for me , the stormy knight card still can be use more than 2 5th- Lastly i found this one i was hoping this will work //callfunc "Card"; function script Card { setarray .Card[0],25150,25151,25152,25153,25154,25155,25156,25157,25158,25159,25160,25161,25162,25163,25164,25165,25166,25167,25168,25169,25170,25171,25172,25173,25174; for( set .@i,0; .@i<getarraysize(.Card); set .@i,.@i+1 ) { if ( isequipped(.Card[.@i]) == 1 ) { set @Card,@Card+1; if ( @Card > 2){ dispbottom "You can't Wear more than 2 same Card at the same time."; set @Card,0; nude; } } } end; } but unfortunately it still didnt work and i have an error on this script that i couldnt fix it So, just like the title , im willing to pay to a working script which is stack card limit : Example if the user equip more than 2 kiel card. the equip that compound with the card will be unequip and also there will be a message at the chatlog instead of no effect that will confuse its working or not. If anyone interest please do contact me [email protected]
  7. its seems that the monster didnt spawn.. can u help me? this is my current script - script night_mobs -1,{ OnInit: // Spawn nightmare mobs on which maps? setarray .maps[0], "prontera"; OnMinute00: if (gettime(3)%2 == 0) { // hours: 00, 02, 04, ... (even hours) if (isnight()) { day; announce "The sun is rising.", bc_all; for (set .@i,0; .@i<getarraysize(.maps); set .@i,.@i+1) killmonster .maps[.@i], strnpcinfo(3)+"::OnZombieDead"; } } else if (gettime(3)%2 == 1) { // hours: 01, 03, 05, ... (odd hours) if (isday()) { night; announce "Night has fallen... beware of the undead!", bc_all|bc_blue; for (set .@i,0; .@i<getarraysize(.maps); set .@i,.@i+1) monster .maps[.@i],0,0, "Nightmare",1420,200, strnpcinfo(3)+"::OnZombieDead"; } } end; OnZombieDead: // open 1 Old Purple Box getrandgroupitem IG_VioletBox,1; // 2% chance to get Ygg Berry if (rand(100) < 2) getitem 607,1; // Yggdrasil Berry // spawn a new mob each time one is killed? // Delete the next line to have mobs stay dead until the next night cycle. monster "this",0,0, "Nightmare",1427,1, strnpcinfo(3)+"::OnZombieDead"; end; }
  8. Im having this error , and i dont know to fix this , can someone help me ?
  9. //##################################################################### //# # //# ##### # ######## # # ##### ## # # # //# # ### ## # # # # # # ### # //# #### # # ## ###### #### # # # # # # //# # ####### ## # # # # # # ####### # //# ##### # # ## # # ##### # ## # # # //# # //##################################################################### // //=========== Script for eAthena Users ====================// //= Refiner and Repairman made by Rikimaru on eathena .net=// //=========================================================// //======== Description ====================================// //== Easy made Refiner with Repairman for new eAthena =====// //== Users. Please do not remove theese Credits ===========// //== Refines the complete Equipment to +10 and repairs ====// //== All broken items in the Players inventory ============// //================= Version : =============================// //============= V. 1.0 Bug Fixes by Rikimaru ==============// //============= V. 1.1 Added a Derefiner !! ===============// //=========== Credits End =================================// // // //===================== Script of Smith/Repairman =========// prontera,155,180,5 script Smith 63,{ mes "[Smith]"; mes "Hi,I can Refine your"; mes "Equipment to +10"; mes "or Repair your"; mes "Equipment.Also I'm able"; mes "to Derefine your Equipment."; mes "What do you want from me?"; next; switch(select("I want a Repair:I want a Refine:I want a Derefine:Nothing")) { case 1: mes "[Smith]"; mes "Okay I'm going to repair"; mes "your Equipment."; next; while (getbrokenid(1)) { repair(1); set .@i, .@i +1; } if (.@i) dispbottom .@i + " items repaired."; mes "[Smith]"; mes "Congrats!Enjoy!"; close; end; case 2: mes "[Smith]"; mes "Okay I'm going"; mes "to refine your Equipment"; mes "to +10,Thx for using my Service!"; next; for(set @part,1;@part<11;set @part,@part+1) if(getequipisequiped(@part)) while(getequiprefinerycnt(@part) < 10) successrefitem @part; mes "[Smith]"; mes "Congrats Enjoy it!"; close; end; case 3: mes "[ Smith ]"; mes "Okay I'm going to Derifne your Equipment now. You need 10.000 Zeny for that."; next; setarray .@a[1],256,16,32,2,4,64,8,128,512,1; select(getequipname(1),getequipname(2),getequipname(3),getequipname(4),getequipname(5),getequipname(6),getequipname(7),getequipname(8),getequipname(9),getequipname(10)); if ( !getequipisequiped(@menu) ) { mes "[ Smith ]"; mes "There's nothing equipped there..."; close; } if ( zeny < 10000 ) { mes "[ Smith ]"; mes "You don't have enough zeny"; close; } if ( getequiprefinerycnt(@menu) > 10 || getequiprefinerycnt(@menu) == 0 ) { mes "[ Smith ]"; mes "This item cannot be de-refine."; close; } atcommand "@refine "+ .@a[@menu] +" -10"; set zeny,zeny - 10000; mes "[ Smith ]"; mes "Your item has de-refined successfully"; close; case 4: mes "[ Smith ]"; mes "Okay,come back when you need me."; close; } } Evening , im using a refiner npc script from rikimaru , but its seems the npc even refine accessories , middle head and lower head . how can i disable refining that 3 parts middle , lower and acces . i look for the thread
  10. /http://rathena.org/board/topic/57784-request-dota-runes/page__fromsearch__1 pvp_n_2-5,99,100,5 script Runes 757,1,1,{ dispbottom "Walkthrough to get Runes."; end; OnTouch: switch( .runes ){ case 0: // 2x ATK / MATK sc_start SC_INCATKRATE,( .duration * 1000 ),100; sc_start SC_INCMATKRATE,( .duration * 1000 ),100; break; case 1: // Invisible skill "AS_CLOAKING",10,1; sc_start SC_CLOAKING,( .duration * 1000 ),10; break; case 2: // Restore sc_start4 SC_REGENERATION,( .duration * 1000 ),-10,1,0,0; break; case 3: // Clone getmapxy( .@map$,.@x,.@y,0,strcharinfo(0) ); clone .@map$,.@X,.@y,"",getcharid(0),getcharid(0),"",1,.duration; clone .@map$,.@X,.@y,"",getcharid(0),getcharid(0),"",1,.duration; break; case 4: // Haste sc_start SC_SpeedUp1,( .duration * 1000 ),0; break; default: end; } announce "[Rune] "+strcharinfo(0)+" gained "+.name$[.runes]+".",bc_self,0x00FF00; hideonnpc .npc_name$; delwaitingroom; .runes = -1; attachnpctimer; initnpctimer; specialeffect2 EF_PROVIDENCE; end; OnTimer6000: sc_end SC_CLOAKING; sc_end SC_REGENERATION; OnTimerQuit: stopnpctimer; callsub( OnAssign ); end; OnAssign: .random = rand( .coordinate_size ); movenpc .npc_name$,.CoordinateX[ .random ],.CoordinateY[ .random ]; hideoffnpc .npc_name$; if( .runes < 0 ) .runes = rand( .rune_size ); if( .npc_sprite[.runes] ) setnpcdisplay( .npc_name$,.name$[.runes],.npc_sprite[.runes] ); delwaitingroom; waitingroom " "+.name$[.runes],0; return; OnInit: // Runes Duration in Seconds set .duration,60; // Name of Each Runes. setarray .name$[0], "Double Damage", // 2 x ATK Rate "Invisibility", // Cloaking "Regeneration", // HP / SP Regeneration "Illusion", // Create 2 Clones "Haste"; // Improve Movement Speed // npc sprite switching if any. setarray .npc_sprite, 117, 117, 117, 117, 117; // Random Coordinate where NPC will Shown Again setarray .pvp_n_2-5,95,100; setarray .pvp_n_2-5,103,100; .rune_size = getarraysize( .name$ ); .coordinate_size = getarraysize( .CoordinateX ); .npc_name$ = strnpcinfo(0); callsub( OnAssign ); end; } Hello sir im using ur script , but theres a problem that npc always show up for 5 sec , and i wanted it to make 2min per runes like dota timer . and also only Double Damage runes show up . the image i attached is the error i got on putty . can u help me fix this sir ?
  11. OH MY HAWK !!! You're really the best ! Please be next bill gates !
  12. Its work! but the pod are gone too fast . Only 1 sec in inventory and its gone .
  13. Hello , i had searched and tried some of script that i found . But still i cant get what i really need , its even almost crash my itemdb and server. What im looking for is the script that a npc can exchange 1000 mithril coin into 1 pod that hav expiry date of 7days and 3000 mithril coin for 1month. This is due to my Premium buffer that detect pod in inventory to get full buff . I even now scared to death to try rescript again coz of server almost crash . Please help me senpai !
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