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nutminemz

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Posts posted by nutminemz

  1. 3 hours ago, mhielo12 said:

    hi the ado-2 works fine but the problem now is all item get 3 random option instead of getting randomly 1-3 option please help thanks

    adjust drop rate by edit item_radomopt_group.txt (ado-3)

    use your favorited text-editor like notepad++ or ms word

    eg.

    replace ",1000,RDMOPT" with ",100,RDMOPT"
    replace ",400,RDMOPT" with ",40,RDMOPT"

     

  2. 1 minute ago, Sunset said:

    I've made this, but aint working.

    instead of:

    2071,28007,50,RDMOPTG_WEP // HEADLESS_MULE
    this:

    2071,28007,50,RDMOPTG_Crimson_Weapon // HEADLESS_MULE
     

    not? 

    i think it is okay to keep it both line 

    2071,28007,50,RDMOPTG_WEP // HEADLESS_MULE
    2071,28007,50,RDMOPTG_Crimson_Weapon // HEADLESS_MULE

    anyway i never test multi grouping before let me know if you see error msg.

  3. 26 minutes ago, Sunset said:

    Hi!
    I dont want my crimson weapons to keep their randomopt element, but also gain bonus from your script to the 2nd and 3rd option.
    How could i make it?

    And also, where/how can i edit the text of the description? its too long, and players cant read it

    +1Q:"Decrease critical dmg +15%" whats that? will it decrease enemy's critical dmg on me by 15% or?

    Thanks in advice

    randomopt.PNG

    rand22.PNG

    A.#1. in your mob_drop.text ,add line #22 - #123 of https://github.com/rathena/rathena/blob/master/db/re/mob_drop.txt
    A.#1.1 i dont know - -'
    A.#2 it is damage reduction when receiving critical hit.

  4. why not?

    pull this Initial release of the Achievement System #2044

    edit server side : reward >> /db/achievement_db.conf
    edit client side : icon of reward to show, description >> system/achievement_list.lub

    will see like this.

    achievement_db.conf

    Spoiler

    {
        id: 120104
        group: "AG_ADVENTURE"
        name: "Ayothaya Field Exploration"
        reward: {
            itemid: 616
        }
        score: 10
    },

     

    achievement_list.lub

    Spoiler

        [120104] = {
            UI_Type = 0,
            group = "ADVENTURE",
            major = 2,
            minor = 4,
            title = "Ayothaya Field Exploration",
            content = {
                summary = "Discover hidden treasure",
                details = "Discover the treasure surrounding ayothaya field"
            },
            resource = { [1] = { text = "Discover the treasure surrounding ayothaya field" } },
            reward = { item = 616 },
            score = 10
        },

     

    • Upvote 1
  5. ALL monster drop item with Random Option


    ALL equipment drop by monster has chance of getting Random-Option.

    Like MU online every item you found have some (random) option .. now in rathena.

    /////////////

    News update

    28/04/2107

    due to #2065 one of the requirement was merged in to rathena master so

    we no longer need any source modification for those who using latest release.

    /////////////////

    UPDATE

    V.1.0 - 3 random option in each item.

    V.1.1 - has chance of getting 0-3 option in stead of fixed 3option.

    V.1.2 - drop chance is lower according to option quantity. Now 3option is rare (not yet applied to weapon).
             - Fixed error message.
             

    pre-re user still getting error message refer to Invalid monster ID.
    but random-drop-system work fine with this error.
    get in touch with next update.

    /////////

    Requirement (for athena before  bf2461f  28/04/2107)

    ////////////////

    Installation

    replace the following files.

    db/re(pre-re)/item_randomopt_group.txt

    db/re(pre-re)/mob_drop.txt


    make sure your   /db/re(pre-re)/item_randomopt_db.txt is 201 lines (200 sloc)  16.7 KB.

    add following 6 line at the end of /db/const.txt


    RDMOPTG_WEP    1
    RDMOPTG_EQARM    2
    RDMOPTG_EQSH    3
    RDMOPTG_EQGAR    4
    RDMOPTG_EQFOOT    5
    RDMOPTG_EQACC    6

     

    //////////////////

    Option Description (DEFAULT)

    Spoiler

     

    6 group of option. ARMOR,SHIELD,GARMENT,FOOTGEAR,ACCESSORY,WEAPON

    each random 1-3 option from list below (not duplicate). (v1.1)

    customize your option by editing item_randomopt_group.txt using "find and replace" or tool you familiar with.

    pick good option in /db/re/item_randomopt_db.txt

    ARMOR 4,080 possibility

    RDMOPT_VAR_AGIAMOUNT,10,0

    RDMOPT_VAR_INTAMOUNT,10,0

    RDMOPT_VAR_VITAMOUNT,10,0

    RDMOPT_VAR_DEXAMOUNT,10,0

    RDMOPT_VAR_LUKAMOUNT,10,0

    RDMOPT_VAR_MAXHPPERCENT,10,0

    RDMOPT_VAR_MAXSPPERCENT,10,0

    RDMOPT_VAR_ITEMDEFPOWER,30,0

    RDMOPT_VAR_MDEFPOWER,30,0

    RDMOPT_VAR_AVOIDSUCCESSVALUE,20,0

    RDMOPT_ATTR_TOLERACE_ALL,10,0

    RDMOPT_ATTR_TOLERACE_NOTHING,15,0

    RDMOPT_RACE_TOLERACE_HUMAN,15,0

    RDMOPT_BODY_ATTR_WATER,0,0

    RDMOPT_BODY_ATTR_FIRE,0,0

    RDMOPT_BODY_ATTR_WIND,0,0

     

    SHIELD 3,360 possibility

    RDMOPT_VAR_MAXHPPERCENT,10,0

    RDMOPT_VAR_MAXSPPERCENT,10,0

    RDMOPT_VAR_ITEMDEFPOWER,40,0

    RDMOPT_VAR_MDEFPOWER,20,0

    RDMOPT_ATTR_TOLERACE_ALL,10,0

    RDMOPT_ATTR_TOLERACE_NOTHING,15,0

    RDMOPT_RACE_TOLERACE_HUMAN,15,0

    RDMOPT_BODY_INDESTRUCTIBLE,0,0

    RDMOPT_RACE_TOLERACE_DRAGON,15,0

    RDMOPT_RACE_TOLERACE_HUMAN,15,0

    RDMOPT_RACE_TOLERACE_UNDEAD,15,0

    RDMOPT_HEAL_MODIFY_PERCENT,20,0

    RDMOPT_DEC_SP_CONSUMPTION,25,0

    RDMOPT_VAR_MAXHPAMOUNT,4000,0

    RDMOPT_VAR_MAXSPAMOUNT,700,0

    RDMOPT_VAR_HITSUCCESSVALUE,30,0

     

    GARMENT 3,360 possibility

    RDMOPT_ATTR_TOLERACE_ALL,10,0

    RDMOPT_ATTR_TOLERACE_NOTHING,15,0

    RDMOPT_RACE_TOLERACE_HUMAN,15,0

    RDMOPT_BODY_INDESTRUCTIBLE,0,0

    RDMOPT_RACE_TOLERACE_DRAGON,15,0

    RDMOPT_RACE_TOLERACE_UNDEAD,15,0

    RDMOPT_HEAL_MODIFY_PERCENT,20,0

    RDMOPT_DEC_SP_CONSUMPTION,25,0

    RDMOPT_VAR_HITSUCCESSVALUE,30,0

    RDMOPT_VAR_AVOIDSUCCESSVALUE,10,0

    RDMOPT_VAR_PLUSAVOIDSUCCESSVALUE,15,0

    RDMOPT_VAR_CRITICALSUCCESSVALUE,10,0

    RDMOPT_DAMAGE_CRI_TARGET,15,0

    RDMOPT_DAMAGE_CRI_USER,15,0

    RDMOPT_VAR_PLUSASPDPERCENT,10,0

    RDMOPT_VAR_MAGICATKPERCENT,10,0

     

    FOOTGEAR 3,360 possibility

    RDMOPT_CLASS_DAMAGE_NORMAL_TARGET,10,0

    RDMOPT_CLASS_DAMAGE_BOSS_TARGET,10,0

    RDMOPT_CLASS_DAMAGE_NORMAL_USER,10,0

    RDMOPT_CLASS_DAMAGE_BOSS_USER,10,0

    RDMOPT_CLASS_MDAMAGE_NORMAL,10,0

    RDMOPT_CLASS_MDAMAGE_BOSS,10,0

    RDMOPT_CLASS_IGNORE_DEF_PERCENT_NORMAL,15,0

    RDMOPT_CLASS_IGNORE_DEF_PERCENT_BOSS,15,0

    RDMOPT_CLASS_IGNORE_MDEF_PERCENT_NORMAL,15,0

    RDMOPT_CLASS_IGNORE_MDEF_PERCENT_BOSS,15,0

    RDMOPT_VAR_STRAMOUNT,10,0

    RDMOPT_VAR_AGIAMOUNT,10,0

    RDMOPT_VAR_INTAMOUNT,10,0

    RDMOPT_VAR_VITAMOUNT,10,0

    RDMOPT_VAR_DEXAMOUNT,10,0

    RDMOPT_VAR_LUKAMOUNT,10,0

     

    ACCESSORY 4,080 possibility 

    RDMOPT_DEC_SPELL_CAST_TIME,10,0

    RDMOPT_DEC_SPELL_DELAY_TIME,10,0

    RDMOPT_RANGE_ATTACK_DAMAGE_TARGET,10,0

    RDMOPT_RANGE_ATTACK_DAMAGE_USER,10,0

    RDMOPT_VAR_MAXHPPERCENT,7,0

    RDMOPT_VAR_MAXSPPERCENT,7,0

    RDMOPT_VAR_HPACCELERATION,5,0

    RDMOPT_VAR_SPACCELERATION,5,0

    RDMOPT_VAR_ATKPERCENT,7,0

    RDMOPT_VAR_MAGICATKPERCENT,7,0

    RDMOPT_VAR_PLUSASPDPERCENT,5,0

    RDMOPT_RACE_CRI_PERCENT_NOTHING,8,0

    RDMOPT_RACE_CRI_PERCENT_HUMAN,8,0

    RDMOPT_RACE_IGNORE_DEF_PERCENT_NOTHING,8,0

    RDMOPT_RACE_IGNORE_DEF_PERCENT_HUMAN,8,0

    RDMOPT_RACE_IGNORE_MDEF_PERCENT_NOTHING,8,0

    RDMOPT_RACE_IGNORE_MDEF_PERCENT_HUMAN,8,0

     

    WEAPON 15,600 possibility

    RDMOPT_DEC_SPELL_CAST_TIME,7,0

    RDMOPT_DEC_SPELL_DELAY_TIME,7,0

    RDMOPT_RANGE_ATTACK_DAMAGE_TARGET,9,0

    RDMOPT_RANGE_ATTACK_DAMAGE_USER,9,0

    RDMOPT_VAR_ATKPERCENT,7,0

    RDMOPT_VAR_MAGICATKPERCENT,7,0

    RDMOPT_VAR_PLUSASPDPERCENT,5,0

    RDMOPT_CLASS_DAMAGE_NORMAL_TARGET,10,0

    RDMOPT_CLASS_DAMAGE_BOSS_TARGET,10,0

    RDMOPT_CLASS_DAMAGE_NORMAL_USER,10,0

    RDMOPT_CLASS_DAMAGE_BOSS_USER,10,0

    RDMOPT_CLASS_MDAMAGE_NORMAL,10,0

    RDMOPT_CLASS_MDAMAGE_BOSS,10,0

    RDMOPT_DAMAGE_SIZE_SMALL_TARGET,10,0

    RDMOPT_DAMAGE_SIZE_MIDIUM_TARGET,10,0

    RDMOPT_DAMAGE_SIZE_LARGE_TARGET,10,0

    RDMOPT_DAMAGE_SIZE_SMALL_USER,10,0

    RDMOPT_DAMAGE_SIZE_MIDIUM_USER,10,0

    RDMOPT_DAMAGE_SIZE_LARGE_USER,10,0

    RDMOPT_DAMAGE_SIZE_PERFECT,10,0

    RDMOPT_MDAMAGE_SIZE_SMALL_TARGET,15,0

    RDMOPT_MDAMAGE_SIZE_MIDIUM_TARGET,15,0

    RDMOPT_MDAMAGE_SIZE_LARGE_TARGET,15,0

    RDMOPT_WEAPON_INDESTRUCTIBLE,1,0

    RDMOPT_WEAPON_ATTR_SAINT,1,0

    RDMOPT_VAR_PLUSASPD,1,0

     

     

     

     

    ///////////

    Drop rate (DEFAULT)

    same rate as you can see in db/re/item_db.txt

    customize your droprate by editing db/re(pre-re)/mob_drop.txt

    /////////

     

    Feel free to PM me

     


     

    • Upvote 3
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