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Grimfiend's Achievements
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They look like a private server, their client is a cracked kRO client patched with NEMO or WARP and they're probably running rAthena on the server-side because iirc the GM invisibility does not exist on Gravity's AEGIS original server software. That's it guys, it's official, Gravity is finally hosting a pserver themselves. Wtf.
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I've made this change in the script.c: BUILDIN_FUNC(plagiarize) { int skillid, lv; struct map_session_data * sd = script_rid2sd(st); struct script_data *data; data = script_getdata(st, 2); skillid = ( data_isstring(data) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); lv=script_getnum(st,3); if (sd->cloneskill_idx && sd->status.skill[sd->cloneskill_idx].flag == 13){ sd->status.skill[sd->cloneskill_idx].id = 0; sd->status.skill[sd->cloneskill_idx].lv = 0; sd->status.skill[sd->cloneskill_idx].flag = 0; } if (pc_checkskill(sd,RG_PLAGIARISM)) { sd->cloneskill_idx = skillid; sd->status.skill[sd->cloneskill_idx].id = skillid; sd->status.skill[sd->cloneskill_idx].lv = lv; sd->status.skill[sd->cloneskill_idx].flag = 13;//cloneskill flag pc_setglobalreg(sd, add_str(SKILL_VAR_PLAGIARISM), skillid); pc_setglobalreg(sd, add_str(SKILL_VAR_PLAGIARISM_LV), lv); clif_skillinfoblock(sd); } return 0; } This mod will enable me to add skill in the Plagiarism slot via npc, but when I use this (using the npc) the map-server crash. :/ Sorry I don't have too much knowledge in C to understand 100% of this mod.
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I have tried this using valid cell, but I did not succeed This npc script that I made did with a little hurry and ended up getting like this, with too many errors Thanks for helping me Skorm, your script worked very well and just the way I wanted it.
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You have to make some modifications to be able to use renewal hexed and make the emulator read these new packets without excluding other packets.
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Thanks for the release.
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Hi rathena, I would like to request a script where if a player go to Prontera, a message appears notifying where the JobMaster is using the Navigation system(/navi prontera 128/221) which will only stop appearing if it talks to the JobMaster. I tried to use navigateto and atcommand for the navigation but didn't work. Example script that I tried to use navigation: prontera,156,189,0 script NaviMT -1,1,1,{ OnTouch: disable_items; mes "[^0000FF HallowRO ^000000]"; mes "The job master is 128 221"; mes "<NAVI>Job Master<INFO>prontera,128,221,0,000,0</INFO></NAVI>"; atcommand "navi prontera 128/221"; close; }
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Pode dar mais informações do erro se possível?
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Solved, I was running another emulator. Sorry for that.
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I'm getting lots of warnings from [Warning] and [Debug] and even disabling on char_server.conf they keep popping up. What can it be? char_athena.conf: //Makes server log selected message types to a file in the /log/ folder //1: Log Warning Messages //2: Log Error and SQL Error messages. //4: Log Debug Messages //Example: "console_msg_log: 7" logs all 3 kinds //Messages logged by this overrides console_silent setting console_msg_log: 7 // File path to store the console messages above console_log_filepath: ./log/char-msg_log.log //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 40 map_athena.conf: //Makes server log selected message types to a file in the /log/ folder //1: Log Warning Messages //2: Log Error and SQL Error messages. //4: Log Debug Messages //Example: "console_msg_log: 7" logs all 3 kinds //Messages logged by this overrides console_silent setting console_msg_log: 7 // File path to store the console messages above console_log_filepath: ./log/map-msg_log.log //Makes server output more silent by omitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 40 Commit used: 6e9cd44 Diffs applied: Random Options Group [Cydh] + Getitem3 [Cydh]
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Ok, I already solved it, thanks for try help me, I made some modifications in the source so that OnEquip_Script worked in npc.
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Give more information, so do not know your problem very well. But I think your problem can be solved by updating the Map Cache, it just uses WeeMapCache, just use search button on rAthena.
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Hello, I would like to know if there is any variable that detects when the person equips some equipment. I would like to use this variable to refine equipment when equipping anywhere in the server. Example: 2220,Hat,Hat,4,1000,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,16,{},{ atcommand "@refine 256 20"; },{} 2301,Cotton_Shirt,Cotton Shirt,4,10,,100,,10,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{ atcommand "@refine 16 20"; },{} 1201,Knife,Knife,5,50,,400,17,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{ atcommand "@refine 2 20"; },{} 2101,Guard,Guard,4,500,,300,,20,,0,0xFFFFFFFF,63,2,32,,0,1,1,{},{ atcommand "@refine 32 20"; },{} I want something like that, but without writing this all times.