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admagnus

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Posts posted by admagnus

  1. gracias por tu ayuda, me contactare con el , el problema  es que sucede  con artos servidores e probado con 4 diferentes  privados y pasa lo mismo.   se ve el fondo a así y luego se crashea. como si fuera una especie de problema  con  la tarjeta de video o algún dll de Windows o algo por el estilo. pero gracias seguiré averiguando si encuentro alguna solución la pondré por  si le sucede a alguien mas.

  2. @Functor  si pudiera mirarlo estaria agradecido ,  de todas formas dejo el log del  crash completo.

    Ragnarok has been crashed!
    
    UTC Time:       22/05/2021 23:48:59
    Local Time:     22/05/2021 19:48:59
    EXE version:    2018-05-29
    Gepard version: 2021051601
    
    OS version: Windows 10
    
    0x549b686c D3DIM700.DLL
    0x549ba312 D3DIM700.DLL
    0x549bdd3b D3DIM700.DLL
    0x549c15d6 D3DIM700.DLL
    0x53c04b55 gepard.dll
    0x0043fe3c AidaRO2021.exe
    0x00440ebe AidaRO2021.exe
    0x0043fa64 AidaRO2021.exe
    0x00852417 AidaRO2021.exe
    0x00b139cd AidaRO2021.exe
    0x77887a4e ntdll.dll
    0xffffffffffffffff ----------
    0x778a8a3e ntdll.dll
    
    EAX: 0x00000000 | 0000000000
    ECX: 0x1a976040 | 0446128192
    EDX: 0x1c767c20 | 0477527072
    EBX: 0x00000000 | 0000000000
    ESI: 0x1c769008 | 0477532168
    EDI: 0x1bc20b18 | 0465701656
    ESP: 0x0019f64c | 0001701452
    EBP: 0x0019f838 | 0001701944
    EIP: 0x549b686c | 1419470956
    DR0: 0x00000000 | 0000000000
    DR1: 0x00000000 | 0000000000
    DR2: 0x00000000 | 0000000000
    DR3: 0x00000000 | 0000000000
    DR6: 0x00000000 | 0000000000
    DR7: 0x00000000 | 0000000000
    
    =============================================================================
    
    RST: 0
    SST: 0
    CST: 0
    TCI: 1
    
    TL1: 0
    TL2: 15
    TL3: 4
    
    SC_1: 0
    SC_2: 0
    SC_3: 0
    SC_4: 0
    SC_5: 0
    SC_6: 0
    
    PVF_1: 0
    PVF_2: 0
    PVF_3: 0
    PVF_4: 0
    PVF_5: 0
    EB: 0 0 0 0
    PID: 0
    
    =================================== Stack ===================================
    0019f64c:  00 00 00 00 18 0b c2 1b 00 00 00 00 40 60 97 1a               @`  
    0019f65c:  a0 42 57 1c 00 00 00 00 ce 5d 86 77 40 60 97 1a    BW      ] [email protected]`  
    0019f66c:  00 00 00 00 20 7c 76 1c 00 00 00 00 00 00 00 00        |v         
    0019f67c:  00 00 00 00 00 00 00 00 08 90 76 1c e0 9f d8 6e             v    n
    0019f68c:  20 7c 76 1c e0 cb ed 08 b8 f7 19 00 50 dd 45 00    |v         P E 
    0019f69c:  b0 f6 19 00 20 7c 76 1c a8 61 e6 00 6d dd 45 00        |v  a  m E 
    0019f6ac:  e0 9f d8 6e 20 7c 76 1c 2c da 44 9a 73 70 72 69      n |v , D spri
    0019f6bc:  74 65 5c 63 75 72 73 6f e0 9f d8 6e 00 00 00 00   te\curso   n    
    0019f6cc:  00 00 00 00 08 90 76 1c 00 00 00 00 20 7c 76 1c         v      |v 
    0019f6dc:  00 00 00 00 e0 9f d8 6e 08 90 76 1c f8 6a c6 1b          n  v  j  
    0019f6ec:  02 00 00 00 d0 f6 19 00 8c f7 19 00 12 00 00 00                   
    0019f6fc:  1c f7 19 00 63 17 45 00 ff 6a c6 1b 90 50 6e 4b       c E  j   PnK
    0019f70c:  28 f8 19 00 f8 f7 19 00 f8 f7 19 00 3c f7 19 00   (           <   
    0019f71c:  61 a2 b1 00 ff ff ff ff 48 f7 19 00 4a 8d 45 00   a       H   J E 
    0019f72c:  f8 f7 19 00 fc 50 6e 4b f8 f7 19 00 01 00 00 00        PnK        
    0019f73c:  24 79 8a 77 f8 6a c6 1b 00 00 6c 02 d4 61 e6 00   $y w j    l  a  
    0019f74c:  6d e8 45 00 f8 f7 19 00 8c f7 19 00 74 f7 19 00   m E         t   
    0019f75c:  00 50 6e 4b 64 00 00 00 00 00 00 00 90 32 c4 1b    PnKd        2  
    0019f76c:  82 00 00 00 00 00 00 00 7a 05 82 00 b0 55 c6 1b           z    U  
    0019f77c:  f8 6a c6 1b 80 32 c4 1b 00 00 6c 02 c8 fc 5c 1c    j   2    l   \ 
    0019f78c:  a8 f7 19 00 07 00 00 00 de 00 00 00 00 00 00 00                   
    0019f79c:  a0 50 57 1c c0 f7 19 00 56 45 9c 54 01 00 00 00    PW     VE T    
    0019f7ac:  a0 52 57 1c bc 5d d9 02 e6 00 00 00 1f 00 00 00    RW  ]          
    0019f7bc:  bc 5d d9 02 e8 f7 19 00 b0 48 9c 54 01 00 00 00    ]       H T    
    0019f7cc:  40 60 97 1a 98 05 d9 02 80 6e c6 1b e9 00 00 00   @`       n      
    INIT: 16 : 1a : 0
    
    VSYNC: 1
    
    LL/LLD: 8a/a6
    
    FM: bd08c
    TM: 620338
    
    LID: 7400
    PMU: 45ff4
    CMU: 45fd0
    
    =============================================================================
    
    Loaded GRFs:
    
    [0] aida.grf
    [1] palaida.grf
    [2] jobsprites.grf
    [3] data.grf
    [4] rdata.grf
    
    =============================================================================
    
    Network packet's statistic:
    
    s_bytes: 0 bytes
    r_bytes: 0 bytes
    
    s_packets ->: 0
    r_packets <-: 0
    
    
    =============================================================================
    
    00# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\win_login.bmp [953 ms]
    01# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\chk_saveoff.bmp [953 ms]
    02# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\chk_saveon.bmp [953 ms]
    03# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\btn_request_b.bmp [953 ms]
    04# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\btn_request_a.bmp [953 ms]
    05# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\btn_request.bmp [953 ms]
    06# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\btn_connect_b.bmp [953 ms]
    07# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\btn_connect_a.bmp [969 ms]
    08# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\login_interface\btn_connect.bmp [969 ms]
    09# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\btnbar_mid2.bmp [7500 ms]
    10# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\btnbar_right2.bmp [7500 ms]
    11# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\btnbar_left2.bmp [7500 ms]
    12# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\colorchip.bmp [7500 ms]
    13# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\sys_base_off.bmp [7500 ms]
    14# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\titlebar_mid.bmp [7500 ms]
    15# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\titlebar_right.bmp [7500 ms]
    16# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\titlebar_left.bmp [7500 ms]
    17# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ3-4.bmp [7500 ms]
    18# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ2-4.bmp [7500 ms]
    19# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ1-4.bmp [7516 ms]
    20# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ3-3.bmp [7516 ms]
    21# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ2-3.bmp [7531 ms]
    22# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ1-3.bmp [7531 ms]
    23# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ3-2.bmp [7531 ms]
    24# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ2-2.bmp [7531 ms]
    25# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ1-2.bmp [7547 ms]
    26# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ3-1.bmp [7547 ms]
    27# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ2-1.bmp [7547 ms]
    28# [ OK ] texture\À¯ÀúÀÎÅÍÆäÀ̽º\t_¹è°æ1-1.bmp [7547 ms]
    29# [ OK ] sprite\ÀÌÆÑÆ®\¼ýÀÚ.spr [7563 ms]
    30# [ OK ] sprite\ÀÌÆÑÆ®\¼ýÀÚ.act [7563 ms]
    
    =============================================================================
    
    00000001 
    00000001 ..\ftwrk.lex
    00000001 C:\Users\myboo\Desktop\ro\Aida 2021 C\ProhibitionLog.gd
    
    =============================================================================
    
    0x00400000   0x02292000   C:\Users\myboo\Desktop\ro\Aida 2021 C\AidaRO2021.exe
    0x77820000   0x001a3000   C:\WINDOWS\SYSTEM32\ntdll.dll
    0x76b10000   0x000f0000   C:\WINDOWS\System32\KERNEL32.DLL
    0x75840000   0x00214000   C:\WINDOWS\System32\KERNELBASE.dll
    0x74860000   0x0009f000   C:\WINDOWS\SYSTEM32\apphelp.dll
    0x76c40000   0x0007a000   C:\WINDOWS\System32\ADVAPI32.dll
    0x77580000   0x000bf000   C:\WINDOWS\System32\msvcrt.dll
    0x76170000   0x00075000   C:\WINDOWS\System32\sechost.dll
    0x765c0000   0x000c0000   C:\WINDOWS\System32\RPCRT4.dll
    0x760d0000   0x00023000   C:\WINDOWS\System32\GDI32.dll
    0x76cc0000   0x00018000   C:\WINDOWS\System32\win32u.dll
    0x77050000   0x000dc000   C:\WINDOWS\System32\gdi32full.dll
    0x6ed10000   0x000e9000   C:\WINDOWS\SYSTEM32\DDRAW.dll
    0x76540000   0x0007b000   C:\WINDOWS\System32\msvcp_win.dll
    0x76280000   0x00120000   C:\WINDOWS\System32\ucrtbase.dll
    0x754b0000   0x0000f000   C:\WINDOWS\SYSTEM32\kernel.appcore.dll
    0x763a0000   0x00196000   C:\WINDOWS\System32\USER32.dll
    0x756f0000   0x00025000   C:\WINDOWS\System32\IMM32.DLL
    0x733a0000   0x000c3000   C:\WINDOWS\SYSTEM32\dxgi.dll
    0x6f9d0000   0x00007000   C:\WINDOWS\SYSTEM32\DCIMAN32.dll
    0x73e60000   0x00032000   C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
    0x76ce0000   0x00096000   C:\WINDOWS\System32\oleaut32.dll
    0x767f0000   0x00282000   C:\WINDOWS\System32\combase.dll
    0x75b10000   0x005b3000   C:\WINDOWS\System32\SHELL32.dll
    0x76e90000   0x00045000   C:\WINDOWS\System32\SHLWAPI.dll
    0x76100000   0x00063000   C:\WINDOWS\System32\WS2_32.dll
    0x76f60000   0x000e3000   C:\WINDOWS\System32\ole32.dll
    0x5c910000   0x00085000   C:\Users\myboo\Desktop\ro\Aida 2021 C\MSVCP110.dll
    0x54a20000   0x000d6000   C:\Users\myboo\Desktop\ro\Aida 2021 C\MSVCR110.dll
    0x64030000   0x00013000   C:\WINDOWS\SYSTEM32\NETAPI32.dll
    0x73ca0000   0x00028000   C:\WINDOWS\SYSTEM32\winmm.dll
    0x5c9f0000   0x00035000   C:\Users\myboo\Desktop\ro\Aida 2021 C\binkw32.dll
    0x5c8a0000   0x0001f000   C:\Users\myboo\Desktop\ro\Aida 2021 C\cps.dll
    0x10000000   0x0005d000   C:\Users\myboo\Desktop\ro\Aida 2021 C\granny2.dll
    0x60000000   0x0005d000   C:\Users\myboo\Desktop\ro\Aida 2021 C\ijl15.dll
    0x21100000   0x0005e000   C:\Users\myboo\Desktop\ro\Aida 2021 C\mss32.dll
    0x53b80000   0x00afd000   C:\Users\myboo\Desktop\ro\Aida 2021 C\gepard.dll
    0x77130000   0x00006000   C:\WINDOWS\System32\PSAPI.DLL
    0x75690000   0x0000f000   C:\WINDOWS\SYSTEM32\WTSAPI32.dll
    0x61dc0000   0x0008d000   C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.844_none_89e26e970b35ab92\COMCTL32.dll
    0x70ce0000   0x0045a000   C:\WINDOWS\SYSTEM32\WININET.dll
    0x73ea0000   0x00188000   C:\WINDOWS\SYSTEM32\dbghelp.dll
    0x5c9e0000   0x00008000   C:\WINDOWS\SYSTEM32\FLTLIB.DLL
    0x74950000   0x00008000   C:\WINDOWS\SYSTEM32\VERSION.dll
    0x754c0000   0x00074000   C:\WINDOWS\system32\uxtheme.dll
    0x76680000   0x000d4000   C:\WINDOWS\System32\MSCTF.dll
    0x76ee0000   0x0005d000   C:\WINDOWS\System32\bcryptPrimitives.dll
    0x70c20000   0x000b9000   C:\WINDOWS\SYSTEM32\textinputframework.dll
    0x722c0000   0x0027e000   C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
    0x76760000   0x00087000   C:\WINDOWS\System32\SHCORE.dll
    0x72540000   0x0009b000   C:\WINDOWS\SYSTEM32\CoreMessaging.dll
    0x74b30000   0x00029000   C:\WINDOWS\SYSTEM32\ntmarta.dll
    0x725e0000   0x000db000   C:\WINDOWS\SYSTEM32\wintypes.dll
    0x757d0000   0x00007000   C:\WINDOWS\System32\NSI.dll
    0x74370000   0x00016000   C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
    0x76c00000   0x0003b000   C:\WINDOWS\System32\cfgmgr32.dll
    0x756d0000   0x00019000   C:\WINDOWS\System32\bcrypt.dll
    0x73cd0000   0x0002c000   C:\WINDOWS\SYSTEM32\dxcore.dll
    0x73e00000   0x00052000   C:\WINDOWS\system32\mswsock.dll
    0x04830000   0x00007000   C:\Users\myboo\Desktop\ro\Aida 2021 C\dinput.dll
    0x75640000   0x00047000   C:\WINDOWS\SYSTEM32\WINSTA.dll
    0x549b0000   0x00063000   C:\WINDOWS\SYSTEM32\D3DIM700.DLL
    0x09f70000   0x0002a000   C:\Users\myboo\Desktop\ro\Aida 2021 C\Mp3dec.asi
    0x09fa0000   0x00016000   C:\Users\myboo\Desktop\ro\Aida 2021 C\Mssfast.m3d
    0x62aa0000   0x0007f000   C:\WINDOWS\SYSTEM32\DSOUND.DLL
    0x755b0000   0x00044000   C:\WINDOWS\SYSTEM32\powrprof.dll
    0x6b430000   0x0001d000   C:\WINDOWS\SYSTEM32\winmmbase.dll
    0x755a0000   0x0000d000   C:\WINDOWS\SYSTEM32\UMPDC.dll
    0x76a90000   0x0007e000   C:\WINDOWS\System32\clbcatq.dll
    0x75440000   0x0006b000   C:\WINDOWS\System32\MMDevApi.dll
    0x75610000   0x00024000   C:\WINDOWS\System32\DEVOBJ.dll
    0x75300000   0x00136000   C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
    0x627f0000   0x0000f000   C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
    0x70b20000   0x000f3000   C:\Windows\System32\Windows.UI.dll
    0x726c0000   0x000ed000   C:\Windows\System32\InputHost.dll
    0x736b0000   0x000c3000   C:\Windows\System32\PROPSYS.dll
    0x70aa0000   0x00073000   C:\Windows\System32\WindowManagementAPI.dll
    0x70910000   0x0018f000   C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
    0x6a350000   0x00008000   C:\WINDOWS\SYSTEM32\avrt.dll
    0x5c870000   0x00024000   C:\WINDOWS\SYSTEM32\t2embed.dll
    0x61c80000   0x0013c000   C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_90af7db2c816ac7b\igdumdim32.dll
    0x570b0000   0x04870000   C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_90af7db2c816ac7b\igd9dxva32.dll
    0x77140000   0x00435000   C:\WINDOWS\System32\SETUPAPI.dll
    0x5ea00000   0x0025e000   C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_90af7db2c816ac7b\igdgmm32.dll
    0x61870000   0x0001e000   C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_90af7db2c816ac7b\igdinfo32.dll
    0x54b00000   0x025a1000   C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_90af7db2c816ac7b\igc32.dll
    0x54960000   0x00045000   C:\Users\myboo\Desktop\ro\Aida 2021 C\libcurl.dll
    0x75ab0000   0x00057000   C:\WINDOWS\System32\WLDAP32.dll
    0x712c0000   0x00026000   C:\WINDOWS\SYSTEM32\dwmapi.dll
    0x75550000   0x00021000   C:\WINDOWS\SYSTEM32\SspiCli.dll

     

  3. I think it solved the problem, and the problem was that the names of the new dungeons were too long, so it made a conflict with the map_cache, I leave this information in case someone else happens.

    Solution: the name of the files does not have to be more than 11 characters.

     

    closed post.

  4.  

    hello everyone, i have the following problem. 

    I am loading some custom maps and when I run the emulator the following message appears

    I am uploading the files in the following paths.

    emulator/conf/maps_eathena.conf

    emulator/db/map_index

    emulator/db/re/map_cache.dat

     

    I'm looking at a couple of guides but they are very old and possibly some step could fail.

    If someone could help me by giving me a more complete guide or tell me the possible failure.

    I am occupying a current rathena.

     

     

    GcP6FG3.jpg

  5. Hola a todos ,   quiero compartirles mi inquietud , estoy implementando mapas custom a mi emulador , con el fin de crear nuevas dungeons.

    al  momento de cargarlas según las guías que  he mirado ,  el emulador me  muestra el siguiente mensaje 

    GcP6FG3.jpg

     

    El emulador que ocupo es  un Rathena reciente , 

    y lo cargue en  la conf/maps_athena.conf

                                  db/map_index

                                  db/re/map_cache.dat.

     

    si algo se me fue o no hice bien o tienene alguien una guia mas actual. ya que me  guie por  guias muy antiguas.

     

     

     

     

  6. i want to put navigation links in my quest log... do this work? i have a 2018-06-20e RagexeRE client.

     

    i alredy try to put a navi link in my quest log but when i click it nothing happens... sorry for my lack of english.

    Navigation
      ----------
      For clients dated 2011-10-10aRagexe onwards, you can generate navigation links
      using HTML-like labels:
       
      <NAVI>Display Name<INFO>mapname,x,y,0,000,flag</INFO></NAVI>
       
      The "flag" parameter can be:
      0: Do not open Navigation Window (default).
      1: Open Navigation Window.
       
      The example below will make the [Tool Shop] text clickable and begin navigation
      to alberta (98,154) when clicked.
       
      mes "Have you checked out the <NAVI>[Tool Shop]<INFO>alberta,98,154,0,000,0</INFO></NAVI>?";
       
      See also 'navigateto', which can be used for certain NPC events.
  7. Hello masters of rathena... i don't really know where to post this.

    i'll go straigth to the point. 
    I have been running a 2015 ragexere on a old rathena emulator and works fine as you can see...

    Old ragexe + old rathena emulator:

    screenrAthena007.thumb.jpg.628c3a7c68df67d3b82c7fb6e823c64c.jpg

     

    recently, i has been trying the newest rathena emulator (run's ok), furthermore the newest ragexe's that nemo.herc.ws offers and run's ok, but when im going to login it does not conect with the emulator (login server) at all... not even a error...

     

    RagexeRE 2018-06-20e:

    1672757956_NOCONECTALAWEAPOCTM2.thumb.png.a20cd14629f546f4c299a3353ff265cb.png

     

    Lastest rathena emulator it's running ok, but when im trying to conect it does not show anything:

    99096217_NOCONECTALAWEAPOCTM.png.3ecac27adab350905412b8606904b3d1.png

     

    this is the clientinfo. I already edited the ip on the rathenas side... i dont know what i'm missing...

    SCLIENTCTM.png.fc8203c118aa6ec726e96921863a6282.png

     

    so, i was wondering if any of you knows what i'm missing?...

  8. On 1/13/2020 at 10:55 AM, Cretino said:

    Just read the file....

      Reveal hidden contents

    // Structure of Database:
    // Type,Stats per level,Random bonus start level,Random bonus value,Chance+1:Bonus+1,Chance+2:Bonus+2,Chance+3:Bonus+3,...

    // Type:
    //    0 - Armors
    //    1 - Level 1 weapons
    //    2 - Level 2 weapons
    //    3 - Level 3 weapons
    //    4 - Level 4 weapons

    // Chance:
    // 100 = 100%

    Example using Type 'Armors'.

    Original rate:

      Reveal hidden contents

    0,0,0,0,100:100,100:100,100:100,100:100,60:200,40:200,40:200,20:200,20:300,10:300,10:300,10:300,10:400,10:400,10:400,10:400,10:500,10:500,10:500,10:500

    Modified to 75% all refine levels of 'Armors':

      Reveal hidden contents

    0,0,0,0,75:100,75:100,75:100,75:100,75:200,75:200,75:200,75:200,75:300,75:300,75:300,75:300,75:400,75:400,75:400,75:400,75:500,75:500,75:500,75:500

    Now just follow the example and modify to values you want for other types.

    Cretino, muchas gracias, thank you very much, that's what i needed ...

  9. i've found the refine_db that works with my conf but there's is so much values that is difficult for me to know what i need to modify in order to change the rates ...

    Can you specify to me what i need to modify in order to change the success rates?, thank you very much.

     

    Quote

    // Refine Database [Renewal]
    //
    // Structure of Database:
    // Type,Stats per level,Random bonus start level,Random bonus value,Chance+1:Bonus+1,Chance+2:Bonus+2,Chance+3:Bonus+3,...
    //
    // For armors, values of 100 add 1 armor defense.
    // For weapons, values of 100 add 1 ATK&MATK.
    //
    // Type:
    //    0 - Armors
    //    1 - Level 1 weapons
    //    2 - Level 2 weapons
    //    3 - Level 3 weapons
    //    4 - Level 4 weapons
    //
    // Stats per level:
    // This value is applied for every upgrade level.
    //
    // Random bonus start level:
    // This value specifies the start point for those levels that give a random bonus value (usually the first unsafe upgrade).
    //
    // Random bonus value:
    // A random number between 0 and (Random bonus start level - Upgrade level + 1) * this value is applied for all upgrades past
    // Random bonus start level. This is only applied for weapons, and not displayed client-side.
    //
    // Chance:
    // 100 = 100%
    //
    // Notes:
    // Changing the number of upgrade levels requires modifying MAX_REFINE in src/map/status.h.
    // For Renewal Armors, there may or may not be another bonus, according to iRO wiki: Every upgrade gives floor[( 3 + current upgrade ) / 4] equipment DEF)

    0,0,0,0,100:100,100:100,100:100,100:100,60:200,40:200,40:200,20:200,20:300,10:300,8:300,8:300,8:400,8:400,7:400,7:400,7:500,7:500,5:500,5:500
    // Level 1 weapons
    1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,18:0,18:0,18:0,18:0,18:0,17:300,17:300,17:300,15:300,15:300
    // Level 2 weapons
    2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,60:0,40:0,20:0,20:0,18:0,18:0,18:0,18:0,18:0,17:600,17:600,17:600,15:600,15:600
    // Level 3 weapons
    3,500,6,800,100:0,100:0,100:0,100:0,100:0,60:0,50:0,20:0,20:0,20:0,18:0,18:0,18:0,18:0,18:0,17:900,17:900,17:900,15:900,15:900
    // Level 4 weapons
    4,700,5,1400,100:0,100:0,100:0,100:0,60:0,40:0,40:0,20:0,20:0,10:0,8:0,8:0,8:0,8:0,8:0,7:1200,7:1200,7:1200,5:1200,5:1200

     

  10. Some one can explain to me, how the success rate works on this NPC? ... Only then i can change it to whatever rates i want.

    Quote

    // Make sure you have the neccessary items and Zeny to refine your items
        // Determines chance of failure and verifies that you want to continue.
        switch(getequipweaponlv([email protected])) {
            case 1: callsub S_RefineValidate,1,7620,500,[email protected]; break;
            case 2: callsub S_RefineValidate,2,7620,2500,[email protected]; break;
            case 3: callsub S_RefineValidate,3,7620,5000,[email protected]; break;
            case 4: callsub S_RefineValidate,4,7620,7500,[email protected]; break;
            default: callsub S_RefineValidate,0,7619,50,[email protected]; break;
        }

        mes "[Herrero]";
        mes "Clang! Clang! Clang!";
        if (getequippercentrefinery([email protected]) > rand(100) || getequippercentrefinery([email protected]) > rand(100)) {
            successrefitem [email protected];
            next;
            emotion e_no1;
            mes "[Suhnbi]";
            mes "Esta hecho!.";
            mes "Ha pasado tiempo de la ultima vez que hice una mejora como esta"+((getequipweaponlv([email protected]))?"Arma":"Armadura")+". Deberias estar feliz, por que se ha hecho mas fuerte!";
            close;

     

  11. Well, I wanted to know if anyone in this forum has information on how to configure the Ragnarok application of the And Ro community

    which has a free version to use and configure your own server and run through the cell phone

    but I can not make it work, if someone has a guide, images or video how to configure this application would be very helpful

     

    I was able to decompress the application but I can't compress it again so I can run it on my cell phone with the data from my private server

     

     

     

     

  12. On 12/17/2019 at 7:45 AM, Emistry said:

    since its just 2 team, create a battleground instead.

    Apreciate your help Emistry.

    I was thinking the same, but that's not what i want ... i want to divide the server into two pvp groups that can fight eachother wherever and whenever they encounter. I don't know if i'm being clear enough, what i need is a  pvp battleground wihout respawn, map attachment/restriction, time restriction and team size restriction (A permanent global pvp that never ends between two groups, basicaly).
    I was researching and found the source code of the battlegrounds hoping to copyng the code and editing it to my needs, but i barely understand the lenguage to do so.

    If anyone can help, you're welcome.

  13. Hi veterans of rathena!, i need your help once more!

    I really want to add a restriction to the PK mode and i want your help guys, so, in order to understand me, i'm going to explain the context of what i did and what i want to do... What just i did is that i divided my server into two groups with an npc register setting simple variables like "group1" and "group2", and then i turn on the pk mode. What i want is modify the source code (with your help), so the player's can't hit player's that are in the same group... is that posible?

  14. Hi, veterans!.

    I want to divide my server into two global group's that can figth each other, i just did an NPC to register and divide them into two group's,  but I need the source code so that players cannot hit players who are in the same group. Can anyone give me an example or something?. Thanks in advance.

    Here is the example of the Register NPC, so you can make an idea of what i want.

    mes "Select a group please";
    menu "Group 1",gr1,"Group 2",gr2;
    
    gr1:
    	set group,1;
    	mes "Allright, you are in Group 1 now.";
    	close;
    
    gr2:
    	set group,2;
    	mes "Allright, you are in Group 2 now.";
    	close;
    }

     

    • Upvote 1
  15. 22 hours ago, Serken said:

    You can do it easy with a variable, you can put a npc in the start with menu like

     

     

     

    mes "Select a group please";
    
    menu "Group 1",gr1,"Group 2",gr2;
    
    gr1:
    
    
    
    set group,1;
    
    mes "Allright, you are in Group 1 now.";
    
    
    
    close;
    
    
    
    gr2:
    
    
    
    set group,2;
    
    mes "Allright, you are in Group 2 now.";
    
    
    
    close;
    
    
    
    }

     

     

     

    Then u can send players to diferents maps with group variable, or anything u want divided in the groups

    Thank you very much, this is very useful, but, here is the thing, how do i active the pvp betwen this two groups permanently?.

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