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tal2046

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  1. Tried it... still said can't find item_db.txt
  2. hey, not sure if this is the correct section, but here goes... i want to convert my item_db/mob_db/etc... files from txt to sql files i found this tool - https://rathena.org/board/topic/83703-txt-sql-converter/?_fromLogin=1 it uses perl to do the convertion... i don't really know perl, tried to play with that tool for days to convert my item_db.txt file, and i didn't succeed, it kept saying can't find file item_db.txt (tried putting it inside every folder possible) can someone please explain to me i to use this tool, or maybe have some other tool for me to convert my DB files? thanks in advance!!
  3. hey, not sure if this is the correct section, but here goes... i want to convert my item_db/mob_db/etc... files from txt to sql files i found this tool - https://rathena.org/board/topic/83703-txt-sql-converter/?_fromLogin=1 it uses perl to do the convertion... i don't really know perl, tried to play with that tool for days to convert my item_db.txt file, and i didn't succeed, it kept saying can't find file item_db.txt (tried putting it inside every folder possible) can someone please explain to me i to use this tool, or maybe have some other tool for me to convert my DB files? thanks in advance!!
  4. hey what's this used for and i can use it properly? // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1
  5. they have a few direct connection and a few proxy connections and why are you saying that proxy doesn't help the lag, i'm talking about delay issues, should help it out no? other wise why use it...?
  6. Hey I get this message - close connection from 127.0.0.1 in my map server now and then randomly (or i just don't understand what triggers it) It doesn't seem to effect something, just wondering why i get this message and how i can make it gone My map and char conf are all my WAN ip... Thanks.
  7. In sarah server there is a possibilty to connect through different locations but you play in the same world map How can i do that... I dont want two different servers I want the people to play on the same world map
  8. i've scanned the net for days now trying to figure this out and how to do it properly, couldn't find nothing even remotely close to what i'm searching, that's why i've decide to put my question here, where people with more experience and knowledge can maybe answar my question
  9. but how do i connect between the 2 host so people playing on the europe host will still be playing with players from the south america host i want it to be merged and not be 2 diffrenet server
  10. Hey, I have a server located at europe currently, people from south america and other remote location have some lags because of the high ping created by distance, i want to use another VPS located at south america to give them a better latency so they could play smoothly, the problem is i want to still use the server located at europe and the new one on the same server, and give the players the possibilty to choose their service is there any possible way to do it? i encountered a server that have this possiblity anyone can help me on how can i do it? thanks in advance!
  11. Hey I'm running an eathena server and i want to put some protections against bots and hacks What would advice me to use that works best with eathena emulator Thannk in advance!
  12. i think WoE1 - for the classic cities (pro, alde, pay, gef) the main_agit file is inside npc --> guild (there is another folder called guild2) --> main_agit any way, i attached the file agit_main.txt
  13. Hey guys, i want to edit a few things in WoE settings i'm using rAthena revision 17520 the current situation is 1. when WoE is off (agitend), unoccupied castles still have emperium in them, and it can be broken and the castle can be taken 2. unoccupied castles have mob in them - as it should, but also when WoE is off, castle still have mob inside 3. if for some reason the mob is killed inside an unoccupied castle, when WoE is on, mob doesn't respawn. changes i want to make 1. when WoE is off, unoccupied castles can't be taken, while WoE is off - there should be no emperium - just like an occupied castle 2. when WoE is off, mob is gone from unoccupied castle 3.when WoE is on, respawn all mobs in unoccupied castles (as they all dead because before WoE was off) please help with what i need to edit on agit_main so i can make those changes thanks in advance!!
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