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iamkevin

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  1. thanks sir, i was able to removed the warning sign with your help but i got this warning: [Warning]: status_read_soullink_db: Expected a constant with SL_ prefix, got Header. [Info]: status_read_soullink_db: Done reading 15 custom soul links.
  2. @Secrets how to remove this warning in my server? tjanks
  3. digitalocean, but doesnt provide a foru,
  4. [Error]: buildin_callfunc: Function not found! [dispell]
  5. Anyone here has a prontera map with a shop area? thanks!
  6. Hi may i request a src modification or update in our rAthena.. that provides mac filter features so that we can limit multiple clients into our liking.? thanks
  7. Is this a problem with my compiler? thank you so much
  8. Help with this pls? im using the latest GCC7 and im using the latest Repo tthanksss
  9. * i am using the latest Git of rAthena. * How to Fix this? thanks! i added this to my skill.c //Special message when trying to use strip on FCP [Jobbie] if( sd && skill_id == ST_FULLSTRIP && tsc && tsc->data[SC_CP_WEAPON] && tsc->data[SC_CP_HELM] && tsc->data[SC_CP_ARMOR] && tsc->data[SC_CP_SHIELD]) { clif_gospel_info(sd, 0x28); break; } if ( sd && tsc && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_ROGUE && rand()%100 < 50 && (( skill_id == RG_STRIPWEAPON && tsc->data[SC_CP_WEAPON] )|| (skill_id == RG_STRIPSHIELD && tsc->data[SC_CP_SHIELD] )|| (skill_id == RG_STRIPARMOR && tsc->data[SC_CP_ARMOR] )|| (skill_id == RG_STRIPHELM && tsc->data[SC_CP_HELM] )) ) { int item_id = 7139; // Glistening Coat int ii; ARR_FIND( 0, MAX_INVENTORY, ii, sd->status.inventory[ii].nameid == item_id ); if ( ii < MAX_INVENTORY ) { pc_delitem( sd, ii, 1, 0, 0, LOG_TYPE_CONSUME); switch ( skill_id ) { case RG_STRIPWEAPON: status_change_end( bl, SC_CP_WEAPON, INVALID_TIMER ); sc_start( NULL, bl, SC_STRIPWEAPON, 100, skill_lv, d ); break; case RG_STRIPSHIELD: status_change_end( bl, SC_CP_SHIELD, INVALID_TIMER ); sc_start( NULL, bl, SC_STRIPSHIELD, 100, skill_lv, d ); break; case RG_STRIPARMOR: status_change_end( bl, SC_CP_ARMOR, INVALID_TIMER ); sc_start( NULL, bl, SC_STRIPARMOR, 100, skill_lv, d ); break; case RG_STRIPHELM: status_change_end( bl, SC_CP_HELM, INVALID_TIMER ); sc_start( NULL, bl, SC_STRIPHELM, 100, skill_lv, d ); break; } clif_skill_nodamage( src, bl, skill_id, skill_lv, i ); break; } } Now i am having this error:
  10. It can also show costume garment, and armors too
  11. None, you have to do it manually, change it in iteminfo.lub or idnumdesctable.txt and item_db.txt
  12. Thanks, it seems that it doesnt suppory single single for cast delay. Yes it is.. anyway can i do this? gives 5% chance to gain HP while performing magic attack to enemy?
  13. How to make this bonus? reduces cast delay of sonic blow by 20% when worned
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