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Posts posted by Syouji
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Is the blue geffen you looking for displayed in this thread? (see 1st few screenshots) http://rathena.org/board/topic/61638-showcase-lots-of-maps-image-heavy/page__hl__geffen
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Simple but well made. Good job =)
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Here you go~ Hopefully its the correct sprite you're looking for.
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So this is the awesome project you mentioned to me. *slur*
Lots of possibilities now with 3D mobs. I feel those sizes are great for "Boss" like versions of the monsters. Can't wait to see more!
Thank you so much everyone who paritcipated in allowing this dream to become a reality!
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Nice work DevilEvil. Looking graaande~
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@kasumy
All models were imported & converted from games.
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Cool. Nice work. =)
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John,
If you take the time and read the wiki page (see link provided by Sryx) it will provide you with all of the necessary information of what to download in order to compile your server.
Visual Studio Express Edition (Free - straight from the Wiki Page) -> http://www.microsoft...xpress-products
Best of luck to you.
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Wow thats pretty sweet. Great work Key =D
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Operating System: Win 7 Ultimate 64bit
As an alternative you can also use GRYFF_SVN.
1. Add the data folder
2. Select "YES" when converting unicode to Korean
3. Navigate through the file heirachy until you find your model file
4. Click "F2" (Rename) on it and copy the name (CTRL+C) -> You now have copied the Korean converted name of your RSM file.
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Wow. Been waiting a long time for something like this
. Thank you Lein!!
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@Olrox
Yep~ ^^
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That file should convert to -> A쿮_샹킻리에
Using unbollox (http://rathena.org/board/topic/76888-grf-unbollox/)
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Perhaps the map wasn't saved successfully. Half-way through the save maybe BrowEdit was shut down or errored resulting in a corrputed gat file output (happened to me before).
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Are you missing that particular model and need it or just want to have a notice pop up giving that model in a korean?
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You can't convert a map to a .bmp file. Are you talking about the lightmaps? Lightmaps (Shadow & Color) can be exported as PNG files, edited, and then imported back (color table cant for some reason).
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Wow Sage, fantastic maps. Well detailed and give off a natural look!
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@Kasumy
All textures were found online from mostly games. Very little editing required to get them compatible with RO (Used GIMP).
@Saisho
Everything was created in BrowEdit. As for the models, they were prepared in 3Ds Max & ported into RO after conversion.
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Thanks guys =] Appreciate it. The showcase section has been dead for awhile so i just thought to show something to get things moving again.
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See these threads for Thor Patcher Support:
1. http://forum.ragezone.com/f577/setting-thor-patcher-649890/
2. http://rathena.org/wiki/Thor_Patcher
3. Thor Patcher (Tagalog Version) - http://forum.ragezone.com/f577/thor-patcher-basic-guide-pinoys-803278/
4. Thor Patcher (Tagalog Version 2) - http://www.eathena.ws/board/index.php?showtopic=257490
5. Thor Patcher (Video Guide) - http://rathena.org/board/topic/77876-thor-patcher/
Hopefully these sources will be able to answer your question.
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This is 1 map of a large mapping project I'm working on (with other peepz). Been messing around with models & space textures to come up with a docking bay for players to arrive & depart in. This is the final result. [Sorry not for release!]
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Glad to help. Feel free to offer new ideas (requests) for future tutorials =]
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An alternative to opening & saving a map under a new name in BrowEdit is to do the following:
1. Install Notepad++
2. Install the HEX Editor Plugin for Notepad++ (http://sourceforge.n...2/topic/3395118)
3. Open the .rsw map file and in Notepad++ go to Plugin -> HEX-Editor -> View in HEX
4. Find the .gat & .gnd names set in the .rsw file and replace it with a new name.
5. Rename your .gat, .gnd & .rsw map files to the new name you set.
6. Test the map & it should work.
Headgear: Pikachu Balloon
in Sprites & Pallette Downloads
Posted
Great sprite. To all people out there that release sprites, follow KucingHitam as an example of how to format the sprite package download. Everything is in their respective folder & place. It really saves a lot of time when installing the sprite since its already done for you. Some people follow this approach but most dont. Anyways, thank you for the release Kucing. =}