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philfix.sai

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Posts posted by philfix.sai

  1. @checkmate sorry bro... maybe you have to look on them manually... 
    Just a suggestion there might be a reason why KRO didn't officially merge those item sprite on their files. Just like this c_angel_fluttering costume, what I notice is when you wear it, it causes trouble with your HP/SP bar.

    image.png.c2b2ade5d4a625f3ba559a6a842e7253.png

  2. 11 hours ago, CheckMate said:

    Yes it is but the kro itself dont have those.I tried to search the answer but someone said it was from jRO grf..

    We already given you the solution, then why insist to search for another?

    All you need to do is to download the GRF below then extract it on your data folder using grf tool then use a grf builder to recreate your GRF then all is well.

    On 8/14/2017 at 4:41 PM, sader1992 said:

    If you are lazy to do the above instructions just download the GRF then put it on your ragnarok folder, edit your data.ini then insert it.
    (mic drop) LoL.

    DATA.ini
    0=yourgrf.grf
    1=C_Angel_Fluttering.grf
    2=rdata.grf
    3=data.grf

  3. I love the idea/concept. Really nice! /no1

    LOOKING FORWARD ON THIS:

    - An enhance pvp match making feature wherein (this x level can only be match with the same level)

    This will surely kill the main char feeding. /gg 

  4. On ‎24‎/‎03‎/‎2018 at 1:45 PM, Leic said:

    is there a way that rathena can differentiate mobile users (using andRO) and pc users?

    AndRO was a paid service and its basically on the client side so most probably NO.

    There is a possibility but I don't think someone will spend his time for that particular idea. /heh

  5. On ‎08‎/‎03‎/‎2018 at 11:16 AM, KyleEzra said:

    PLEASE HELP ME! i'm thinking of a script that if i use the equipment it has

    1% chance to boost the character EXP by 50% for 10 minutes if he killed a

    level 75 or higher level monster

    I tried several scripts but it failed.

     

    As I reviewed the item_bonus.txt, this is impossible. Unless you have knowledge on programming to create your own item bonus.

  6. On ‎27‎/‎02‎/‎2018 at 11:30 AM, Commander_Stealth1 said:

    May konting katanungan lang po ako, (newbie lang po )

    1. Pwede po ba I modify ang kabuuang rathena offline, o yung mismong gameplay , kung meron na po san po pwede Makita yung fully modified n yun o mga samples

    2. Anong mga application ang best recommended pag eedit mo yung 3d na mga models at ska 2d sprites? O may iba pa bang application n need ko gamitin s pag modify?

    3. If nakagawa po ba ng modification pwede po ba irealease yun o ibenta o may kailangan pa po bang gawin?

    Ty sa sasagot

    Yes you can really sell this stuff right after you had modified it well. but....
    IMO, if you are really after on this project you need to spend a lot time and effort for you to succeed  . /no1/kis
    Well, Goodluck! /go/go/go

     

  7. 4 hours ago, Frost Barrier said:

    It has been a long time that i last visited rathena to read comments and updates.

    I'm not really that active though but most of my time around 4 years ago was visiting rathena to read updates.

    now that I have time to for rAthena again. I'm planning to make a new server.

    Can you guys recommend what client should I use?  it will be for a pre-renewal server.

    I'm also planning to order Gepard shield for this one so if someone could point me to the right direction on how to order, Thanks in advance.!

    And for someone who hasn't been here, i heard from my friends that Meteor storm from latest version of the database doesn't hit players when spammed or something like the meteors are getting deleted after sometime from spamming.(Like a limit or something),

    can someone guide me how to fix that ? Thanks alot.!

    Last but not the least. What hosting could you guys recommend here in the Philippines?

    same with me /heh time really flies bro >.< 
    Client Recommendation:
     - you can use anything bro even the latest supported unpacked client. (A great warm up for a comeback haha) 

    Purchasing GePard:
     - pm Functor to avoid getting scammed

    Meteor Storm Bug:
     - Lol dude a hearsay will remain a hearsay unless you tried it. The spirit of rAthena really leaves your head.

    Philippine Hosting:
     - that's a f****** suicide dude.

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  8. On ‎29‎/‎03‎/‎2018 at 4:44 PM, Vegas said:

    I use the last kro client and have full patch with kro renewal!
    and no sound on Berrys and Herbs whats worng?
     

    I have also the latest client version but nothing was wrong with berries and herb sound.

    22 hours ago, mrmagic said:

    They were removed by kRO years ago, maybe the last client that uses it was 2012ish

    I don't think so. It works on me.

    Heres my replay try to check
    Herbs and Berries.rrf

  9. On ‎14‎/‎08‎/‎2017 at 4:41 PM, sader1992 said:

    put those in your grf

    C_Angel_Fluttering.grf

    this should fix the problem

     

    On ‎28‎/‎03‎/‎2018 at 2:31 AM, CheckMate said:

    Hello and sorry for respawn again old thread.. But seem like i also have this after a few update from KRO.. Is the anyone have full file of this spr or act for these Custome beside this fluttering.. 
    **Im already update the KRO but the problem was still there**

    All you need to do is include those files on your GRF. /swt

  10. 17 hours ago, misterM said:

    in my cash shop is showing some numbers in use FC, I have already removed all messages from msgstringtable.

    Even if you remove all messages and NO MSG is displayed, this number appears.

    Does anyone know how to fix problem?

     

    oQGeqBv.png

    I had seen this kind of issue somewhere and as far as I can remember, you need to save the msgstringtable in the correct encoding of whatever langtype you used on your client.  
    BTW where did you get/based your data folder?
     /hmm

  11. 7 hours ago, dwlrma said:

    Hello everyone, after reading and trying out all possible answers I've found on this forum, I cannot figure out why a handful of costume items are not showing up on my character when I equip them in game.
    Note: I'm not using custom items, I'm only having issues with the official in-game items. (Ex: items like: costume alice wig). Here's what I have:

    1. Sprites are working properly when checked with GRF Editor.
    2. There are no issues clicking/equipping/dropping/right clicking for item info.
    3. I do not get a crash or warning message if I click or equip any of these items.
    4. Item ID/display ID match in all my data grfs, lua/lub/ item_dbs/ etc (if I'm correct, unless the way I viewed the lua/lub files was incorrect)

    I am not sure what to do and thought I'd ask before I gave up trying to fix it for now. Perhaps it's due to my client? Or maybe my data.ini is not reading it? The client I am using is 2015-11-04aRagexe and I have updated it using the provided rsus. I don't know much about programming and this kind of stuff (just started learning from reading the guides and pages on this site last week) so I apologize if there's an obvious solution and/or you're tired of reading these kinds of questions. Any help would be appreciated! I appreciate being able to even play regardless of these costume items not working! *^^*

    IMO: This is an incompatibility issue within your client. Try using higher client ver./release. /no1

  12. On ‎13‎/‎03‎/‎2018 at 5:08 PM, oswell said:

    Hi,

     

    Try to disable PACKET_OBFUSCATION in you packets.h

     

    #if PACKETVER >= 20110817
        /// Comment to disable the official packet obfuscation support.
        /// This requires PACKETVER 2011-08-17 or newer.
        #ifndef PACKET_OBFUSCATION
            //#define PACKET_OBFUSCATION

            // Define these inside src/custom/defines_pre.h or src/custom/defines_post.h
            //#define PACKET_OBFUSCATION_KEY1 <key1>
            //#define PACKET_OBFUSCATION_KEY2 <key2>
            //#define PACKET_OBFUSCATION_KEY3 <key3>

            /// Comment this to disable warnings for missing client side encryption
            //#define PACKET_OBFUSCATION_WARN
        #endif

    edit/add in your " defines_pre.h

    #ifndef PACKETVER_RE
        #if PACKETVER > 20170614 <-- ( Add This One/your client )
            #define PACKETVER_RE
        #endif
    #endif

     

    Regards,

    Oswell

    Thank you very much. My bad I forgot to edit my post. Anyways I made it work as well as with newly release client. /no1 

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